Player Matchup

Neith
Neith
EZBWOY
Neith
Level 24
God Stats
55W - 59L
1,297 SR
Queue Stats
312W - 301L
1,521 Elo+
Solo
Scylla
Scylla
Ker0sS59120
Scylla
Level 28
God Stats
46W - 35L
1,707 SR
Queue Stats
205W - 269L
1,456 Elo+
Party 2
Agni
Agni
RickSanchezMF
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
dabbros0910
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,631 Elo+
Solo
Izanami
Izanami
kalen-killer
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 119L
1,396 Elo+
Party 2
Team Averages
Level 24
1,501 SR
1,501 Elo+

VS

Team Averages
Level 14
1,607 SR
1,688 Elo+
Neith
Neith
Fast Kine
Neith
Level 2
God Stats
6W - 6L
1,842 SR
Queue Stats
14W - 19L
1,786 Elo+
Party 1
Agni
Agni
Tristanmd
Agni
Level 27
God Stats
4W - 5L
1,648 SR
Queue Stats
22W - 18L
1,524 Elo+
Party 1
Izanami
Izanami
michaelmyers42o
Izanami
Level 28
God Stats
23W - 36L
1,542 SR
Queue Stats
579W - 653L
1,577 Elo+
Solo
Danzaburou
Danzaburou
pabloelmelenas
Danzaburou
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,776 Elo+
Party 3
Sol
Sol
xXEscandal09Xx
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,776 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EZBWOY
Neith
16
6 / 0 / 20
9,829
1,092
8,313
2,243
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
17
6 / 0 / 22
10,118
1,124
17,653
4,486
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 9
9,501
1,056
9,346
3,814
1,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
dabbros0910
Bellona
16
15 / 1 / 13
10,712
1,190
10,775
8,642
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
kalen-killer
Izanami
15
6 / 0 / 10
9,831
1,092
7,276
7,771
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

393

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fast Kine
Neith
12
0 / 7 / 0
7,314
813
3,927
11,721
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
13
1 / 7 / 0
8,162
907
6,771
13,237
4,783
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 1 / 0
7,288
810
1,246
2,362
775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
pabloelmelenas
Danzaburou
14
0 / 10 / 1
8,168
908
5,234
15,544
6,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 11 / 0
7,344
816
4,413
15,009
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
2
36
Kills
1
1
Deaths
36
74
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
EZBWOY
Neith
6
0
20
16
L
Neith
Fast Kine
Neith
0
7
0
0
W
Scylla
6
0
22
17
W
3
0
9
7.5
L
Agni
1
7
0
0.14
W
Bellona
dabbros0910
Bellona
15
1
13
21.5
W
Izanami
kalen-killer
Izanami
6
0
10
11
L
0
1
0
0
L
Danzaburou
pabloelmelenas
Danzaburou
0
10
1
0.05
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,363
Damage
21,591
26,956
Taken
57,873
12,407
Mitigated
21,252
4,806
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EZBWOY
Neith
8,313
4,137
0
1,172
2,243
905
0
1,087
1,156
0
20,410
L
Neith
Fast Kine
Neith
3,927
2,733
0
866
11,721
4,538
0
6,228
5,418
0
9,092
W
Scylla
17,653
871
0
0
4,486
1,616
0
1,752
2,734
30,073
0
W
9,346
564
365
1,682
3,814
1,469
0
1,206
2,608
43,031
0
L
Agni
6,771
1,470
0
0
13,237
4,783
0
5,941
7,221
14,251
0
W
Bellona
dabbros0910
Bellona
10,775
4,552
0
558
8,642
5,589
0
4,311
4,331
0
12,198
W
Izanami
kalen-killer
Izanami
7,276
4,447
0
1,029
7,771
2,828
0
2,828
4,943
0
16,057
L
1,246
549
0
0
2,362
775
0
1,094
1,218
0
8,572
L
Danzaburou
pabloelmelenas
Danzaburou
5,234
1,712
0
741
15,544
6,428
0
9,069
6,350
0
22,506
L
4,413
2,247
0
1,332
15,009
4,728
0
4,667
10,120
7,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
38,276
168
Minions Killed
81
8
Camps Cleared
0
897,414
Distance Traveled
629,571
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,829
1,092
33
4
0
160,804
0
L
Neith
7,314
813
14
2
0
135,277
1
W
Scylla
10,118
1,124
31
3
0
193,740
3
W
Agni
9,501
1,056
88
10
2
182,877
3
L
Agni
8,162
907
17
2
0
132,407
0
W
Bellona
10,712
1,190
5
1
1
192,416
0
W
Izanami
9,831
1,092
11
1
5
167,577
0
L
Izanami
7,288
810
14
2
0
63,338
0
L
Danzaburou
8,168
908
31
3
0
154,729
0
L
Sol
7,344
816
5
1
0
143,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role