Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Adv0cate
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 145L
1,498 Elo+
Party 1
Hercules
Hercules
K1NGHERR0D
Hercules
Level 142
God Stats
11W - 11L
1,661 SR
Queue Stats
45W - 46L
1,641 Elo+
Solo
Nu Wa
Nu Wa
Orange_Outrage
Nu Wa
Level 142
God Stats
3W - 9L
1,288 SR
Queue Stats
169W - 180L
1,604 Elo+
Solo
Kali
Kali
TomWaterss
Kali
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 79L
1,553 Elo+
Party 1
Team Averages
Level 132
1,490 SR
1,559 Elo+

VS

Team Averages
Level 122
1,540 SR
1,551 Elo+
Fafnir
Fafnir
Aaron7447
Fafnir
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
456W - 499L
1,577 Elo+
Solo
Skadi
Skadi
Florian1Jung
Skadi
Level 128
God Stats
41W - 22L
1,644 SR
Queue Stats
338W - 357L
1,478 Elo+
Solo
Osiris
Osiris
Headsetgamer
Osiris
Level 154
God Stats
10W - 11L
1,371 SR
Queue Stats
515W - 543L
1,560 Elo+
Solo
Hades
Hades
Uef x Blako x
Hades
Level 109
God Stats
16W - 7L
1,685 SR
Queue Stats
265W - 262L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
iX AZR3AL Xi
Tsukuyomi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 34L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 5 / 0
8,037
423
5,694
12,553
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Adv0cate
Terra
14
3 / 5 / 3
8,525
449
7,304
17,534
13,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
K1NGHERR0D
Hercules
15
0 / 5 / 5
8,412
443
9,309
26,565
23,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 5 / 4
9,647
508
12,754
12,315
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 5
8,224
433
4,043
17,291
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aaron7447
Fafnir
15
3 / 2 / 12
10,895
573
11,645
15,905
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 6
12,337
649
14,435
14,442
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
18
3 / 2 / 3
11,264
593
16,281
15,043
13,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 0 / 6
11,961
630
17,083
9,876
7,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iX AZR3AL Xi
Tsukuyomi
16
2 / 2 / 8
10,071
530
7,256
12,368
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
8
Kills
25
25
Deaths
8
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
0
0.4
W
Fafnir
Aaron7447
Fafnir
3
2
12
4.5
L
Terra
Adv0cate
Terra
3
5
3
0.9
W
6
2
6
4.5
W
Osiris
3
2
3
2.25
L
Hercules
K1NGHERR0D
Hercules
0
5
5
0.5
L
3
5
4
1
L
0
5
5
0.5
W
11
0
6
14
W
Tsukuyomi
iX AZR3AL Xi
Tsukuyomi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
66,700
86,258
Taken
67,634
51,554
Mitigated
48,143
28,807
Healing
30,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,694
1,919
0
4,337
12,553
3,565
0
2,316
10,237
0
47,216
W
Fafnir
Aaron7447
Fafnir
11,645
2,902
0
6,139
15,905
17,685
16
4,899
10,754
34,886
0
L
Terra
Adv0cate
Terra
7,304
789
1,476
3,832
17,534
13,283
0
9,343
8,191
34,104
0
W
14,435
7,036
0
6,340
14,442
5,133
6,197
4,185
10,121
0
105,817
W
Osiris
16,281
6,359
0
4,382
15,043
13,408
2,038
3,176
11,354
0
72,566
L
Hercules
K1NGHERR0D
Hercules
9,309
4,044
0
11,573
26,565
23,755
0
5,157
21,408
0
48,946
L
12,754
2,947
0
1,300
12,315
4,343
0
7,823
4,492
69,419
0
L
4,043
1,650
0
6,289
17,291
6,608
0
4,089
13,202
0
44,950
W
17,083
915
902
7,104
9,876
7,503
1,869
4,092
5,557
75,064
0
W
Tsukuyomi
iX AZR3AL Xi
Tsukuyomi
7,256
1,260
510
5,027
12,368
4,414
529
2,887
9,282
0
63,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
56,528
456
Minions Killed
581
0
Camps Cleared
0
1,615,921
Distance Traveled
1,826,786
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,037
423
81
4
0
261,176
5
W
Fafnir
10,895
573
26
1
0
377,361
3
L
Terra
8,525
449
53
3
0
345,743
8
W
Skadi
12,337
649
177
9
0
330,829
5
W
Osiris
11,264
593
137
7
0
379,661
0
L
Hercules
8,412
443
97
5
0
313,540
1
L
Nu Wa
9,647
508
136
7
0
320,887
5
L
Kali
8,224
433
89
5
0
374,575
2
W
Hades
11,961
630
136
7
0
367,669
4
W
Tsukuyomi
10,071
530
105
6
0
371,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role