Player Matchup

Scylla
Scylla
Necromancer1304
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ragnaros069
Chaac
Level 79
God Stats
7W - 11L
1,483 SR
Queue Stats
179W - 199L
1,538 Elo+
Solo
Danzaburou
Danzaburou
bevzyara
Danzaburou
Level 122
God Stats
1W - 0L
1,546 SR
Queue Stats
16W - 21L
1,356 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,465 Elo+

VS

Team Averages
Level 95
1,500 SR
1,424 Elo+
Danzaburou
Danzaburou
KatalaRD
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SleepWalker1998
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
hadriel07
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
11,006
847
13,122
9,379
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 11
9,579
737
9,314
12,178
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
bevzyara
Danzaburou
13
2 / 5 / 11
9,286
714
9,626
12,412
4,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KatalaRD
Danzaburou
12
3 / 6 / 4
9,382
722
12,277
13,701
4,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 6 / 3
9,204
708
8,050
12,009
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
hadriel07
Chaac
12
3 / 5 / 3
8,642
665
3,860
12,472
7,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
9
9
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KatalaRD
Danzaburou
3
6
4
0.83
W
11
1
5
13.5
W
4
3
11
3.17
L
3
6
3
0.75
W
Danzaburou
bevzyara
Danzaburou
2
5
11
1.5
L
Chaac
hadriel07
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
24,187
33,969
Taken
38,182
17,789
Mitigated
16,919
13,086
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KatalaRD
Danzaburou
12,277
4,211
0
1,821
13,701
4,791
0
3,244
10,079
0
50,794
W
13,122
1,677
252
5,511
9,379
3,267
1,215
1,672
7,707
47,230
0
W
9,314
1,719
0
5,097
12,178
9,571
383
2,326
9,852
0
37,848
L
8,050
1,169
0
1,577
12,009
4,531
0
2,713
8,995
27,182
0
W
Danzaburou
bevzyara
Danzaburou
9,626
5,919
0
2,226
12,412
4,951
1,676
4,188
8,224
0
33,805
L
Chaac
hadriel07
Chaac
3,860
437
282
3,820
12,472
7,597
0
6,583
5,471
0
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
27,228
174
Minions Killed
140
0
Camps Cleared
0
721,028
Distance Traveled
693,456
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,382
722
70
5
0
231,251
0
W
Scylla
11,006
847
65
5
0
242,020
5
W
Chaac
9,579
737
52
4
0
263,398
2
L
Janus
9,204
708
51
4
0
221,587
4
W
Danzaburou
9,286
714
57
4
0
215,610
1
L
Chaac
8,642
665
19
1
0
240,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role