Player Matchup

Bastet
Bastet
Athnei
Bastet
Level 158
God Stats
27W - 7L
1,712 SR
Queue Stats
712W - 390L
1,568 Elo+
Party 1
Chaac
Chaac
Azimo
Chaac
Level 143
God Stats
5W - 0L
1,703 SR
Queue Stats
173W - 92L
1,689 Elo+
Party 1
Baba Yaga
Baba Yaga
DrivenDamnation
Baba Yaga
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Flareshu
Anhur
Level 160
God Stats
4W - 2L
1,910 SR
Queue Stats
166W - 141L
1,514 Elo+
Party 1
Geb
Geb
Skillet37
Geb
Level 160
God Stats
11W - 12L
1,827 SR
Queue Stats
787W - 610L
1,572 Elo+
Party 1
Team Averages
Level 151
1,730 SR
1,569 Elo+

VS

Team Averages
Level 82
1,457 SR
1,506 Elo+
Artemis
Artemis
Ando91
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
HömeBrew
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Nadimmydim
Yemoja
Level 53
God Stats
6W - 8L
1,296 SR
Queue Stats
19W - 23L
1,407 Elo+
Solo
Janus
Janus
R3K7
Janus
Level 144
God Stats
6W - 10L
1,631 SR
Queue Stats
97W - 92L
1,627 Elo+
Solo
Chaac
Chaac
w0nd3r1ngSt0n3r
Chaac
Level 89
God Stats
2W - 3L
1,356 SR
Queue Stats
130W - 156L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Athnei
Bastet
15
7 / 3 / 2
9,507
559
9,553
12,376
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Azimo
Chaac
18
7 / 1 / 2
10,861
639
15,081
14,558
11,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Baba Yaga
DrivenDamnation
Baba Yaga
16
1 / 0 / 6
9,407
553
7,748
8,645
4,193
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Flareshu
Anhur
16
2 / 1 / 0
9,085
534
6,131
10,307
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
7,766
457
3,742
14,490
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ando91
Artemis
8
0 / 7 / 2
6,005
353
2,028
7,605
1,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
HömeBrew
Chang'e
14
3 / 3 / 2
8,741
514
9,635
13,176
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Nadimmydim
Yemoja
14
1 / 1 / 1
8,447
497
3,539
8,829
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
R3K7
Janus
15
2 / 2 / 1
8,966
527
9,354
9,517
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 0
8,329
490
7,174
20,102
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
7
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ando91
Artemis
0
7
2
0.14
W
Bastet
Athnei
Bastet
7
3
2
2.67
W
Chaac
Azimo
Chaac
7
1
2
8
W
Baba Yaga
DrivenDamnation
Baba Yaga
1
0
6
4
W
Anhur
Flareshu
Anhur
2
1
0
2
L
Chang'e
HömeBrew
Chang'e
3
3
2
1.33
L
Yemoja
Nadimmydim
Yemoja
1
1
1
1.5
L
Janus
R3K7
Janus
2
2
1
1.25
W
0
2
3
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
31,730
60,376
Taken
59,229
31,678
Mitigated
26,453
25,419
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ando91
Artemis
2,028
1,151
0
694
7,605
1,988
58
908
6,697
0
10,407
W
Bastet
Athnei
Bastet
9,553
2,402
0
4,005
12,376
4,171
32
4,749
7,231
0
66,748
W
Chaac
Azimo
Chaac
15,081
3,587
0
7,948
14,558
11,562
142
2,807
11,560
0
85,888
W
Baba Yaga
DrivenDamnation
Baba Yaga
7,748
774
0
4,933
8,645
4,193
128
4,061
4,295
69,607
0
W
Anhur
Flareshu
Anhur
6,131
2,246
0
6,425
10,307
3,339
644
5,119
5,058
0
60,233
L
Chang'e
HömeBrew
Chang'e
9,635
329
270
4,556
13,176
4,322
0
1,617
11,559
50,205
0
L
Yemoja
Nadimmydim
Yemoja
3,539
589
1,212
1,992
8,829
6,267
458
2,255
6,574
45,168
0
L
Janus
R3K7
Janus
9,354
221
0
2,012
9,517
3,308
0
3,788
5,729
69,660
0
W
3,742
163
0
2,108
14,490
8,413
0
4,556
9,704
32,314
0
L
7,174
2,581
0
11,132
20,102
10,568
564
2,922
17,180
0
64,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
40,488
545
Minions Killed
466
0
Camps Cleared
0
1,707,712
Distance Traveled
1,478,458
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,005
353
18
1
0
177,098
1
W
Bastet
9,507
559
112
7
0
382,494
3
W
Chaac
10,861
639
150
9
0
349,478
2
W
Baba Yaga
9,407
553
132
8
0
357,133
8
W
Anhur
9,085
534
116
7
0
266,096
7
L
Chang'e
8,741
514
82
5
0
352,707
4
L
Yemoja
8,447
497
80
5
0
292,071
1
L
Janus
8,966
527
156
9
0
345,713
9
W
Geb
7,766
457
35
2
0
352,511
2
L
Chaac
8,329
490
130
8
0
310,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role