Player Matchup

He Bo
He Bo
AnimeFeet5881
He Bo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,511 Elo+
Party 1
Artio
Artio
Ekirru
Artio
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
392W - 370L
1,484 Elo+
Party 1
Janus
Janus
Swerped
Janus
Level 20
God Stats
1W - 1L
1,304 SR
Queue Stats
22W - 2L
1,748 Elo+
Party 1
Team Averages
Level 29
1,435 SR
1,581 Elo+

VS

Team Averages
Level 38
1,412 SR
1,440 Elo+
Bastet
Bastet
SittBacknWatch
Bastet
Level 59
God Stats
31W - 19L
1,304 SR
Queue Stats
300W - 317L
1,385 Elo+
Party 2
Janus
Janus
StepAsideScrubs
Janus
Level 27
God Stats
32W - 24L
1,399 SR
Queue Stats
355W - 387L
1,448 Elo+
Party 2
Arachne
Arachne
Sunnybunniez
Arachne
Level 29
God Stats
0W - 1L
1,533 SR
Queue Stats
130W - 161L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 6
8,527
853
8,389
4,834
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Ekirru
Artio
11
2 / 2 / 11
7,443
744
2,694
8,971
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Swerped
Janus
12
6 / 1 / 8
8,280
828
8,165
5,104
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,349
635
3,911
8,068
2,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
6,847
685
3,415
7,192
2,265
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sunnybunniez
Arachne
9
2 / 7 / 1
6,907
691
4,768
10,364
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Artio
Ekirru
Artio
2
2
11
3.75
L
0
3
2
0.33
L
1
5
2
0.4
L
Arachne
Sunnybunniez
Arachne
2
7
1
0.36
W
Janus
Swerped
Janus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
12,094
18,909
Taken
25,624
8,639
Mitigated
8,832
3,303
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,389
107
0
526
4,834
1,288
349
16
4,818
27,761
0
W
Artio
Ekirru
Artio
2,694
177
364
1,800
8,971
5,864
35
2,728
6,243
9,583
0
L
3,911
785
810
3,378
8,068
2,445
413
3,962
3,753
0
16,296
L
3,415
38
356
876
7,192
2,265
0
5,558
1,248
34,160
0
L
Arachne
Sunnybunniez
Arachne
4,768
4,012
0
1,690
10,364
4,122
0
8,440
1,339
0
10,467
W
Janus
Swerped
Janus
8,165
109
0
613
5,104
1,487
570
703
4,401
30,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
20,103
128
Minions Killed
89
0
Camps Cleared
0
599,705
Distance Traveled
569,115
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,527
853
56
6
0
203,277
3
W
Artio
7,443
744
14
1
0
202,539
1
L
Bastet
6,349
635
24
2
0
203,293
1
L
Janus
6,847
685
49
5
0
167,155
0
L
Arachne
6,907
691
16
2
0
198,667
2
W
Janus
8,280
828
58
6
0
193,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role