Player Matchup

Odin
Odin
LegendBukJerry
Odin
Level 59
God Stats
33W - 29L
1,709 SR
Queue Stats
316W - 294L
1,386 Elo+
Party 3
Sol
Sol
LilUziSuave_
Sol
Level 39
God Stats
1W - 3L
1,459 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 4
Cerberus
Cerberus
Skymort2002
Cerberus
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 95L
1,500 Elo+
Party 4
Thor
Thor
TooMuchBuddha420
Thor
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
504W - 444L
1,403 Elo+
Party 3
Zeus
Zeus
iii-LOCKDOWN
Zeus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 4
Team Averages
Level 42
1,534 SR
1,428 Elo+

VS

Team Averages
Level 82
1,350 SR
1,497 Elo+
Baron Samedi
Baron Samedi
DIISCODIIC
Baron Samedi
Level 152
God Stats
2W - 1L
1,385 SR
Queue Stats
232W - 196L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
NotBCyourARabbit
Amaterasu
Level 68
God Stats
1W - 1L
1,253 SR
Queue Stats
60W - 51L
1,381 Elo+
Party 2
Ymir
Ymir
gothjr
Ymir
Level 40
God Stats
6W - 8L
1,410 SR
Queue Stats
73W - 54L
1,581 Elo+
Party 1
Loki
Loki
oppiaDrag0n
Loki
Level 28
God Stats
1W - 2L
1,199 SR
Queue Stats
17W - 21L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
trilby93
Hou Yi
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
303W - 258L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,044
478
3,846
15,200
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 6 / 2
7,838
373
7,713
12,269
3,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Skymort2002
Cerberus
12
0 / 7 / 3
8,274
394
8,153
15,670
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 7 / 1
8,962
427
6,197
15,635
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 8 / 2
8,797
419
5,648
11,272
3,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIISCODIIC
Baron Samedi
20
7 / 2 / 3
12,436
592
10,175
9,652
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
18
8 / 1 / 2
11,539
549
11,957
12,594
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
gothjr
Ymir
14
1 / 2 / 12
10,005
476
3,174
14,763
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 3
9,999
476
5,583
12,575
4,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
trilby93
Hou Yi
18
12 / 0 / 3
11,642
554
18,722
9,507
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
31
31
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DIISCODIIC
Baron Samedi
7
2
3
4.25
L
4
3
1
1.5
L
1
6
2
0.33
W
Amaterasu
8
1
2
9
L
Cerberus
Skymort2002
Cerberus
0
7
3
0.21
L
1
7
1
0.21
W
Ymir
gothjr
Ymir
1
2
12
3.5
L
0
8
2
0.13
W
3
1
3
4.5
W
Hou Yi
trilby93
Hou Yi
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
49,611
70,046
Taken
59,091
32,968
Mitigated
38,402
16,402
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DIISCODIIC
Baron Samedi
10,175
442
558
2,939
9,652
5,725
174
3,243
6,409
95,909
0
L
3,846
1,077
1,182
5,863
15,200
5,550
0
508
14,624
0
54,026
L
7,713
391
607
4,037
12,269
3,124
374
3,398
8,871
48,886
0
W
Amaterasu
11,957
4,832
0
2,767
12,594
14,054
1,317
0
12,594
106
62,311
L
Cerberus
Skymort2002
Cerberus
8,153
656
0
2,441
15,670
12,819
336
2,932
12,738
30,520
0
L
6,197
2,544
0
1,799
15,635
7,811
0
669
14,495
0
41,242
W
Ymir
gothjr
Ymir
3,174
353
0
2,354
14,763
10,632
295
10,839
3,924
30,599
0
L
5,648
360
0
473
11,272
3,664
0
5,901
5,371
48,357
0
W
5,583
2,187
87
6,187
12,575
4,531
0
791
11,784
0
68,481
W
Hou Yi
trilby93
Hou Yi
18,722
9,211
0
3,159
9,507
3,460
1,684
6,641
2,866
0
82,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
55,621
392
Minions Killed
576
0
Camps Cleared
0
1,835,619
Distance Traveled
1,937,413
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,436
592
170
8
0
410,869
5
L
Odin
10,044
478
87
4
0
402,203
2
L
Sol
7,838
373
73
3
0
344,485
1
W
Amaterasu
11,539
549
114
5
0
388,313
1
L
Cerberus
8,274
394
55
3
0
367,846
2
L
Thor
8,962
427
78
4
0
368,906
0
W
Ymir
10,005
476
59
3
0
394,524
6
L
Zeus
8,797
419
99
5
0
352,179
1
W
Loki
9,999
476
101
5
0
363,391
5
W
Hou Yi
11,642
554
132
6
0
380,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role