Player Matchup

Thanatos
Thanatos
MythrilSpartan
Thanatos
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
naniiaxII
Cthulhu
Level 63
God Stats
3W - 4L
1,677 SR
Queue Stats
96W - 82L
1,482 Elo+
Party 1
Neith
Neith
ohtheyMADmad
Neith
Level 23
God Stats
1W - 1L
1,837 SR
Queue Stats
49W - 52L
1,585 Elo+
Solo
Team Averages
Level 36
1,599 SR
1,522 Elo+

VS

Team Averages
Level 61
1,545 SR
1,548 Elo+
Ah Puch
Ah Puch
FarcGhost
Ah Puch
Level 89
God Stats
4W - 1L
1,625 SR
Queue Stats
448W - 401L
1,554 Elo+
Solo
Thor
Thor
GenericNatsu
Thor
Level 28
God Stats
49W - 40L
1,510 SR
Queue Stats
178W - 129L
1,528 Elo+
Party 2
Osiris
Osiris
SinisterSandwich
Osiris
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 140L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 7 / 4
9,895
660
5,138
12,762
3,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
naniiaxII
Cthulhu
13
5 / 5 / 4
10,874
725
8,680
20,690
15,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 3 / 5
9,720
648
10,817
15,257
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FarcGhost
Ah Puch
13
3 / 3 / 4
10,037
669
11,364
8,608
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 7
10,117
674
9,769
9,554
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 4 / 6
11,169
745
16,823
18,062
13,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
15
15
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FarcGhost
Ah Puch
3
3
4
1.67
W
4
3
7
2.5
L
Thanatos
2
7
4
0.57
W
8
4
6
2.75
L
Cthulhu
naniiaxII
Cthulhu
5
5
4
1.4
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
37,956
48,709
Taken
36,224
24,027
Mitigated
19,425
11,519
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FarcGhost
Ah Puch
11,364
447
0
3,480
8,608
2,838
756
2,760
5,848
63,873
0
W
9,769
343
0
1,730
9,554
3,305
1,501
1,851
7,703
0
16,767
L
Thanatos
5,138
1,133
466
5,629
12,762
3,768
0
2,202
10,560
0
18,990
W
16,823
10,098
0
10,636
18,062
13,282
883
4,130
13,932
0
44,512
L
Cthulhu
naniiaxII
Cthulhu
8,680
338
115
2,136
20,690
15,468
0
5,115
15,575
27,762
0
L
10,817
4,332
0
3,173
15,257
4,791
0
4,342
10,915
0
51,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
31,323
148
Minions Killed
141
0
Camps Cleared
0
720,854
Distance Traveled
771,448
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,037
669
93
6
0
254,649
3
W
Thor
10,117
674
9
1
0
252,196
1
L
Thanatos
9,895
660
28
2
0
233,238
0
W
Osiris
11,169
745
39
3
0
264,603
0
L
Cthulhu
10,874
725
40
3
0
244,812
3
L
Neith
9,720
648
80
5
0
242,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role