Player Matchup

Ymir
Ymir
H61M
Ymir
Level 126
God Stats
7W - 1L
1,624 SR
Queue Stats
253W - 223L
1,637 Elo+
Solo
Neith
Neith
NekpTunE
Neith
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,300 Elo+
Solo
Hel
Hel
WeakGdo
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,518 Elo+
Solo
Jing Wei
Jing Wei
sehuj
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,410 Elo+
Party 2
Loki
Loki
vFredPL
Loki
Level 144
God Stats
1W - 0L
1,730 SR
Queue Stats
32W - 30L
1,575 Elo+
Party 2
Team Averages
Level 112
1,571 SR
1,488 Elo+

VS

Team Averages
Level 127
1,611 SR
1,490 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
N1NJAM
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
last-84-fr
Arachne
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
430W - 432L
1,514 Elo+
Solo
Ares
Ares
x-BonGo-x
Ares
Level 158
God Stats
10W - 4L
1,722 SR
Queue Stats
416W - 424L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
zeFRPlumEKAY
Xbalanque
Level 107
God Stats
2W - 2L
1,832 SR
Queue Stats
56W - 81L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
H61M
Ymir
18
5 / 5 / 17
11,319
755
10,772
27,335
30,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
NekpTunE
Neith
19
4 / 1 / 24
11,116
741
18,464
15,618
8,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
19
9 / 2 / 19
11,932
795
17,090
17,300
9,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
sehuj
Jing Wei
18
6 / 2 / 18
11,357
757
11,268
12,603
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
vFredPL
Loki
20
10 / 2 / 20
12,468
831
22,936
18,960
9,054
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 8 / 6
10,485
699
17,683
19,162
10,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
N1NJAM
Hel
18
5 / 4 / 4
10,574
705
13,764
12,372
6,273
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
last-84-fr
Arachne
16
3 / 7 / 4
9,273
618
10,058
20,453
10,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
15
0 / 6 / 6
8,916
594
8,903
17,977
22,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
zeFRPlumEKAY
Xbalanque
17
1 / 9 / 10
10,181
679
20,679
19,546
8,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
42
34
Kills
12
12
Deaths
34
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
8
6
0.75
W
Ymir
H61M
Ymir
5
5
17
2.7
L
Hel
N1NJAM
Hel
5
4
4
1.75
W
Neith
NekpTunE
Neith
4
1
24
16
W
Hel
9
2
19
9.25
L
Arachne
last-84-fr
Arachne
3
7
4
0.71
W
Jing Wei
sehuj
Jing Wei
6
2
18
7.5
W
Loki
vFredPL
Loki
10
2
20
10
L
Ares
0
6
6
0.5
L
Xbalanque
zeFRPlumEKAY
Xbalanque
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,530
Damage
71,087
91,816
Taken
89,510
63,454
Mitigated
58,612
50,112
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,683
8,377
1,064
609
19,162
10,929
1,221
4,809
14,353
0
40,971
W
Ymir
H61M
Ymir
10,772
1,370
1,534
1,603
27,335
30,015
345
5,404
21,931
19,972
0
L
Hel
N1NJAM
Hel
13,764
1,089
8,196
3,604
12,372
6,273
324
4,769
7,603
29,812
0
W
Neith
NekpTunE
Neith
18,464
7,119
2,648
4,640
15,618
8,234
2,114
4,899
10,719
0
39,280
W
Hel
17,090
2,846
19,231
10,382
17,300
9,743
1,126
4,523
12,774
32,659
0
L
Arachne
last-84-fr
Arachne
10,058
6,108
426
4,900
20,453
10,120
0
5,672
14,781
0
14,394
W
Jing Wei
sehuj
Jing Wei
11,268
5,892
743
2,170
12,603
6,408
1,474
2,753
9,850
0
37,275
W
Loki
vFredPL
Loki
22,936
4,510
3,540
3,621
18,960
9,054
170
5,088
13,544
0
51,982
L
Ares
8,903
198
96
277
17,977
22,821
37
4,552
13,425
12,922
0
L
Xbalanque
zeFRPlumEKAY
Xbalanque
20,679
7,845
1,525
2,501
19,546
8,469
1,688
8,060
11,486
0
39,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,192
Gold Earned
49,429
209
Minions Killed
136
0
Camps Cleared
0
1,489,975
Distance Traveled
1,116,521
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,485
699
47
3
0
180,444
0
W
Ymir
11,319
755
18
1
0
278,266
3
L
Hel
10,574
705
45
3
0
258,145
0
W
Neith
11,116
741
39
3
0
349,476
0
W
Hel
11,932
795
47
3
0
298,758
0
L
Arachne
9,273
618
6
0
0
267,821
0
W
Jing Wei
11,357
757
52
3
0
264,561
0
W
Loki
12,468
831
53
4
0
298,914
4
L
Ares
8,916
594
2
0
0
172,914
0
L
Xbalanque
10,181
679
36
2
0
237,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role