Player Matchup

Anhur
Anhur
ItsJustTheDoc
Anhur
Level 88
God Stats
10W - 6L
1,615 SR
Queue Stats
67W - 41L
1,601 Elo+
Party 1
Scylla
Scylla
Kyraxes
Scylla
Level 87
God Stats
15W - 13L
1,624 SR
Queue Stats
54W - 44L
1,559 Elo+
Party 1
Ymir
Ymir
Prexede
Ymir
Level 44
God Stats
10W - 7L
1,606 SR
Queue Stats
85W - 64L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WARG ELMO
Tsukuyomi
Level 129
God Stats
27W - 17L
1,624 SR
Queue Stats
168W - 130L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
Wirefrxme
Erlang Shen
Level 44
God Stats
12W - 4L
1,698 SR
Queue Stats
54W - 38L
1,590 Elo+
Party 1
Team Averages
Level 78
1,633 SR
1,599 Elo+

VS

Team Averages
Level 64
1,522 SR
1,451 Elo+
Xbalanque
Xbalanque
Aero Snipers
Xbalanque
Level 35
God Stats
12W - 10L
1,513 SR
Queue Stats
134W - 170L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aries-Senpai_713
Cu Chulainn
Level 103
God Stats
6W - 3L
1,747 SR
Queue Stats
86W - 76L
1,531 Elo+
Party 2
Cerberus
Cerberus
BrentBlackwolf
Cerberus
Level 40
God Stats
5W - 14L
1,298 SR
Queue Stats
33W - 43L
1,446 Elo+
Party 2
Janus
Janus
CooperMurray30
Janus
Level 108
God Stats
16W - 20L
1,505 SR
Queue Stats
125W - 104L
1,520 Elo+
Party 2
Arachne
Arachne
DemonKing666520
Arachne
Level 35
God Stats
4W - 4L
1,544 SR
Queue Stats
37W - 44L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
13,598
648
15,884
14,105
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Kyraxes
Scylla
17
8 / 2 / 6
12,041
573
9,261
11,547
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Prexede
Ymir
16
5 / 7 / 16
11,528
549
8,818
19,506
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
WARG ELMO
Tsukuyomi
20
11 / 1 / 8
13,801
657
22,462
19,055
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Wirefrxme
Erlang Shen
17
2 / 6 / 6
10,835
516
5,633
15,358
12,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aero Snipers
Xbalanque
15
3 / 9 / 7
10,070
480
9,471
15,930
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Aries-Senpai_713
Cu Chulainn
19
8 / 3 / 2
11,934
568
17,701
15,013
14,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
13
3 / 7 / 4
9,509
453
10,166
20,791
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 12 / 1
9,413
448
9,551
14,218
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 3
7,866
375
3,345
18,925
5,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
37
Kills
18
18
Deaths
37
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aero Snipers
Xbalanque
3
9
7
0.72
L
Cu Chulainn
Aries-Senpai_713
Cu Chulainn
8
3
2
3
L
Cerberus
3
7
4
0.71
L
4
12
1
0.38
L
0
6
3
0.25
W
11
2
6
7
W
Scylla
Kyraxes
Scylla
8
2
6
5.5
W
Ymir
Prexede
Ymir
5
7
16
1.86
W
Tsukuyomi
WARG ELMO
Tsukuyomi
11
1
8
15
W
Erlang Shen
Wirefrxme
Erlang Shen
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,058
Damage
50,234
79,571
Taken
84,877
48,200
Mitigated
39,568
24,963
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aero Snipers
Xbalanque
9,471
3,425
777
2,750
15,930
4,109
1,513
2,817
13,113
0
43,903
L
Cu Chulainn
Aries-Senpai_713
Cu Chulainn
17,701
3,163
0
3,400
15,013
14,468
194
2,540
12,447
13,504
75,923
L
Cerberus
10,166
883
0
5,003
20,791
11,912
59
4,341
16,394
35,296
0
L
9,551
141
0
982
14,218
3,607
44
4,045
9,989
45,546
0
L
3,345
2,822
411
8,147
18,925
5,472
0
3,942
14,855
0
40,475
W
15,884
6,129
0
1,835
14,105
5,693
4,298
3,266
10,679
0
102,869
W
Scylla
Kyraxes
Scylla
9,261
269
0
4,078
11,547
4,470
1,412
4,708
6,468
53,859
0
W
Ymir
Prexede
Ymir
8,818
2,485
0
2,765
19,506
16,652
589
9,108
10,176
32,196
0
W
Tsukuyomi
WARG ELMO
Tsukuyomi
22,462
6,744
0
11,932
19,055
8,627
312
3,735
15,180
0
147,792
W
Erlang Shen
Wirefrxme
Erlang Shen
5,633
3,572
0
4,353
15,358
12,758
1,586
1,700
13,321
0
52,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,803
Gold Earned
48,792
647
Minions Killed
469
0
Camps Cleared
0
1,966,263
Distance Traveled
1,794,995
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,070
480
82
4
0
348,644
4
L
Cu Chulainn
11,934
568
168
8
0
375,067
7
L
Cerberus
9,509
453
62
3
0
368,896
10
L
Janus
9,413
448
84
4
0
328,468
0
L
Arachne
7,866
375
73
3
0
373,920
1
W
Anhur
13,598
648
175
8
0
367,810
0
W
Scylla
12,041
573
111
5
0
372,208
4
W
Ymir
11,528
549
44
2
0
364,088
0
W
Tsukuyomi
13,801
657
203
10
0
489,738
0
W
Erlang Shen
10,835
516
114
5
0
372,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role