Player Matchup

Cupid
Cupid
DoggishToast
Cupid
Level 110
God Stats
15W - 10L
1,328 SR
Queue Stats
533W - 316L
1,658 Elo+
Party 2
Chaac
Chaac
KOJTHESLOTH
Chaac
Level 27
God Stats
27W - 15L
1,564 SR
Queue Stats
78W - 36L
1,924 Elo+
Party 2
Agni
Agni
Zeusthebuddhagod
Agni
Level 106
God Stats
20W - 3L
1,847 SR
Queue Stats
287W - 170L
1,599 Elo+
Party 2
Team Averages
Level 81
1,580 SR
1,727 Elo+

VS

Team Averages
Level 35
1,386 SR
1,437 Elo+
Olorun
Olorun
BONNERMAN123
Olorun
Level 13
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1
Bacchus
Bacchus
SweetMec
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
shadowfreak101
Hachiman
Level 68
God Stats
1W - 1L
1,448 SR
Queue Stats
15W - 4L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
9,339
778
11,564
8,988
4,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 11
8,836
736
6,745
11,682
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 1 / 9
9,052
754
11,622
6,118
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 7 / 2
6,753
563
4,202
10,134
3,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
SweetMec
Bacchus
9
1 / 4 / 4
7,212
601
4,573
12,482
7,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
11
3 / 5 / 2
7,825
652
4,620
10,964
3,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
7
2
0.29
W
8
1
3
9.5
W
3
3
11
2.83
L
Bacchus
SweetMec
Bacchus
1
4
4
0.75
W
5
1
9
9.5
L
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
13,395
26,788
Taken
33,580
16,426
Mitigated
14,108
10,635
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,202
1,700
516
1,354
10,134
3,216
0
3,430
6,076
12,539
0
W
11,564
6,881
226
3,503
8,988
4,052
1,655
3,094
5,894
0
48,546
W
6,745
410
0
5,628
11,682
10,251
519
4,504
7,178
0
18,998
L
Bacchus
SweetMec
Bacchus
4,573
502
158
971
12,482
7,515
0
3,331
8,647
9,471
0
W
11,622
778
0
1,278
6,118
2,123
333
1,822
4,296
37,825
0
L
Hachiman
4,620
3,303
0
1,924
10,964
3,377
0
3,946
6,599
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
21,790
133
Minions Killed
78
0
Camps Cleared
0
669,212
Distance Traveled
561,132
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,753
563
23
2
0
174,134
0
W
Cupid
9,339
778
63
5
0
210,104
2
W
Chaac
8,836
736
22
2
0
243,912
0
L
Bacchus
7,212
601
6
1
0
196,514
2
W
Agni
9,052
754
48
4
0
215,196
5
L
Hachiman
7,825
652
49
4
0
190,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role