Player Matchup

Ullr
Ullr
BoyCrafter123
Ullr
Level 69
God Stats
1W - 0L
1,458 SR
Queue Stats
38W - 35L
1,451 Elo+
Solo
Chang'e
Chang'e
Omoigakezu
Chang'e
Level 83
God Stats
3W - 0L
1,728 SR
Queue Stats
21W - 12L
1,778 Elo+
Party 2
Ares
Ares
barzdaa
Ares
Level 83
God Stats
4W - 0L
1,680 SR
Queue Stats
39W - 39L
1,458 Elo+
Solo
Awilix
Awilix
fofotre
Awilix
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 111L
1,570 Elo+
Party 2
Scylla
Scylla
nejc12
Scylla
Level 124
God Stats
18W - 14L
1,849 SR
Queue Stats
484W - 442L
1,560 Elo+
Solo
Team Averages
Level 96
1,643 SR
1,563 Elo+

VS

Team Averages
Level 86
1,458 SR
1,498 Elo+
Athena
Athena
GeoJi
Athena
Level 65
God Stats
149W - 86L
1,643 SR
Queue Stats
420W - 379L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Myks8
Danzaburou
Level 85
God Stats
55W - 36L
1,607 SR
Queue Stats
457W - 414L
1,496 Elo+
Party 1
Set
Set
merleef
Set
Level 121
God Stats
2W - 5L
1,466 SR
Queue Stats
133W - 151L
1,416 Elo+
Solo
Sol
Sol
xTheWeirdOnex
Sol
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 519L
1,494 Elo+
Solo
Arachne
Arachne
yorben2609
Arachne
Level 99
God Stats
16W - 15L
1,073 SR
Queue Stats
249W - 245L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
7,096
473
6,663
8,210
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Omoigakezu
Chang'e
16
5 / 1 / 3
9,372
625
7,879
7,659
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
barzdaa
Ares
11
2 / 1 / 4
7,425
495
10,238
10,848
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
fofotre
Awilix
12
4 / 3 / 4
8,071
538
4,964
8,624
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
nejc12
Scylla
16
7 / 1 / 4
10,168
678
8,750
6,687
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GeoJi
Athena
12
1 / 2 / 4
7,653
510
4,192
15,821
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Myks8
Danzaburou
12
4 / 5 / 1
7,584
506
9,251
11,386
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
13
0 / 7 / 1
7,595
506
3,782
12,239
5,772
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 0
8,509
567
1,139
7,312
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
yorben2609
Arachne
9
3 / 5 / 0
6,911
461
4,809
8,133
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
21
Kills
10
10
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Athena
GeoJi
Athena
1
2
4
1.5
L
Danzaburou
Myks8
Danzaburou
4
5
1
0.9
W
Chang'e
Omoigakezu
Chang'e
5
1
3
6.5
W
Ares
barzdaa
Ares
2
1
4
4
W
Awilix
fofotre
Awilix
4
3
4
2
L
Set
0
7
1
0.07
W
Scylla
nejc12
Scylla
7
1
4
9
L
2
2
0
1
L
Arachne
yorben2609
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,494
Damage
23,173
42,028
Taken
54,891
17,355
Mitigated
28,612
15,331
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,663
3,187
0
1,996
8,210
3,834
0
1,827
6,383
0
30,714
L
Athena
GeoJi
Athena
4,192
1,818
556
4,446
15,821
12,625
0
8,185
7,200
16,869
0
L
Danzaburou
Myks8
Danzaburou
9,251
3,482
648
3,394
11,386
4,298
657
4,964
6,336
0
43,901
W
Chang'e
Omoigakezu
Chang'e
7,879
888
154
3,894
7,659
2,687
68
347
7,312
52,305
0
W
Ares
barzdaa
Ares
10,238
452
0
4,444
10,848
5,963
0
1,982
8,866
18,723
0
W
Awilix
fofotre
Awilix
4,964
2,012
0
2,837
8,624
2,665
0
345
8,279
0
42,454
L
Set
3,782
1,475
0
1,291
12,239
5,772
0
7,087
4,758
0
44,057
W
Scylla
nejc12
Scylla
8,750
1,148
19
1,987
6,687
2,206
0
830
5,857
76,633
0
L
1,139
175
0
2,470
7,312
2,098
0
2,585
4,562
46,968
0
L
Arachne
yorben2609
Arachne
4,809
2,656
0
1,635
8,133
3,819
0
3,289
4,685
0
29,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,132
Gold Earned
38,252
413
Minions Killed
330
0
Camps Cleared
0
1,374,033
Distance Traveled
1,252,014
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,096
473
47
3
0
235,031
2
L
Athena
7,653
510
27
2
0
291,836
0
L
Danzaburou
7,584
506
71
5
0
241,296
2
W
Chang'e
9,372
625
128
9
0
278,260
2
W
Ares
7,425
495
27
2
0
292,705
3
W
Awilix
8,071
538
70
5
0
296,073
5
L
Set
7,595
506
83
6
0
249,209
2
W
Scylla
10,168
678
141
9
0
271,964
5
L
Sol
8,509
567
94
6
0
266,261
4
L
Arachne
6,911
461
55
4
0
203,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role