Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cherrycorn2058
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
228W - 152L
1,676 Elo+
Solo
Ra
Ra
Xayahs
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,559 Elo+

VS

Team Averages
Level 64
1,557 SR
1,560 Elo+
Guan Yu
Guan Yu
Awoken_Goyim
Guan Yu
Level 62
God Stats
1W - 2L
1,697 SR
Queue Stats
100W - 45L
1,591 Elo+
Party 1
Sobek
Sobek
BlackBall_Bandit
Sobek
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,591 Elo+
Party 1
Ra
Ra
RaitheOriginal
Ra
Level 17
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
9 / 1 / 6
8,801
880
14,631
5,205
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 11
8,232
823
7,714
7,585
2,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
11
3 / 1 / 9
7,962
796
5,731
5,904
1,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Awoken_Goyim
Guan Yu
10
2 / 4 / 1
7,371
737
6,437
13,634
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
6,952
695
3,717
13,455
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 2
7,205
721
3,496
6,704
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
1
6
12
L
Guan Yu
Awoken_Goyim
Guan Yu
2
4
1
0.63
L
0
5
2
0.2
W
3
1
11
8.5
L
1
6
2
0.33
W
Ra
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
13,650
18,694
Taken
33,793
6,143
Mitigated
23,996
5,425
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,631
9,102
0
250
5,205
2,171
1,314
2,176
2,781
0
38,862
L
Guan Yu
Awoken_Goyim
Guan Yu
6,437
130
1,934
4,192
13,634
11,630
0
3,114
10,520
0
15,269
L
3,717
215
0
1,899
13,455
10,313
0
1,764
11,691
11,437
0
W
7,714
729
0
2,094
7,585
2,341
1,417
2,810
4,414
0
24,288
L
3,496
116
860
515
6,704
2,053
0
871
5,833
22,791
0
W
Ra
5,731
544
1,136
1,945
5,904
1,631
262
1,955
3,755
31,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
21,528
137
Minions Killed
72
0
Camps Cleared
0
537,453
Distance Traveled
527,019
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,801
880
48
5
0
157,908
0
L
Guan Yu
7,371
737
25
3
0
188,533
2
L
Sobek
6,952
695
17
2
0
181,927
5
W
Fenrir
8,232
823
27
3
0
206,324
2
L
Ra
7,205
721
30
3
0
156,559
0
W
Ra
7,962
796
62
6
0
173,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role