Player Matchup

Neith
Neith
FaK_morgan09
Neith
Level 25
God Stats
16W - 9L
1,768 SR
Queue Stats
118W - 94L
1,549 Elo+
Party 2
Bacchus
Bacchus
Momodu567
Bacchus
Level 53
God Stats
1W - 0L
1,731 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Achilles
Achilles
skrotolord
Achilles
Level 25
God Stats
3W - 4L
1,639 SR
Queue Stats
20W - 20L
1,284 Elo+
Solo
Team Averages
Level 34
1,713 SR
1,444 Elo+

VS

Team Averages
Level 22
1,365 SR
1,348 Elo+
Sol
Sol
ARNAU2997
Sol
Level 37
God Stats
0W - 1L
1,146 SR
Queue Stats
34W - 56L
1,234 Elo+
Party 1
Chaac
Chaac
iTzBello96
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Izanami
Izanami
xZ_Torus112869_Z
Izanami
Level 18
God Stats
6W - 16L
1,448 SR
Queue Stats
8W - 19L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
10,980
686
14,658
10,996
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Momodu567
Bacchus
15
2 / 2 / 8
11,742
734
10,455
15,607
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
skrotolord
Achilles
13
3 / 1 / 5
10,131
633
9,765
13,561
10,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
9,325
583
8,851
11,874
5,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
1 / 2 / 3
10,421
651
11,058
18,788
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 5 / 1
9,620
601
8,412
11,955
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
1
3
6.5
W
Bacchus
Momodu567
Bacchus
2
2
8
3
L
Chaac
1
2
3
1.25
W
Achilles
skrotolord
Achilles
3
1
5
5.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,878
Damage
28,321
40,164
Taken
42,617
35,538
Mitigated
29,511
15,322
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,851
702
1,270
4,858
11,874
5,316
226
5,100
6,774
42,335
0
W
14,658
8,826
0
8,415
10,996
4,403
741
1,154
9,842
0
76,402
W
Bacchus
Momodu567
Bacchus
10,455
1,224
0
4,964
15,607
20,159
441
3,905
11,702
25,565
0
L
Chaac
11,058
612
290
6,854
18,788
19,702
0
3,119
15,669
0
39,732
W
Achilles
skrotolord
Achilles
9,765
3,839
0
1,943
13,561
10,976
719
3,851
9,710
4,585
14,803
L
8,412
5,660
1,344
1,446
11,955
4,493
327
3,465
8,490
0
38,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
29,366
159
Minions Killed
177
0
Camps Cleared
0
857,590
Distance Traveled
844,379
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,325
583
59
4
0
286,580
3
W
Neith
10,980
686
118
7
0
289,503
3
W
Bacchus
11,742
734
21
1
0
310,000
0
L
Chaac
10,421
651
46
3
0
276,219
1
W
Achilles
10,131
633
20
1
0
258,087
2
L
Izanami
9,620
601
72
5
0
281,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role