Player Matchup

Bellona
Bellona
CheeseyTryhard
Bellona
Level 45
God Stats
8W - 14L
1,604 SR
Queue Stats
177W - 220L
1,384 Elo+
Solo
Nemesis
Nemesis
KidRick20
Nemesis
Level 75
God Stats
5W - 4L
1,388 SR
Queue Stats
403W - 456L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
W1CK3DxTwSs
Danzaburou
Level 102
God Stats
8W - 7L
1,476 SR
Queue Stats
216W - 198L
1,511 Elo+
Party 3
Skadi
Skadi
rnccha
Skadi
Level 80
God Stats
65W - 62L
1,578 SR
Queue Stats
205W - 195L
1,499 Elo+
Party 3
Hera
Hera
xX_Th3b3ast_Xx12
Hera
Level 67
God Stats
18W - 13L
1,454 SR
Queue Stats
252W - 292L
1,400 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,430 Elo+

VS

Team Averages
Level 78
1,580 SR
1,453 Elo+
Da Ji
Da Ji
LGBEACHFinesseU
Da Ji
Level 37
God Stats
1W - 2L
1,253 SR
Queue Stats
19W - 25L
1,345 Elo+
Solo
Ganesha
Ganesha
Popular_Loner77
Ganesha
Level 69
God Stats
3W - 8L
1,572 SR
Queue Stats
448W - 463L
1,445 Elo+
Solo
Danzaburou
Danzaburou
SerenityStone
Danzaburou
Level 85
God Stats
26W - 16L
1,500 SR
Queue Stats
214W - 212L
1,428 Elo+
Solo
Bellona
Bellona
Voodoomancer-
Bellona
Level 119
God Stats
14W - 7L
1,974 SR
Queue Stats
385W - 378L
1,518 Elo+
Party 1
Poseidon
Poseidon
p1nk_ch1icken
Poseidon
Level 78
God Stats
20W - 22L
1,601 SR
Queue Stats
453W - 407L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,310
416
5,851
14,695
11,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KidRick20
Nemesis
15
2 / 3 / 2
9,009
450
5,702
14,122
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
W1CK3DxTwSs
Danzaburou
16
5 / 3 / 3
10,605
530
11,343
13,386
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
rnccha
Skadi
13
1 / 3 / 4
7,974
399
10,148
12,285
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,411
421
6,014
7,624
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,935
497
3,257
13,085
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 7
8,911
446
4,964
19,975
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SerenityStone
Danzaburou
15
3 / 2 / 2
10,038
502
10,363
13,212
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
18
13 / 0 / 3
11,692
585
14,662
13,852
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
p1nk_ch1icken
Poseidon
17
2 / 2 / 6
10,916
546
8,622
7,329
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
21
21
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Nemesis
KidRick20
Nemesis
2
3
2
1
W
3
1
3
4.5
W
0
5
7
0.7
W
Danzaburou
SerenityStone
Danzaburou
3
2
2
2
W
Bellona
13
0
3
14.5
L
Danzaburou
W1CK3DxTwSs
Danzaburou
5
3
3
2.17
W
Poseidon
p1nk_ch1icken
Poseidon
2
2
6
2.5
L
Skadi
rnccha
Skadi
1
3
4
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,058
Damage
41,868
62,112
Taken
67,453
30,984
Mitigated
36,745
17,117
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,851
2,557
475
2,566
14,695
11,571
144
933
13,706
0
50,346
L
Nemesis
KidRick20
Nemesis
5,702
1,102
0
4,050
14,122
5,767
1,352
2,786
11,182
0
58,119
W
3,257
624
0
4,257
13,085
5,260
1,110
775
12,310
0
54,057
W
4,964
543
610
3,889
19,975
14,342
370
1,025
18,950
35,667
0
W
Danzaburou
SerenityStone
Danzaburou
10,363
4,327
1,500
6,438
13,212
4,167
1,196
1,127
12,085
0
54,383
W
Bellona
14,662
6,921
0
5,478
13,852
9,744
0
1,296
12,556
0
67,084
L
Danzaburou
W1CK3DxTwSs
Danzaburou
11,343
3,893
0
4,130
13,386
7,489
402
3,970
9,332
0
63,724
W
Poseidon
p1nk_ch1icken
Poseidon
8,622
693
660
1,960
7,329
3,232
1,042
1,791
5,538
72,747
0
L
Skadi
rnccha
Skadi
10,148
4,054
1,257
3,787
12,285
3,573
368
2,704
9,561
0
44,583
L
6,014
1,468
0
852
7,624
2,584
451
2,631
4,745
49,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
51,492
494
Minions Killed
486
0
Camps Cleared
0
1,710,895
Distance Traveled
1,781,203
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,310
416
106
5
0
342,628
1
L
Nemesis
9,009
450
101
5
0
413,740
1
W
Da Ji
9,935
497
82
4
0
428,538
1
W
Ganesha
8,911
446
10
1
0
341,267
2
W
Danzaburou
10,038
502
99
5
0
310,570
2
W
Bellona
11,692
585
145
7
0
338,191
2
L
Danzaburou
10,605
530
89
4
0
324,969
7
W
Poseidon
10,916
546
150
8
0
362,637
6
L
Skadi
7,974
399
88
4
0
326,423
9
L
Hera
8,411
421
110
6
0
303,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role