Player Matchup

Ravana
Ravana
AkirameMiko
Ravana
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
629W - 587L
1,595 Elo+
Solo
Neith
Neith
CarlosV333
Neith
Level 27
God Stats
7W - 9L
1,636 SR
Queue Stats
113W - 121L
1,555 Elo+
Solo
Ra
Ra
Gameplaycitymen
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo
Set
Set
Globalro
Set
Level 28
God Stats
5W - 3L
1,745 SR
Queue Stats
47W - 36L
1,616 Elo+
Solo
Ymir
Ymir
LeBeauJack
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 49L
1,602 Elo+
Solo
Team Averages
Level 25
1,576 SR
1,525 Elo+

VS

Team Averages
Level 16
1,585 SR
1,544 Elo+
Loki
Loki
BlodSvett
Loki
Level 23
God Stats
21W - 18L
1,483 SR
Queue Stats
80W - 88L
1,475 Elo+
Solo
Neith
Neith
Debou4ez
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Solo
Ymir
Ymir
erriccz
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,483 Elo+
Solo
Poseidon
Poseidon
its_BECERRA-_-
Poseidon
Level 18
God Stats
2W - 1L
1,766 SR
Queue Stats
19W - 16L
1,673 Elo+
Solo
Camazotz
Camazotz
jakiteli
Camazotz
Level 26
God Stats
1W - 0L
1,677 SR
Queue Stats
22W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
3 / 3 / 4
6,784
522
7,905
7,565
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
4 / 3 / 3
6,858
528
4,464
7,226
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 3
5,827
448
2,796
5,756
1,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
0 / 2 / 0
4,669
359
799
3,225
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 2 / 3
7,699
592
4,671
7,676
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 0 / 0
8,584
660
4,699
5,095
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
Debou4ez
Neith
11
2 / 3 / 2
6,785
522
3,025
6,434
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
erriccz
Ymir
10
0 / 3 / 4
6,427
494
1,917
5,507
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
14
7 / 2 / 4
8,656
666
9,132
5,902
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
jakiteli
Camazotz
11
1 / 3 / 4
6,772
521
4,006
11,071
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
16
16
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
3
4
1.67
W
Loki
6
0
0
6
L
Neith
4
3
3
1.83
W
Neith
Debou4ez
Neith
2
3
2
1
L
0
6
3
0.25
L
0
2
0
0
L
4
2
3
2.75
W
Ymir
erriccz
Ymir
0
3
4
0.67
W
Poseidon
7
2
4
4.5
W
Camazotz
jakiteli
Camazotz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,635
Damage
22,779
31,448
Taken
34,009
11,573
Mitigated
10,910
7,481
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,905
3,212
0
1,408
7,565
2,730
0
2,091
5,317
0
31,763
W
Loki
4,699
1,464
0
2,712
5,095
2,588
208
641
4,333
0
52,185
L
Neith
4,464
2,266
0
2,117
7,226
2,340
0
3,467
3,633
0
34,010
W
Neith
Debou4ez
Neith
3,025
1,619
0
2,239
6,434
1,594
1,358
1,737
4,697
0
25,412
L
2,796
626
85
608
5,756
1,661
0
1,675
3,788
26,687
0
L
799
325
0
1,131
3,225
1,168
0
0
2,875
0
7,604
L
4,671
1,117
0
2,132
7,676
3,674
324
3,193
4,336
40,252
0
W
Ymir
erriccz
Ymir
1,917
412
0
546
5,507
2,104
736
2,167
3,340
12,282
0
W
Poseidon
9,132
1,682
0
1,043
5,902
1,827
1,398
1,791
4,111
48,954
0
W
Camazotz
jakiteli
Camazotz
4,006
1,785
0
6,103
11,071
2,797
490
1,131
9,940
0
32,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
37,224
268
Minions Killed
342
0
Camps Cleared
0
925,784
Distance Traveled
1,256,498
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,784
522
58
4
0
206,382
3
W
Loki
8,584
660
109
8
0
272,428
5
L
Neith
6,858
528
58
4
0
202,617
3
W
Neith
6,785
522
52
4
0
234,189
3
L
Ra
5,827
448
51
4
0
199,944
0
L
Set
4,669
359
16
1
0
79,470
1
L
Ymir
7,699
592
85
7
0
237,371
4
W
Ymir
6,427
494
24
2
0
264,261
1
W
Poseidon
8,656
666
89
7
0
224,600
4
W
Camazotz
6,772
521
68
5
0
261,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role