Player Matchup

Ares
Ares
BrokenPick
Ares
Level 30
God Stats
5W - 4L
1,872 SR
Queue Stats
48W - 69L
1,434 Elo+
Party 1
Zeus
Zeus
DjhinN7
Zeus
Level 82
God Stats
5W - 3L
1,626 SR
Queue Stats
39W - 37L
1,463 Elo+
Solo
Izanami
Izanami
Priest98
Izanami
Level 106
God Stats
11W - 11L
1,876 SR
Queue Stats
36W - 44L
1,511 Elo+
Solo
Arachne
Arachne
Rutb1L
Arachne
Level 59
God Stats
4W - 8L
1,529 SR
Queue Stats
407W - 426L
1,533 Elo+
Solo
Hel
Hel
apulonir
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,372 Elo+
Party 1
Team Averages
Level 69
1,680 SR
1,463 Elo+

VS

Team Averages
Level 75
1,451 SR
1,514 Elo+
Nox
Nox
Djyinks
Nox
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 127L
1,515 Elo+
Solo
Cthulhu
Cthulhu
PerroSAmoreS
Cthulhu
Level 134
God Stats
13W - 16L
1,500 SR
Queue Stats
618W - 650L
1,534 Elo+
Solo
Kukulkan
Kukulkan
PonczeeK
Kukulkan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Cernunnos
Cernunnos
ahmad_ah2020
Cernunnos
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 166L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
macadoro66
Tsukuyomi
Level 60
God Stats
0W - 2L
1,257 SR
Queue Stats
81W - 82L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 25
14,304
1,022
11,530
27,511
41,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
DjhinN7
Zeus
20
18 / 3 / 13
17,056
1,218
43,690
12,115
7,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Priest98
Izanami
20
14 / 5 / 16
16,652
1,189
33,633
25,752
12,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Rutb1L
Arachne
19
5 / 9 / 14
13,275
948
11,404
16,645
8,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 4 / 18
12,752
911
8,395
13,605
10,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 7 / 12
14,044
1,003
14,234
15,844
6,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PerroSAmoreS
Cthulhu
20
1 / 4 / 18
12,979
927
22,547
30,130
43,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Kukulkan
PonczeeK
Kukulkan
20
3 / 7 / 12
13,256
947
16,590
16,286
7,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
ahmad_ah2020
Cernunnos
19
9 / 8 / 6
15,474
1,105
19,368
24,983
10,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
macadoro66
Tsukuyomi
19
4 / 14 / 11
13,230
945
15,711
26,445
12,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
82
40
Kills
23
23
Deaths
40
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
2
25
6.75
W
Zeus
DjhinN7
Zeus
18
3
13
8.17
L
Nox
6
7
12
1.71
L
Cthulhu
PerroSAmoreS
Cthulhu
1
4
18
2.5
L
Kukulkan
PonczeeK
Kukulkan
3
7
12
1.29
W
Izanami
Priest98
Izanami
14
5
16
4.4
W
Arachne
Rutb1L
Arachne
5
9
14
1.33
L
Cernunnos
ahmad_ah2020
Cernunnos
9
8
6
1.5
W
2
4
18
2.75
L
Tsukuyomi
macadoro66
Tsukuyomi
4
14
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,652
Damage
88,450
95,628
Taken
113,688
81,562
Mitigated
79,976
24,842
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,530
1,001
0
1,357
27,511
41,852
0
11,498
16,013
21,086
0
W
Zeus
DjhinN7
Zeus
43,690
4,967
0
3,703
12,115
7,242
0
7,114
5,001
71,194
0
L
Nox
14,234
204
0
0
15,844
6,963
0
8,277
7,567
32,338
0
L
Cthulhu
PerroSAmoreS
Cthulhu
22,547
1,687
1,860
441
30,130
43,212
0
19,769
10,361
42,919
0
L
Kukulkan
PonczeeK
Kukulkan
16,590
1,695
0
454
16,286
7,309
0
8,609
7,677
52,437
0
W
Izanami
Priest98
Izanami
33,633
28,418
0
4,463
25,752
12,607
0
14,883
9,081
0
94,957
W
Arachne
Rutb1L
Arachne
11,404
10,765
0
715
16,645
8,972
0
9,702
6,943
0
22,966
L
Cernunnos
ahmad_ah2020
Cernunnos
19,368
10,126
0
2,547
24,983
10,319
0
12,369
12,614
0
59,851
W
8,395
602
9,969
4,635
13,605
10,889
0
10,174
3,431
18,372
0
L
Tsukuyomi
macadoro66
Tsukuyomi
15,711
4,866
0
2,246
26,445
12,173
0
14,591
11,854
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,039
Gold Earned
68,983
266
Minions Killed
312
9
Camps Cleared
9
1,161,442
Distance Traveled
1,341,880
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,304
1,022
15
1
1
260,435
0
W
Zeus
17,056
1,218
77
6
2
255,034
0
L
Nox
14,044
1,003
69
5
0
277,478
0
L
Cthulhu
12,979
927
48
3
1
293,711
0
L
Kukulkan
13,256
947
69
5
0
257,446
0
W
Izanami
16,652
1,189
140
10
0
237,349
1
W
Arachne
13,275
948
12
1
5
163,285
0
L
Cernunnos
15,474
1,105
99
7
4
256,378
1
W
Hel
12,752
911
22
2
1
245,339
0
L
Tsukuyomi
13,230
945
27
2
4
256,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role