Player Matchup

Erlang Shen
Erlang Shen
Doodbert
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,576 Elo+
Party 1
Merlin
Merlin
MrSchlaubi
Merlin
Level 28
God Stats
8W - 17L
1,186 SR
Queue Stats
97W - 92L
1,534 Elo+
Solo
Arachne
Arachne
PrutoPlox
Arachne
Level 16
God Stats
6W - 3L
1,834 SR
Queue Stats
41W - 37L
1,629 Elo+
Party 1
Apollo
Apollo
Vivizare
Apollo
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 3L
1,725 Elo+
Party 3
Kumbhakarna
Kumbhakarna
élioss
Kumbhakarna
Level 13
God Stats
7W - 2L
1,653 SR
Queue Stats
7W - 3L
1,671 Elo+
Party 3
Team Averages
Level 18
1,535 SR
1,627 Elo+

VS

Team Averages
Level 15
1,529 SR
1,570 Elo+
Pele
Pele
CaitlynJhinner
Pele
Level 7
God Stats
3W - 3L
1,578 SR
Queue Stats
29W - 15L
1,527 Elo+
Party 2
Artemis
Artemis
CrowSiderTR
Artemis
Level 5
God Stats
13W - 11L
1,618 SR
Queue Stats
23W - 20L
1,669 Elo+
Solo
Hercules
Hercules
FitnessGabba
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,552 Elo+
Party 2
Scylla
Scylla
Maidchawn
Scylla
Level 7
God Stats
1W - 2L
1,429 SR
Queue Stats
20W - 15L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
chiefik
Erlang Shen
Level 29
God Stats
7W - 8L
1,521 SR
Queue Stats
90W - 95L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doodbert
Erlang Shen
15
7 / 2 / 1
9,031
602
11,087
9,851
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
MrSchlaubi
Merlin
16
2 / 0 / 3
9,218
615
3,640
4,460
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
PrutoPlox
Arachne
14
7 / 3 / 3
8,917
594
6,903
13,469
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Vivizare
Apollo
13
7 / 3 / 4
8,507
567
10,104
10,442
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
élioss
Kumbhakarna
12
1 / 1 / 9
7,213
481
2,932
7,208
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,267
484
6,165
11,801
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
CrowSiderTR
Artemis
11
0 / 7 / 3
6,871
458
6,812
10,842
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
FitnessGabba
Hercules
11
3 / 3 / 2
7,508
501
3,576
8,904
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Maidchawn
Scylla
11
0 / 3 / 2
6,742
449
5,675
6,091
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
chiefik
Erlang Shen
13
4 / 5 / 0
8,018
535
6,569
12,257
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
24
Kills
8
9
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Artemis
CrowSiderTR
Artemis
0
7
3
0.21
W
Erlang Shen
Doodbert
Erlang Shen
7
2
1
3.75
L
Hercules
FitnessGabba
Hercules
3
3
2
1.33
L
Scylla
Maidchawn
Scylla
0
3
2
0.33
W
Merlin
MrSchlaubi
Merlin
2
0
3
3.5
W
Arachne
PrutoPlox
Arachne
7
3
3
2.83
W
Apollo
Vivizare
Apollo
7
3
4
3
L
Erlang Shen
chiefik
Erlang Shen
4
5
0
0.8
W
Kumbhakarna
élioss
Kumbhakarna
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
28,797
45,430
Taken
49,895
17,352
Mitigated
24,640
14,427
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,165
1,753
0
2,623
11,801
3,629
278
795
11,006
0
37,392
L
Artemis
CrowSiderTR
Artemis
6,812
2,734
0
2,737
10,842
3,364
756
1,948
8,894
0
40,468
W
Erlang Shen
Doodbert
Erlang Shen
11,087
4,551
0
2,950
9,851
6,365
1,224
72
9,779
0
47,658
L
Hercules
FitnessGabba
Hercules
3,576
1,664
0
2,734
8,904
6,620
0
1,488
7,416
0
17,902
L
Scylla
Maidchawn
Scylla
5,675
394
0
500
6,091
1,856
0
515
5,576
28,911
0
W
Merlin
MrSchlaubi
Merlin
3,640
220
0
581
4,460
1,493
0
1,407
2,977
58,449
0
W
Arachne
PrutoPlox
Arachne
6,903
5,094
0
4,177
13,469
4,084
0
706
12,719
0
59,750
W
Apollo
Vivizare
Apollo
10,104
5,830
0
3,798
10,442
3,093
1,174
971
9,347
0
40,746
L
Erlang Shen
chiefik
Erlang Shen
6,569
4,336
0
2,779
12,257
9,171
0
1,826
10,431
0
55,866
W
Kumbhakarna
élioss
Kumbhakarna
2,932
333
441
2,480
7,208
2,317
0
2,187
4,933
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
36,406
408
Minions Killed
335
0
Camps Cleared
0
1,454,780
Distance Traveled
1,301,649
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,267
484
78
5
0
295,276
2
L
Artemis
6,871
458
74
5
0
182,539
1
W
Erlang Shen
9,031
602
75
5
0
300,989
0
L
Hercules
7,508
501
22
1
0
288,419
4
L
Scylla
6,742
449
61
4
0
247,473
4
W
Merlin
9,218
615
132
9
0
278,233
4
W
Arachne
8,917
594
88
6
0
305,892
0
W
Apollo
8,507
567
99
7
0
270,818
3
L
Erlang Shen
8,018
535
100
7
0
287,942
1
W
Kumbhakarna
7,213
481
14
1
0
298,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role