Player Matchup

Sobek
Sobek
SALTYchips23711
Sobek
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
302W - 181L
1,559 Elo+
Party 2
Artemis
Artemis
TheDrezLord
Artemis
Level 156
God Stats
5W - 2L
1,318 SR
Queue Stats
167W - 95L
1,656 Elo+
Party 2
Merlin
Merlin
Tyler_Tiger2007
Merlin
Level 160
God Stats
13W - 8L
1,452 SR
Queue Stats
252W - 157L
1,567 Elo+
Party 2
Team Averages
Level 111
1,424 SR
1,594 Elo+

VS

Team Averages
Level 30
1,528 SR
1,431 Elo+
Ra
Ra
DonnyFPS_
Ra
Level 17
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 1
Erlang Shen
Erlang Shen
GlxTcHxD
Erlang Shen
Level 46
God Stats
0W - 2L
1,349 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 1
Osiris
Osiris
iiKSMOKE
Osiris
Level 28
God Stats
1W - 1L
1,665 SR
Queue Stats
11W - 4L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 16
10,772
829
11,677
11,292
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Artemis
TheDrezLord
Artemis
14
7 / 0 / 14
10,441
803
9,061
4,787
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
10 / 0 / 14
10,868
836
13,774
6,837
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,675
590
3,461
10,742
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
GlxTcHxD
Erlang Shen
11
1 / 8 / 0
8,029
618
4,829
14,050
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
iiKSMOKE
Osiris
10
0 / 11 / 1
7,339
565
4,727
16,483
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
27
Kills
1
1
Deaths
27
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Erlang Shen
GlxTcHxD
Erlang Shen
1
8
0
0.13
W
10
1
16
18
W
Artemis
TheDrezLord
Artemis
7
0
14
14
W
10
0
14
17
L
Osiris
iiKSMOKE
Osiris
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,512
Damage
13,017
22,916
Taken
41,275
11,433
Mitigated
18,721
8,653
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
276
579
539
10,742
3,555
0
5,547
4,876
22,767
0
L
Erlang Shen
GlxTcHxD
Erlang Shen
4,829
1,974
0
1,842
14,050
7,493
0
8,014
5,499
0
31,518
W
11,677
539
0
3,536
11,292
6,137
0
1,910
9,148
27,030
0
W
Artemis
TheDrezLord
Artemis
9,061
6,156
0
2,097
4,787
2,926
1,191
362
4,413
0
40,134
W
13,774
1,468
0
3,020
6,837
2,370
909
1,223
5,542
47,185
0
L
Osiris
iiKSMOKE
Osiris
4,727
1,678
0
1,216
16,483
7,673
0
10,236
5,401
308
19,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
23,043
156
Minions Killed
123
0
Camps Cleared
0
685,758
Distance Traveled
602,345
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,675
590
52
4
0
189,104
3
L
Erlang Shen
8,029
618
52
4
0
213,928
3
W
Sobek
10,772
829
26
2
0
249,549
0
W
Artemis
10,441
803
59
5
0
201,924
0
W
Merlin
10,868
836
71
5
0
234,285
4
L
Osiris
7,339
565
19
1
0
199,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role