Player Matchup

Artemis
Artemis
AlphaChory
Artemis
Level 14
God Stats
30W - 24L
1,707 SR
Queue Stats
534W - 412L
1,532 Elo+
Party 1
Bellona
Bellona
DeltaBlue8244
Bellona
Level 23
God Stats
21W - 15L
1,567 SR
Queue Stats
926W - 770L
1,532 Elo+
Party 1
Olorun
Olorun
EchoDerek
Olorun
Level 24
God Stats
17W - 11L
1,322 SR
Queue Stats
236W - 201L
1,532 Elo+
Party 1
Fenrir
Fenrir
I_D00M_YOU
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 138L
1,500 Elo+
Solo
Nemesis
Nemesis
marcoaps
Nemesis
Level 108
God Stats
42W - 29L
1,303 SR
Queue Stats
780W - 640L
1,539 Elo+
Party 1
Team Averages
Level 39
1,480 SR
1,527 Elo+

VS

Team Averages
Level 20
1,644 SR
1,508 Elo+
Cernunnos
Cernunnos
AJB51014
Cernunnos
Level 29
God Stats
8W - 4L
1,685 SR
Queue Stats
37W - 39L
1,616 Elo+
Solo
Olorun
Olorun
Danisauri099
Olorun
Level 23
God Stats
28W - 29L
1,630 SR
Queue Stats
125W - 141L
1,526 Elo+
Solo
Nu Wa
Nu Wa
ShadowAngel4913
Nu Wa
Level 22
God Stats
1W - 1L
1,694 SR
Queue Stats
31W - 44L
1,512 Elo+
Solo
Ares
Ares
thib20
Ares
Level 9
God Stats
3W - 2L
1,842 SR
Queue Stats
6W - 8L
1,501 Elo+
Solo
Hera
Hera
worldillusionist
Hera
Level 16
God Stats
126W - 97L
1,367 SR
Queue Stats
499W - 529L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaChory
Artemis
14
5 / 0 / 9
8,214
513
7,729
6,129
2,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
14
2 / 0 / 2
8,656
541
1,534
4,051
3,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
EchoDerek
Olorun
15
6 / 0 / 3
8,973
561
8,550
8,100
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
I_D00M_YOU
Fenrir
15
10 / 2 / 2
9,713
607
10,159
12,246
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
marcoaps
Nemesis
16
6 / 0 / 6
9,717
607
6,689
8,397
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJB51014
Cernunnos
12
2 / 6 / 0
6,928
433
6,913
15,316
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
10
0 / 6 / 0
6,247
390
3,402
11,012
3,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 0
5,193
325
2,560
2,569
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
thib20
Ares
5
0 / 13 / 0
5,019
314
1,318
13,333
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 0
7,367
460
1,862
3,877
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
29
Kills
2
2
Deaths
29
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AJB51014
Cernunnos
2
6
0
0.33
W
Artemis
AlphaChory
Artemis
5
0
9
9.5
L
Olorun
0
6
0
0
W
Bellona
2
0
2
3
W
Olorun
EchoDerek
Olorun
6
0
3
7.5
W
Fenrir
I_D00M_YOU
Fenrir
10
2
2
5.5
L
0
2
0
0
W
Nemesis
marcoaps
Nemesis
6
0
6
9
L
Ares
thib20
Ares
0
13
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
16,055
38,923
Taken
46,107
19,771
Mitigated
14,758
22,251
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AJB51014
Cernunnos
6,913
3,641
0
5,009
15,316
4,709
31
1,543
13,773
0
37,035
W
Artemis
AlphaChory
Artemis
7,729
5,174
0
4,624
6,129
2,451
1,809
1,186
4,915
0
44,013
L
Olorun
3,402
1,999
577
2,903
11,012
3,315
615
1,880
9,132
34,259
0
W
Bellona
1,534
418
0
1,534
4,051
3,514
426
1,874
2,149
0
32,050
W
Olorun
EchoDerek
Olorun
8,550
5,664
298
6,796
8,100
3,384
2,350
2,946
4,980
50,443
0
W
Fenrir
I_D00M_YOU
Fenrir
10,159
2,412
0
4,864
12,246
6,283
0
1,801
10,367
0
46,728
L
2,560
382
0
308
2,569
623
0
839
1,730
11,549
0
W
Nemesis
marcoaps
Nemesis
6,689
4,115
0
4,135
8,397
4,139
1,315
895
7,370
0
65,922
L
Ares
thib20
Ares
1,318
464
0
216
13,333
4,878
0
4,288
8,945
6,679
0
L
1,862
680
0
0
3,877
1,233
0
0
3,777
34,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,273
Gold Earned
30,754
395
Minions Killed
235
0
Camps Cleared
0
1,496,185
Distance Traveled
1,097,487
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,928
433
69
4
0
235,343
0
W
Artemis
8,214
513
69
4
0
258,059
0
L
Olorun
6,247
390
58
4
0
245,867
1
W
Bellona
8,656
541
68
4
0
311,705
1
W
Olorun
8,973
561
81
5
0
266,925
0
W
Fenrir
9,713
607
64
4
0
335,449
8
L
Nu Wa
5,193
325
23
1
0
106,578
1
W
Nemesis
9,717
607
113
7
0
324,047
3
L
Ares
5,019
314
6
0
0
254,171
0
L
Hera
7,367
460
79
5
0
255,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role