Player Matchup

Cthulhu
Cthulhu
Gold II
Brofessor_Buddha
Cthulhu
Gold II
Level 45
God Stats
2W - 2L
1,909 SR
Queue Stats
10W - 8L
1,837 MMR
Party 2
Loki
Loki
Gold V
Gideorn
Loki
Gold V
Level 54
God Stats
4W - 2L
1,917 SR
Queue Stats
10W - 9L
1,637 MMR
Party 2
Thoth
Thoth
Gold IV
ImJustThtGud
Thoth
Gold IV
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 59L
1,713 MMR
Party 1
Nike
Nike
Gold IV
TheDepthsShadow
Nike
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,713 MMR
Party 1
Chiron
Chiron
Platinum V
Unadviser
Chiron
Platinum V
Level 129
God Stats
14W - 10L
1,907 SR
Queue Stats
132W - 134L
1,760 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,747 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,576 SR
1,733 MMR
Xbalanque
Xbalanque
Gold II
EskimoMilk
Xbalanque
Gold II
Level 159
God Stats
25W - 14L
1,500 SR
Queue Stats
564W - 555L
1,754 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
J-LON29
Erlang Shen
Gold I
Level 127
God Stats
1W - 6L
1,392 SR
Queue Stats
98W - 70L
1,729 MMR
Party 3
Mercury
Mercury
Platinum V
RadiantRuben
Mercury
Platinum V
Level 129
God Stats
7W - 5L
1,699 SR
Queue Stats
290W - 287L
1,736 MMR
Party 3
Eset
Eset
Gold II
SirManiac1
Eset
Gold II
Level 147
God Stats
5W - 3L
1,921 SR
Queue Stats
94W - 65L
1,733 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
SwiftTemptation
Kuzenbo
Platinum II
Level 69
God Stats
4W - 3L
1,369 SR
Queue Stats
458W - 466L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
12,717
489
13,576
20,105
26,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
Gideorn
Loki
20
5 / 4 / 4
13,142
505
17,849
19,185
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 10 / 3
11,695
450
9,682
19,779
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 7 / 4
12,068
464
11,173
22,041
15,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Unadviser
Chiron
20
4 / 4 / 5
13,739
528
17,465
21,402
8,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaCu ChulainnNemesisApolloDanzaburou

VS

Bans
FenrirScyllaArtioPersephoneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EskimoMilk
Xbalanque
20
3 / 3 / 6
14,536
559
18,158
19,188
8,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
J-LON29
Erlang Shen
20
9 / 1 / 6
16,363
629
22,971
24,616
28,874
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
RadiantRuben
Mercury
20
3 / 5 / 8
13,947
536
9,351
20,464
9,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
12 / 4 / 3
15,031
578
18,818
17,511
8,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 9
11,104
427
10,298
27,941
35,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
16
Kills
27
27
Deaths
16
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
2
9
4.75
W
Xbalanque
EskimoMilk
Xbalanque
3
3
6
2
L
Loki
Gideorn
Loki
5
4
4
1.75
L
1
10
3
0.25
W
Erlang Shen
J-LON29
Erlang Shen
9
1
6
12
W
Mercury
RadiantRuben
Mercury
3
5
8
1.4
W
12
4
3
3.38
W
0
3
9
1.5
L
1
7
4
0.43
L
Chiron
Unadviser
Chiron
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,745
Damage
79,596
102,512
Taken
109,720
70,021
Mitigated
89,422
24,270
Healing
50,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,576
824
1,984
2,069
20,105
26,046
0
5,844
14,123
43,730
0
W
Xbalanque
EskimoMilk
Xbalanque
18,158
8,637
0
7,475
19,188
8,134
4,448
5,966
13,222
0
137,456
L
Loki
Gideorn
Loki
17,849
5,921
0
628
19,185
11,915
0
7,859
11,210
0
106,903
L
9,682
510
290
2,945
19,779
8,302
0
7,823
11,693
85,876
0
W
Erlang Shen
J-LON29
Erlang Shen
22,971
10,327
0
15,772
24,616
28,874
3,290
3,268
21,348
12,478
116,399
W
Mercury
RadiantRuben
Mercury
9,351
3,989
0
8,180
20,464
9,184
479
3,665
16,799
0
110,754
W
18,818
2,032
4,832
6,465
17,511
8,079
1,308
4,901
12,610
97,314
0
W
10,298
2,975
434
7,121
27,941
35,151
139
9,169
17,704
32,263
0
L
11,173
1,882
0
4,547
22,041
15,371
235
3,933
18,040
9,465
72,018
L
Chiron
Unadviser
Chiron
17,465
8,348
623
11,184
21,402
8,387
624
6,178
15,017
0
120,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,361
Gold Earned
70,981
732
Minions Killed
758
0
Camps Cleared
0
2,399,240
Distance Traveled
2,506,487
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,717
489
56
2
0
534,924
3
W
Xbalanque
14,536
559
186
7
0
454,754
3
L
Loki
13,142
505
140
5
0
505,066
2
L
Thoth
11,695
450
159
6
0
423,516
5
W
Erlang Shen
16,363
629
208
8
0
515,757
0
W
Mercury
13,947
536
164
6
0
548,978
9
W
Eset
15,031
578
169
7
0
463,978
8
W
Kuzenbo
11,104
427
31
1
0
523,020
16
L
Nike
12,068
464
176
7
0
459,490
2
L
Chiron
13,739
528
201
8
0
476,244
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role