Player Matchup

Yemoja
Yemoja
ARSpike
Yemoja
Level 7
God Stats
4W - 1L
1,752 SR
Queue Stats
7W - 4L
1,549 Elo+
Solo
Vulcan
Vulcan
Garvock25
Vulcan
Level 24
God Stats
9W - 6L
1,542 SR
Queue Stats
91W - 69L
1,600 Elo+
Solo
Chernobog
Chernobog
Ksenоnn
Chernobog
Level 17
God Stats
2W - 7L
1,191 SR
Queue Stats
192W - 192L
1,437 Elo+
Party 1
Fenrir
Fenrir
M0PC
Fenrir
Level 18
God Stats
4W - 5L
1,327 SR
Queue Stats
182W - 211L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
minapash
Amaterasu
Level 27
God Stats
8W - 7L
1,624 SR
Queue Stats
91W - 83L
1,521 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,497 Elo+

VS

Team Averages
Level 21
1,635 SR
1,549 Elo+
Persephone
Persephone
Dahrling
Persephone
Level 14
God Stats
17W - 19L
1,766 SR
Queue Stats
263W - 260L
1,539 Elo+
Solo
Mulan
Mulan
Hapteocar
Mulan
Level 16
God Stats
4W - 4L
1,590 SR
Queue Stats
16W - 19L
1,455 Elo+
Solo
Ymir
Ymir
JustProblem
Ymir
Level 29
God Stats
3W - 4L
1,507 SR
Queue Stats
56W - 54L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Kojak237
Heimdallr
Level 18
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 3L
1,751 Elo+
Solo
Set
Set
RegicideNo1
Set
Level 27
God Stats
2W - 4L
1,573 SR
Queue Stats
50W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARSpike
Yemoja
11
0 / 1 / 5
6,875
458
3,485
8,241
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Garvock25
Vulcan
15
10 / 0 / 2
9,313
621
14,537
11,072
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ksenоnn
Chernobog
13
5 / 3 / 5
7,857
524
7,038
7,743
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
M0PC
Fenrir
12
4 / 4 / 7
7,763
518
5,186
10,912
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
minapash
Amaterasu
15
4 / 2 / 7
8,522
568
7,717
11,446
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dahrling
Persephone
12
2 / 4 / 3
7,673
512
8,459
9,813
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Hapteocar
Mulan
12
0 / 7 / 2
7,331
489
5,911
12,078
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 3
7,849
523
5,475
9,730
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Kojak237
Heimdallr
11
3 / 2 / 1
7,094
473
5,585
8,407
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 9 / 0
6,556
437
6,137
12,997
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
10
10
Deaths
23
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ARSpike
Yemoja
0
1
5
2.5
L
Persephone
Dahrling
Persephone
2
4
3
0.88
W
Vulcan
Garvock25
Vulcan
10
0
2
11
L
Mulan
Hapteocar
Mulan
0
7
2
0.14
L
3
1
3
4.5
L
Heimdallr
Kojak237
Heimdallr
3
2
1
1.75
W
Chernobog
Ksenоnn
Chernobog
5
3
5
2.5
W
Fenrir
M0PC
Fenrir
4
4
7
1.88
L
2
9
0
0.22
W
Amaterasu
minapash
Amaterasu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
31,567
49,414
Taken
53,025
23,757
Mitigated
24,985
17,570
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ARSpike
Yemoja
3,485
878
1,036
1,437
8,241
3,623
352
2,397
5,844
17,842
0
L
Persephone
Dahrling
Persephone
8,459
979
0
2,310
9,813
3,173
0
5,630
3,887
52,578
0
W
Vulcan
Garvock25
Vulcan
14,537
4,612
0
4,942
11,072
4,430
723
4,885
6,187
59,385
0
L
Mulan
Hapteocar
Mulan
5,911
1,473
438
2,201
12,078
7,673
173
726
11,326
0
38,477
L
5,475
1,608
0
1,347
9,730
5,703
0
5,010
4,621
29,189
0
L
Heimdallr
Kojak237
Heimdallr
5,585
1,500
0
2,091
8,407
2,756
884
1,767
6,618
0
26,522
W
Chernobog
Ksenоnn
Chernobog
7,038
4,876
167
1,961
7,743
2,886
548
2,000
5,743
0
42,789
W
Fenrir
M0PC
Fenrir
5,186
1,431
0
4,624
10,912
4,090
0
1,514
9,373
0
33,987
L
6,137
2,459
0
2,712
12,997
5,680
0
4,302
8,549
0
35,353
W
Amaterasu
minapash
Amaterasu
7,717
3,349
0
3,403
11,446
8,728
398
3,138
8,021
0
46,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
36,503
355
Minions Killed
364
0
Camps Cleared
0
1,506,059
Distance Traveled
1,304,719
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,875
458
24
2
0
325,424
1
L
Persephone
7,673
512
101
7
0
265,295
1
W
Vulcan
9,313
621
118
8
0
309,292
3
L
Mulan
7,331
489
96
6
0
254,360
1
L
Ymir
7,849
523
38
3
0
295,238
6
L
Heimdallr
7,094
473
66
4
0
245,730
2
W
Chernobog
7,857
524
63
4
0
335,152
1
W
Fenrir
7,763
518
57
4
0
264,483
1
L
Set
6,556
437
63
4
0
244,096
1
W
Amaterasu
8,522
568
93
6
0
271,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role