Player Matchup

Thoth
Thoth
Darrensliger
Thoth
Level 5
God Stats
1W - 2L
1,315 SR
Queue Stats
5W - 13L
1,449 Elo+
Solo
Neith
Neith
Hool1GaN0o
Neith
Level 17
God Stats
1W - 4L
1,177 SR
Queue Stats
61W - 59L
1,595 Elo+
Solo
Poseidon
Poseidon
LanceDawg2006
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,635 Elo+
Party 3
Chaac
Chaac
NeonCommander
Chaac
Level 124
God Stats
5W - 7L
1,239 SR
Queue Stats
188W - 159L
1,529 Elo+
Party 3
Scylla
Scylla
zbawczy-papuc
Scylla
Level 12
God Stats
1W - 2L
1,742 SR
Queue Stats
6W - 5L
1,653 Elo+
Solo
Team Averages
Level 34
1,395 SR
1,572 Elo+

VS

Team Averages
Level 41
1,665 SR
1,793 Elo+
Jormungandr
Jormungandr
AFK_0980
Jormungandr
Level 9
God Stats
5W - 3L
1,825 SR
Queue Stats
12W - 6L
1,928 Elo+
Party 1
Fenrir
Fenrir
Profind
Fenrir
Level 29
God Stats
5W - 4L
1,507 SR
Queue Stats
58W - 62L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
Spryzin
Danzaburou
Level 17
God Stats
6W - 3L
1,601 SR
Queue Stats
35W - 18L
1,619 Elo+
Party 2
Poseidon
Poseidon
Zhar Zai Noksee
Poseidon
Level 124
God Stats
2W - 1L
1,889 SR
Queue Stats
15W - 5L
1,953 Elo+
Party 1
Kali
Kali
anomaliesintent
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,497
791
2,265
5,987
1,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
4 / 9 / 6
12,467
1,039
17,183
21,058
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
LanceDawg2006
Poseidon
18
1 / 10 / 5
11,426
952
10,048
16,307
5,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 7 / 5
13,524
1,127
21,449
32,207
36,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 10 / 3
10,684
890
10,704
14,588
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AFK_0980
Jormungandr
20
1 / 2 / 30
12,641
1,053
9,492
14,236
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Profind
Fenrir
18
7 / 3 / 8
12,531
1,044
9,979
11,705
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Spryzin
Danzaburou
19
6 / 5 / 19
12,632
1,053
17,999
13,485
6,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
14 / 1 / 15
14,924
1,244
21,459
8,471
3,774
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 21
15,302
1,275
28,059
26,684
17,498
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
13
Kills
41
41
Deaths
13
20
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AFK_0980
Jormungandr
1
2
30
8
L
0
5
1
0.1
L
Neith
4
9
6
0.78
L
Poseidon
LanceDawg2006
Poseidon
1
10
5
0.35
L
7
7
5
1.36
W
Fenrir
Profind
Fenrir
7
3
8
3.67
W
Danzaburou
Spryzin
Danzaburou
6
5
19
3.1
W
Poseidon
14
1
15
21.5
W
13
2
21
11.75
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,649
Damage
86,988
90,147
Taken
74,581
57,730
Mitigated
51,339
10,994
Healing
18,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AFK_0980
Jormungandr
9,492
3,031
0
625
14,236
16,941
0
6,770
7,339
27,081
0
L
2,265
344
171
378
5,987
1,593
0
1,012
4,900
6,738
0
L
Neith
17,183
8,428
0
718
21,058
8,648
0
6,189
14,719
0
48,788
L
Poseidon
LanceDawg2006
Poseidon
10,048
1,159
0
0
16,307
5,575
0
7,300
8,932
24,259
0
L
21,449
2,031
0
9,727
32,207
36,821
0
10,091
21,741
1,611
36,695
W
Fenrir
Profind
Fenrir
9,979
2,770
0
1,400
11,705
6,271
0
3,136
8,444
0
22,839
W
Danzaburou
Spryzin
Danzaburou
17,999
10,889
0
2,916
13,485
6,855
0
5,399
7,936
0
35,023
W
Poseidon
21,459
2,448
0
0
8,471
3,774
0
2,210
6,111
60,077
0
W
28,059
17,031
0
14,010
26,684
17,498
0
7,113
18,432
0
38,213
L
10,704
457
0
0
14,588
5,093
0
5,634
8,904
24,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
68,030
194
Minions Killed
226
4
Camps Cleared
10
931,526
Distance Traveled
1,159,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,641
1,053
39
3
0
220,852
0
L
Thoth
9,497
791
2
0
2
104,100
0
L
Neith
12,467
1,039
69
6
0
204,990
0
L
Poseidon
11,426
952
40
3
0
220,574
0
L
Chaac
13,524
1,127
40
3
0
222,350
0
W
Fenrir
12,531
1,044
21
2
8
229,284
0
W
Danzaburou
12,632
1,053
42
4
1
212,976
0
W
Poseidon
14,924
1,244
113
9
1
229,593
0
W
Kali
15,302
1,275
11
1
0
266,372
0
L
Scylla
10,684
890
43
4
2
179,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role