Player Matchup

Arachne
Arachne
CICOS6461
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,672 Elo+
Solo
Cerberus
Cerberus
DaRopBop
Cerberus
Level 17
God Stats
6W - 7L
1,279 SR
Queue Stats
136W - 153L
1,436 Elo+
Solo
Izanami
Izanami
EL_SAN_03
Izanami
Level 26
God Stats
13W - 14L
1,522 SR
Queue Stats
273W - 311L
1,391 Elo+
Solo
King Arthur
King Arthur
SpecOpsBana
King Arthur
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Set
Set
visco777
Set
Level 25
God Stats
5W - 4L
1,258 SR
Queue Stats
154W - 171L
1,247 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,449 Elo+

VS

Team Averages
Level 14
1,458 SR
1,315 Elo+
Tsukuyomi
Tsukuyomi
Ahvisi
Tsukuyomi
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 27L
1,502 Elo+
Solo
Ra
Ra
Dreadpksparks
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 75L
1,503 Elo+
Solo
Thor
Thor
EnHaYikilmaz
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,020 Elo+
Solo
Pele
Pele
HecticRocket537
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Camazotz
Camazotz
みらいのみるくぼ
Camazotz
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 28L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CICOS6461
Arachne
14
14 / 5 / 8
10,695
594
11,594
15,434
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
DaRopBop
Cerberus
13
4 / 6 / 13
9,856
548
8,622
12,433
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
EL_SAN_03
Izanami
15
7 / 0 / 1
10,423
579
7,925
6,307
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SpecOpsBana
King Arthur
14
7 / 7 / 9
9,878
549
7,941
14,110
11,175
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
9 / 3 / 5
10,485
583
8,866
11,911
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahvisi
Tsukuyomi
11
3 / 6 / 3
7,641
425
5,634
11,929
3,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
13 / 11 / 1
10,344
575
14,668
13,872
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 2 / 4
5,875
326
519
3,578
554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 17 / 8
7,872
437
5,713
17,684
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 8 / 1
7,766
431
2,757
17,791
7,239
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
41
Kills
18
21
Deaths
44
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ahvisi
Tsukuyomi
3
6
3
0.75
W
Arachne
CICOS6461
Arachne
14
5
8
3.6
W
Cerberus
DaRopBop
Cerberus
4
6
13
1.75
L
13
11
1
1.23
W
Izanami
EL_SAN_03
Izanami
7
0
1
7.5
L
0
2
4
1
L
0
17
8
0.24
W
King Arthur
SpecOpsBana
King Arthur
7
7
9
1.64
W
9
3
5
3.83
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
29,291
60,195
Taken
64,854
33,437
Mitigated
18,640
17,923
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ahvisi
Tsukuyomi
5,634
1,563
0
1,631
11,929
3,067
0
1,118
10,636
70
20,080
W
Arachne
CICOS6461
Arachne
11,594
7,728
0
6,050
15,434
5,387
507
2,291
12,571
0
47,597
W
Cerberus
DaRopBop
Cerberus
8,622
1,279
0
2,521
12,433
8,470
902
3,169
8,973
35,248
0
L
14,668
2,641
33
1,169
13,872
3,692
128
3,399
10,172
46,417
0
W
Izanami
EL_SAN_03
Izanami
7,925
4,951
486
3,306
6,307
2,317
5,421
1,680
4,563
0
55,949
L
519
378
0
0
3,578
554
0
422
3,156
0
6,902
L
5,713
1,757
0
1,541
17,684
4,088
0
3,139
14,345
0
27,585
W
King Arthur
SpecOpsBana
King Arthur
7,941
1,874
0
1,451
14,110
11,175
266
3,978
9,808
0
25,754
W
8,866
3,038
231
3,878
11,911
6,088
3,236
2,605
9,160
0
46,772
L
2,757
1,408
0
4,060
17,791
7,239
253
544
17,022
0
31,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,337
Gold Earned
39,498
375
Minions Killed
222
0
Camps Cleared
0
1,631,361
Distance Traveled
1,183,272
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,641
425
25
1
0
274,452
1
W
Arachne
10,695
594
64
4
0
380,772
1
W
Cerberus
9,856
548
75
4
0
308,610
0
L
Ra
10,344
575
88
5
0
274,822
1
W
Izanami
10,423
579
106
6
0
304,874
1
L
Thor
5,875
326
13
1
0
94,193
0
L
Pele
7,872
437
42
2
0
304,279
6
W
King Arthur
9,878
549
41
2
0
309,583
1
W
Set
10,485
583
89
5
0
327,522
0
L
Camazotz
7,766
431
54
3
0
235,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role