Player Matchup

Yemoja
Yemoja
Ljfarley
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Solo
Apollo
Apollo
Solo4world1
Apollo
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
83W - 92L
1,435 Elo+
Solo
Bellona
Bellona
brutas98
Bellona
Level 29
God Stats
3W - 5L
1,352 SR
Queue Stats
11W - 12L
1,504 Elo+
Solo
Bacchus
Bacchus
kobakentaurus
Bacchus
Level 18
God Stats
0W - 1L
1,339 SR
Queue Stats
12W - 15L
1,445 Elo+
Solo
Chaac
Chaac
yolo_yorben
Chaac
Level 15
God Stats
0W - 3L
1,269 SR
Queue Stats
15W - 28L
1,398 Elo+
Solo
Team Averages
Level 20
1,346 SR
1,407 Elo+

VS

Team Averages
Level 21
1,515 SR
1,484 Elo+
Geb
Geb
CrimsonBird2001
Geb
Level 31
God Stats
16W - 6L
1,712 SR
Queue Stats
172W - 186L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
DirtyQc3673
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,551 Elo+
Solo
Ymir
Ymir
Hrgdflrg
Ymir
Level 23
God Stats
2W - 4L
1,365 SR
Queue Stats
19W - 24L
1,435 Elo+
Party 1
Apollo
Apollo
I_D00M_YOU
Apollo
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
147W - 138L
1,490 Elo+
Solo
Da Ji
Da Ji
Iamtolzen
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ljfarley
Yemoja
4
0 / 8 / 0
4,399
314
126
8,827
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
9
0 / 7 / 0
5,416
387
3,594
10,697
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
brutas98
Bellona
10
2 / 5 / 0
6,226
445
3,658
10,359
6,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
7
0 / 5 / 0
5,002
357
2,885
9,608
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 8 / 0
5,152
368
2,104
10,816
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
8,245
589
4,205
8,211
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 13
7,743
553
9,524
4,088
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
6 / 1 / 7
8,152
582
8,775
8,650
4,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
I_D00M_YOU
Apollo
13
10 / 0 / 6
8,274
591
9,990
6,417
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Iamtolzen
Da Ji
16
10 / 0 / 2
9,075
648
6,657
8,120
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
2
Kills
33
33
Deaths
2
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
3
1
13
9.5
W
Ymir
6
1
7
9.5
W
Apollo
I_D00M_YOU
Apollo
10
0
6
13
W
Da Ji
Iamtolzen
Da Ji
10
0
2
11
L
Yemoja
Ljfarley
Yemoja
0
8
0
0
L
Apollo
0
7
0
0
L
Bellona
brutas98
Bellona
2
5
0
0.4
L
Bacchus
0
5
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,367
Damage
39,151
50,307
Taken
35,486
21,754
Mitigated
17,924
5,003
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,205
607
0
727
8,211
6,325
769
610
7,601
32,430
0
W
9,524
1,991
0
897
4,088
1,347
1,007
222
3,866
46,158
0
W
Ymir
8,775
3,157
0
1,324
8,650
4,523
586
1,521
7,129
30,001
0
W
Apollo
I_D00M_YOU
Apollo
9,990
5,554
0
2,357
6,417
2,589
1,598
30
6,387
0
51,376
W
Da Ji
Iamtolzen
Da Ji
6,657
1,923
0
3,072
8,120
3,140
1,790
628
7,492
0
55,201
L
Yemoja
Ljfarley
Yemoja
126
60
36
183
8,827
2,623
11
3,095
5,536
2,264
0
L
Apollo
3,594
1,520
0
1,900
10,697
3,106
144
4,375
6,260
0
30,080
L
Bellona
brutas98
Bellona
3,658
1,022
0
628
10,359
6,823
0
4,648
5,519
0
28,278
L
Bacchus
2,885
227
0
792
9,608
4,814
0
4,680
4,864
10,003
0
L
2,104
222
0
1,464
10,816
4,388
0
4,874
5,624
0
19,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
41,489
161
Minions Killed
383
0
Camps Cleared
0
1,130,620
Distance Traveled
1,305,588
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,245
589
52
4
0
290,362
1
W
Nu Wa
7,743
553
86
6
0
219,255
4
W
Ymir
8,152
582
50
4
0
241,836
0
W
Apollo
8,274
591
83
6
0
266,569
2
W
Da Ji
9,075
648
112
8
0
287,566
3
L
Yemoja
4,399
314
4
0
0
204,041
0
L
Apollo
5,416
387
42
3
0
219,859
2
L
Bellona
6,226
445
58
4
0
212,104
1
L
Bacchus
5,002
357
14
1
0
250,946
4
L
Chaac
5,152
368
43
3
0
243,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role