Player Matchup

Ravana
Ravana
AkirameMiko
Ravana
Level 29
God Stats
2W - 3L
1,311 SR
Queue Stats
629W - 587L
1,582 Elo+
Solo
Ra
Ra
Gorthmogg
Ra
Level 6
God Stats
6W - 14L
1,314 SR
Queue Stats
38W - 52L
1,178 Elo+
Solo
Chernobog
Chernobog
Kukma
Chernobog
Level 25
God Stats
4W - 3L
1,708 SR
Queue Stats
48W - 28L
1,667 Elo+
Party 1
Terra
Terra
SWAG47
Terra
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
49W - 29L
1,657 Elo+
Party 1
Nemesis
Nemesis
connort53
Nemesis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,517 Elo+

VS

Team Averages
Level 16
1,515 SR
1,532 Elo+
Anubis
Anubis
BlackHead1312
Anubis
Level 18
God Stats
2W - 2L
1,262 SR
Queue Stats
3W - 4L
1,154 Elo+
Solo
Bellona
Bellona
Jabeowi91
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,632 Elo+
Solo
Yemoja
Yemoja
Unchained0
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 37L
1,654 Elo+
Solo
Ullr
Ullr
its_BECERRA-_-
Ullr
Level 18
God Stats
2W - 1L
1,813 SR
Queue Stats
19W - 16L
1,698 Elo+
Solo
Loki
Loki
jakiteli
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
11 / 1 / 5
10,641
591
9,746
9,357
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 4
8,506
473
7,642
9,161
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Kukma
Chernobog
15
6 / 1 / 10
9,446
525
12,051
10,157
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
SWAG47
Terra
12
2 / 3 / 10
8,501
472
8,520
12,661
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
connort53
Nemesis
11
0 / 10 / 3
7,398
411
3,031
11,211
3,470
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,232
457
4,020
8,279
3,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Jabeowi91
Bellona
16
10 / 2 / 3
11,189
622
11,795
10,305
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Yemoja
Unchained0
Yemoja
13
2 / 5 / 7
8,906
495
6,797
14,277
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 0
9,499
528
4,957
10,247
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
1 / 7 / 5
8,907
495
7,915
14,153
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
24
Kills
18
19
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
11
1
5
13.5
W
3
7
3
0.64
L
5
4
4
1.75
W
Bellona
Jabeowi91
Bellona
10
2
3
5.75
L
Chernobog
Kukma
Chernobog
6
1
10
11
L
Terra
SWAG47
Terra
2
3
10
2.33
W
Yemoja
Unchained0
Yemoja
2
5
7
1.1
L
Nemesis
connort53
Nemesis
0
10
3
0.15
W
2
3
0
0.67
W
Loki
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
35,484
52,547
Taken
57,261
25,657
Mitigated
33,947
14,344
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,746
2,850
0
2,502
9,357
4,489
29
1,458
7,888
0
74,287
W
4,020
287
0
1,149
8,279
3,408
0
2,519
5,760
30,692
0
L
7,642
1,449
137
1,386
9,161
3,343
212
2,646
6,490
34,014
0
W
Bellona
Jabeowi91
Bellona
11,795
4,939
0
1,078
10,305
8,958
3,037
2,674
7,631
0
44,042
L
Chernobog
Kukma
Chernobog
12,051
6,470
0
5,571
10,157
4,807
920
1,888
8,245
0
61,049
L
Terra
SWAG47
Terra
8,520
1,113
1,036
3,320
12,661
9,548
92
2,116
10,445
31,294
0
W
Yemoja
Unchained0
Yemoja
6,797
1,011
2,726
2,497
14,277
12,658
0
5,359
8,918
25,133
0
L
Nemesis
connort53
Nemesis
3,031
897
0
392
11,211
3,470
747
2,709
8,175
0
20,639
W
4,957
2,221
0
454
10,247
4,001
2,518
2,555
7,692
0
76,307
W
Loki
7,915
2,829
0
4,397
14,153
4,922
0
3,055
11,098
0
54,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,492
Gold Earned
46,733
404
Minions Killed
412
0
Camps Cleared
0
1,693,050
Distance Traveled
1,540,983
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,641
591
118
7
0
359,692
5
W
Anubis
8,232
457
56
3
0
218,721
0
L
Ra
8,506
473
62
3
0
313,975
1
W
Bellona
11,189
622
78
4
0
394,214
0
L
Chernobog
9,446
525
123
7
0
339,305
3
L
Terra
8,501
472
60
3
0
373,530
9
W
Yemoja
8,906
495
38
2
0
324,825
6
L
Nemesis
7,398
411
41
2
0
306,548
0
W
Ullr
9,499
528
140
8
0
303,030
5
W
Loki
8,907
495
100
6
0
300,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role