Player Matchup

Tyr
Tyr
AnimeFeet5881
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,603 Elo+
Party 2
Amaterasu
Amaterasu
Ekirru
Amaterasu
Level 59
God Stats
11W - 6L
1,673 SR
Queue Stats
392W - 370L
1,494 Elo+
Party 2
Vamana
Vamana
Swerped
Vamana
Level 21
God Stats
1W - 0L
1,737 SR
Queue Stats
22W - 2L
1,782 Elo+
Party 2
Team Averages
Level 29
1,637 SR
1,626 Elo+

VS

Team Averages
Level 14
1,547 SR
1,571 Elo+
Bacchus
Bacchus
Jack-_Knuckleson
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,799 Elo+
Party 1
Chang'e
Chang'e
Recommellon
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TucherVaj
Danzaburou
Level 18
God Stats
26W - 17L
1,640 SR
Queue Stats
34W - 39L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 15
14,405
655
17,281
22,303
20,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Ekirru
Amaterasu
17
5 / 5 / 11
14,306
650
8,246
21,563
15,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Swerped
Vamana
19
12 / 3 / 9
15,464
703
28,571
25,191
13,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
13,021
592
18,022
24,759
36,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Recommellon
Chang'e
16
2 / 6 / 6
12,658
575
10,462
16,761
13,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
TucherVaj
Danzaburou
17
4 / 9 / 4
14,429
656
20,162
26,465
12,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
22
Kills
8
9
Deaths
22
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
Amaterasu
Ekirru
Amaterasu
5
5
11
2.1
L
2
7
6
0.71
L
Chang'e
Recommellon
Chang'e
2
6
6
0.83
W
Vamana
Swerped
Vamana
12
3
9
5.5
L
Danzaburou
TucherVaj
Danzaburou
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,098
Damage
48,646
69,057
Taken
67,985
49,417
Mitigated
62,045
15,905
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,281
2,685
0
7,458
22,303
20,884
1,266
8,535
13,768
0
83,780
W
Amaterasu
Ekirru
Amaterasu
8,246
1,582
0
2,515
21,563
15,053
696
8,287
13,276
0
62,259
L
18,022
1,568
1,691
4,970
24,759
36,101
0
18
24,658
38,416
0
L
Chang'e
Recommellon
Chang'e
10,462
1,446
5,472
5,998
16,761
13,350
29
0
16,450
39,348
0
W
Vamana
Swerped
Vamana
28,571
16,335
0
5,932
25,191
13,480
1,797
12,099
13,092
0
74,426
L
Danzaburou
TucherVaj
Danzaburou
20,162
8,025
735
8,942
26,465
12,594
784
4
26,356
0
69,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
40,108
239
Minions Killed
179
0
Camps Cleared
0
1,284,515
Distance Traveled
1,057,196
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,405
655
95
4
0
446,637
2
W
Amaterasu
14,306
650
80
4
0
420,005
0
L
Bacchus
13,021
592
27
1
0
366,042
3
L
Chang'e
12,658
575
66
3
0
328,931
4
W
Vamana
15,464
703
64
3
0
417,873
1
L
Danzaburou
14,429
656
86
4
0
362,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role