Player Matchup

Danzaburou
Danzaburou
ConcreteApes
Danzaburou
Level 16
God Stats
8W - 15L
1,498 SR
Queue Stats
105W - 128L
1,584 Elo+
Solo
Merlin
Merlin
DecidedAgenda52
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,404 Elo+
Solo
Bellona
Bellona
GhostBurn80
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NexusSlayer
Odin
Level 12
God Stats
1W - 3L
1,214 SR
Queue Stats
173W - 215L
1,179 Elo+
Solo
Discordia
Discordia
bennik77
Discordia
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,479 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,429 Elo+

VS

Team Averages
Level 17
1,502 SR
1,358 Elo+
Fenrir
Fenrir
EndorsedBroom72
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,361 Elo+
Solo
Olorun
Olorun
Moo3eJnr
Olorun
Level 7
God Stats
3W - 8L
1,281 SR
Queue Stats
7W - 24L
1,043 Elo+
Solo
Nemesis
Nemesis
gattz_0
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Odin
Odin
xTGz Kutakente
Odin
Level 23
God Stats
5W - 1L
1,743 SR
Queue Stats
5W - 2L
1,418 Elo+
Party 1
Loki
Loki
xTGz Wicked
Loki
Level 29
God Stats
3W - 5L
1,488 SR
Queue Stats
23W - 23L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConcreteApes
Danzaburou
20
13 / 7 / 12
17,784
1,270
32,085
19,634
8,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 10 / 12
13,324
952
13,277
17,461
6,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
GhostBurn80
Bellona
20
6 / 8 / 10
13,950
996
16,387
20,085
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
0 / 12 / 13
12,604
900
9,009
20,279
13,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
bennik77
Discordia
20
7 / 8 / 18
15,731
1,124
23,342
16,246
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,625
759
810
1,964
590
Olorun
Moo3eJnr
Olorun
20
0 / 15 / 19
13,478
963
3,781
26,845
10,639
Nemesis
gattz_0
Nemesis
20
15 / 3 / 15
17,268
1,233
28,242
27,373
14,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
20 / 7 / 14
17,722
1,266
34,247
28,221
12,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 22
16,653
1,190
19,967
20,597
9,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
116
31
Kills
45
45
Deaths
31
65
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ConcreteApes
Danzaburou
13
7
12
2.71
L
5
10
12
1.1
W
0
2
1
0.25
L
Bellona
GhostBurn80
Bellona
6
8
10
1.38
W
Olorun
Moo3eJnr
Olorun
0
15
19
0.63
L
0
12
13
0.54
L
Discordia
bennik77
Discordia
7
8
18
2
W
Nemesis
gattz_0
Nemesis
15
3
15
7.5
W
20
7
14
3.86
W
10
4
22
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,100
Damage
87,047
93,705
Taken
105,000
52,003
Mitigated
47,347
2,625
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ConcreteApes
Danzaburou
32,085
22,932
0
1,159
19,634
8,839
0
738
18,896
0
64,816
L
13,277
1,847
0
0
17,461
6,700
0
383
17,078
42,159
0
W
810
75
0
13
1,964
590
0
224
1,715
0
2,308
L
Bellona
GhostBurn80
Bellona
16,387
6,385
0
1,345
20,085
17,382
0
1,295
18,790
0
32,657
W
Olorun
Moo3eJnr
Olorun
3,781
2,276
318
1,918
26,845
10,639
0
10,432
16,338
17,652
0
L
9,009
4,290
0
121
20,279
13,373
0
415
19,864
54
18,980
L
Discordia
bennik77
Discordia
23,342
5,099
0
0
16,246
5,709
0
950
15,296
56,388
0
W
Nemesis
gattz_0
Nemesis
28,242
12,871
0
4,532
27,373
14,306
0
9,783
17,390
0
60,362
W
34,247
17,062
0
3,522
28,221
12,349
0
9,405
18,691
0
59,001
W
19,967
6,473
111
1,004
20,597
9,463
0
6,829
13,618
0
54,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,393
Gold Earned
75,746
261
Minions Killed
237
5
Camps Cleared
7
1,115,383
Distance Traveled
1,101,740
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,784
1,270
67
5
4
254,744
0
L
Merlin
13,324
952
60
4
0
205,973
0
W
Fenrir
10,625
759
6
0
0
39,820
0
L
Bellona
13,950
996
37
3
0
200,525
1
W
Olorun
13,478
963
32
2
0
171,737
0
L
Odin
12,604
900
21
2
1
201,353
1
L
Discordia
15,731
1,124
76
5
0
252,788
0
W
Nemesis
17,268
1,233
65
5
4
332,615
2
W
Odin
17,722
1,266
60
4
2
279,273
3
W
Loki
16,653
1,190
74
5
1
278,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role