Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BatsSun8515722
Tsukuyomi
Level 65
God Stats
13W - 11L
1,464 SR
Queue Stats
44W - 51L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Cytrus3
Aphrodite
Level 138
God Stats
8W - 4L
1,500 SR
Queue Stats
389W - 341L
1,592 Elo+
Solo
Hercules
Hercules
J03WJ
Hercules
Level 122
God Stats
4W - 5L
1,322 SR
Queue Stats
63W - 50L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Zwz-_Klafess-SP
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,494 Elo+

VS

Team Averages
Level 115
1,466 SR
1,443 Elo+
Thor
Thor
CASH PsYcHo
Thor
Level 65
God Stats
7W - 20L
1,367 SR
Queue Stats
647W - 619L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lilalinchen078
Kumbhakarna
Level 93
God Stats
3W - 9L
1,498 SR
Queue Stats
136W - 207L
1,326 Elo+
Party 1
Ra
Ra
ProXoS1121
Ra
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 224L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
Risikoxx
Erlang Shen
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,482 Elo+
Solo
Skadi
Skadi
mattucheck
Skadi
Level 145
God Stats
21W - 29L
1,464 SR
Queue Stats
363W - 505L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 1 / 3
9,326
622
5,804
6,541
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
BatsSun8515722
Tsukuyomi
13
1 / 2 / 4
7,688
513
2,855
9,041
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Cytrus3
Aphrodite
14
0 / 0 / 0
8,238
549
4,641
7,672
4,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
J03WJ
Hercules
12
2 / 2 / 7
7,889
526
6,888
13,272
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Zwz-_Klafess-SP
Danzaburou
12
5 / 1 / 6
7,949
530
6,614
5,919
1,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,280
552
4,400
9,420
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Lilalinchen078
Kumbhakarna
10
0 / 4 / 2
6,568
438
2,121
9,685
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 3
8,165
544
6,565
9,819
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Risikoxx
Erlang Shen
13
0 / 0 / 1
7,384
492
4,583
8,633
5,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
10
2 / 4 / 0
6,265
418
3,384
7,374
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
3
6.5
W
Tsukuyomi
BatsSun8515722
Tsukuyomi
1
2
4
1.5
L
3
0
1
3.5
W
Aphrodite
Cytrus3
Aphrodite
0
0
0
0
W
Hercules
J03WJ
Hercules
2
2
7
2.75
L
Kumbhakarna
Lilalinchen078
Kumbhakarna
0
4
2
0.25
L
1
5
3
0.5
L
Erlang Shen
Risikoxx
Erlang Shen
0
0
1
0.5
W
Danzaburou
Zwz-_Klafess-SP
Danzaburou
5
1
6
8
L
Skadi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
21,053
42,445
Taken
44,931
21,251
Mitigated
19,230
25,908
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,804
424
1,272
3,679
6,541
2,184
692
1,123
5,418
64,655
0
W
Tsukuyomi
BatsSun8515722
Tsukuyomi
2,855
263
0
3,369
9,041
3,109
178
1,174
7,867
0
41,137
L
4,400
907
0
4,828
9,420
3,404
0
2,188
7,098
0
56,975
W
Aphrodite
Cytrus3
Aphrodite
4,641
1,225
907
6,144
7,672
4,646
504
0
7,672
51,243
0
W
Hercules
J03WJ
Hercules
6,888
2,150
537
7,165
13,272
9,383
248
5,205
8,067
0
30,701
L
Kumbhakarna
Lilalinchen078
Kumbhakarna
2,121
416
378
2,066
9,685
4,844
42
647
8,998
13,522
0
L
6,565
1,166
904
3,532
9,819
3,803
0
2,419
7,168
61,757
0
L
Erlang Shen
Risikoxx
Erlang Shen
4,583
739
0
4,684
8,633
5,123
0
3,680
4,953
0
39,814
W
Danzaburou
Zwz-_Klafess-SP
Danzaburou
6,614
2,547
183
2,652
5,919
1,929
566
1,184
4,735
0
32,460
L
Skadi
3,384
1,151
0
2,139
7,374
2,056
72
1,047
6,269
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
36,662
425
Minions Killed
386
0
Camps Cleared
0
1,420,326
Distance Traveled
1,445,441
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,326
622
120
8
0
295,189
6
W
Tsukuyomi
7,688
513
94
6
0
333,846
2
L
Thor
8,280
552
110
7
0
326,730
4
W
Aphrodite
8,238
549
118
8
0
204,078
7
W
Hercules
7,889
526
37
2
0
299,353
0
L
Kumbhakarna
6,568
438
15
1
0
281,697
5
L
Ra
8,165
544
122
8
0
312,367
3
L
Erlang Shen
7,384
492
88
6
0
302,368
3
W
Danzaburou
7,949
530
56
4
0
287,860
2
L
Skadi
6,265
418
51
3
0
222,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role