Player Matchup

Artio
Artio
BiblеThump
Artio
Level 26
God Stats
7W - 4L
1,659 SR
Queue Stats
143W - 61L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
Bwomsandi
Danzaburou
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Hera
Hera
Rinrai
Hera
Level 7
God Stats
1W - 2L
1,457 SR
Queue Stats
41W - 31L
1,529 Elo+
Party 2
Izanami
Izanami
SayaHentai
Izanami
Level 7
God Stats
2W - 3L
1,482 SR
Queue Stats
42W - 31L
1,529 Elo+
Party 2
Kali
Kali
kioi
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 16L
1,458 Elo+
Party 1
Team Averages
Level 15
1,520 SR
1,533 Elo+

VS

Team Averages
Level 21
1,530 SR
1,574 Elo+
Chang'e
Chang'e
CutieSlayer
Chang'e
Level 24
God Stats
12W - 12L
1,734 SR
Queue Stats
423W - 317L
1,708 Elo+
Solo
Erlang Shen
Erlang Shen
chiefik
Erlang Shen
Level 29
God Stats
7W - 8L
1,297 SR
Queue Stats
90W - 95L
1,559 Elo+
Solo
Apollo
Apollo
dKupsvK
Apollo
Level 29
God Stats
18W - 8L
1,616 SR
Queue Stats
94W - 98L
1,544 Elo+
Solo
Skadi
Skadi
missnevermiss
Skadi
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 63L
1,609 Elo+
Solo
Ymir
Ymir
пущкин
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 4
12,239
510
14,466
26,800
26,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Bwomsandi
Danzaburou
15
1 / 13 / 8
10,203
425
6,609
21,329
7,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Rinrai
Hera
15
2 / 11 / 8
9,966
415
11,836
13,184
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SayaHentai
Izanami
17
5 / 8 / 7
11,853
494
15,470
19,685
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
kioi
Kali
20
16 / 7 / 6
14,280
595
22,536
26,846
13,719
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CutieSlayer
Chang'e
20
18 / 2 / 10
16,677
695
28,780
22,525
9,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
chiefik
Erlang Shen
20
12 / 5 / 10
14,872
620
18,662
21,696
16,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
dKupsvK
Apollo
18
7 / 9 / 13
13,258
552
13,272
20,195
8,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 9 / 21
14,046
585
15,284
19,477
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 5
10,830
451
3,877
17,439
12,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
102
31
Kills
43
43
Deaths
32
33
Assists
59
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Danzaburou
Bwomsandi
Danzaburou
1
13
8
0.38
W
Chang'e
CutieSlayer
Chang'e
18
2
10
11.5
L
Hera
Rinrai
Hera
2
11
8
0.55
L
Izanami
SayaHentai
Izanami
5
8
7
1.06
W
Erlang Shen
chiefik
Erlang Shen
12
5
10
3.4
W
Apollo
dKupsvK
Apollo
7
9
13
1.5
L
Kali
kioi
Kali
16
7
6
2.71
W
6
9
21
1.83
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,917
Damage
79,875
107,844
Taken
101,332
58,028
Mitigated
55,349
29,748
Healing
38,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,466
1,326
828
11,492
26,800
26,330
290
7,877
18,547
76,493
0
L
Danzaburou
Bwomsandi
Danzaburou
6,609
2,486
0
2,889
21,329
7,322
1,088
8,219
12,858
0
55,750
W
Chang'e
CutieSlayer
Chang'e
28,780
2,171
8,226
13,124
22,525
9,704
2,648
5,645
16,880
124,886
0
L
Hera
Rinrai
Hera
11,836
2,474
0
250
13,184
4,273
27
5,293
7,721
45,786
0
L
Izanami
SayaHentai
Izanami
15,470
11,346
0
4,424
19,685
6,384
1,970
6,342
13,227
0
75,696
W
Erlang Shen
chiefik
Erlang Shen
18,662
11,759
0
7,306
21,696
16,774
3,555
4,429
17,202
0
112,485
W
Apollo
dKupsvK
Apollo
13,272
8,547
0
3,719
20,195
8,596
2,523
4,223
15,972
0
67,013
L
Kali
kioi
Kali
22,536
12,043
0
9,865
26,846
13,719
0
3,826
22,834
0
93,975
W
15,284
6,845
0
4,266
19,477
7,991
3,872
5,071
14,406
0
52,358
W
3,877
1,111
0
2,147
17,439
12,284
366
8,798
8,641
26,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,541
Gold Earned
69,683
555
Minions Killed
493
0
Camps Cleared
0
2,015,284
Distance Traveled
2,235,200
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,239
510
137
6
0
434,711
2
L
Danzaburou
10,203
425
77
3
0
341,158
3
W
Chang'e
16,677
695
181
8
0
475,404
4
L
Hera
9,966
415
76
3
0
410,662
5
L
Izanami
11,853
494
125
5
0
349,639
5
W
Erlang Shen
14,872
620
130
5
0
450,696
2
W
Apollo
13,258
552
90
4
0
448,399
3
L
Kali
14,280
595
140
6
0
479,114
0
W
Skadi
14,046
585
53
2
0
459,405
0
W
Ymir
10,830
451
39
2
0
401,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role