Player Matchup

Athena
Athena
BronzeGoblin
Athena
Level 129
God Stats
2W - 1L
1,700 SR
Queue Stats
25W - 21L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
Darth Molo5910
Erlang Shen
Level 100
God Stats
1W - 3L
1,192 SR
Queue Stats
25W - 27L
1,591 Elo+
Party 1
Rama
Rama
JemalB
Rama
Level 27
God Stats
1W - 0L
1,723 SR
Queue Stats
10W - 3L
1,608 Elo+
Party 1
Cerberus
Cerberus
NutupOrShutup45
Cerberus
Level 13
God Stats
9W - 6L
1,662 SR
Queue Stats
11W - 9L
1,557 Elo+
Party 1
Ra
Ra
tatesucks
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,763 Elo+
Party 1
Team Averages
Level 55
1,556 SR
1,623 Elo+

VS

Team Averages
Level 21
1,447 SR
1,467 Elo+
Bacchus
Bacchus
YoungPayload085
Bacchus
Level 16
God Stats
0W - 2L
1,146 SR
Queue Stats
61W - 78L
1,257 Elo+
Solo
Vamana
Vamana
Zahlopni_Ububaky
Vamana
Level 29
God Stats
5W - 4L
1,213 SR
Queue Stats
6W - 6L
1,066 Elo+
Solo
Bellona
Bellona
cudi007
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Solo
Neith
Neith
u_deadsonn
Neith
Level 29
God Stats
37W - 22L
1,693 SR
Queue Stats
248W - 242L
1,685 Elo+
Solo
Cernunnos
Cernunnos
シスエヲ
Cernunnos
Level 26
God Stats
0W - 4L
1,685 SR
Queue Stats
87W - 162L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
8 / 0 / 16
12,562
628
11,529
15,589
17,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Darth Molo5910
Erlang Shen
19
12 / 3 / 10
13,098
655
16,796
15,915
12,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
JemalB
Rama
17
11 / 4 / 14
12,091
605
21,384
16,009
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
16
1 / 3 / 11
11,074
554
6,029
12,268
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 3 / 7
12,236
612
10,827
12,433
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,900
345
1,827
15,506
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 8 / 2
7,032
352
2,917
16,800
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
cudi007
Bellona
17
7 / 4 / 1
10,841
542
16,163
18,994
11,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
6 / 9 / 6
10,118
506
11,870
19,887
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
シスエヲ
Cernunnos
11
0 / 12 / 7
7,387
369
6,067
17,569
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
39
Kills
13
13
Deaths
40
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
8
0
16
16
W
Erlang Shen
Darth Molo5910
Erlang Shen
12
3
10
5.67
W
Rama
JemalB
Rama
11
4
14
4.5
W
Cerberus
1
3
11
2.17
L
0
7
0
0
L
0
8
2
0.13
L
Bellona
cudi007
Bellona
7
4
1
1.88
W
7
3
7
3.5
L
Neith
6
9
6
1
L
Cernunnos
シスエヲ
Cernunnos
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,565
Damage
38,844
72,214
Taken
88,756
53,475
Mitigated
38,008
29,662
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
11,529
3,866
0
7,584
15,589
17,230
1,384
698
14,891
58,518
0
W
Erlang Shen
Darth Molo5910
Erlang Shen
16,796
9,048
0
3,480
15,915
12,869
3,595
1,499
14,156
0
106,791
W
Rama
JemalB
Rama
21,384
18,446
922
9,143
16,009
6,014
5,042
774
15,235
0
75,249
W
Cerberus
6,029
287
0
3,037
12,268
11,804
457
213
10,886
36,278
0
L
1,827
262
0
230
15,506
10,005
149
3,203
12,175
15,292
0
L
2,917
1,110
0
3,457
16,800
5,786
398
5,195
11,225
0
23,030
L
Bellona
cudi007
Bellona
16,163
8,654
0
5,393
18,994
11,019
0
4,762
14,115
0
73,818
W
10,827
2,106
1,522
3,974
12,433
5,558
4,140
567
11,866
80,793
0
L
Neith
11,870
6,436
0
6,905
19,887
6,404
860
7,638
11,974
0
53,242
L
Cernunnos
シスエヲ
Cernunnos
6,067
2,348
313
2,588
17,569
4,794
558
6,363
10,882
0
31,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,061
Gold Earned
42,278
552
Minions Killed
307
0
Camps Cleared
0
1,731,846
Distance Traveled
1,512,952
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,562
628
112
6
0
346,873
1
W
Erlang Shen
13,098
655
131
7
0
400,233
0
W
Rama
12,091
605
106
5
0
342,710
1
W
Cerberus
11,074
554
63
3
0
303,668
0
L
Bacchus
6,900
345
28
1
0
309,677
4
L
Vamana
7,032
352
41
2
0
302,510
1
L
Bellona
10,841
542
100
5
0
351,486
1
W
Ra
12,236
612
140
7
0
338,362
1
L
Neith
10,118
506
88
4
0
283,537
2
L
Cernunnos
7,387
369
50
3
0
265,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role