Player Matchup

Terra
Terra
EmeraldDotty
Terra
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
333W - 348L
1,443 Elo+
Party 3
Neith
Neith
FACTfact
Neith
Level 13
God Stats
13W - 13L
1,426 SR
Queue Stats
55W - 72L
1,259 Elo+
Solo
Loki
Loki
Genyuwin
Loki
Level 11
God Stats
14W - 17L
1,528 SR
Queue Stats
28W - 44L
1,532 Elo+
Party 3
Ao Kuang
Ao Kuang
batmanou
Ao Kuang
Level 15
God Stats
4W - 6L
1,501 SR
Queue Stats
28W - 37L
1,367 Elo+
Solo
Fenrir
Fenrir
xIFallen Angelx
Fenrir
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 3
Team Averages
Level 17
1,491 SR
1,420 Elo+

VS

Team Averages
Level 13
1,546 SR
1,503 Elo+
Zeus
Zeus
Apocolyptox
Zeus
Level 5
God Stats
16W - 14L
1,653 SR
Queue Stats
25W - 22L
1,342 Elo+
Party 1
Olorun
Olorun
FARTGUN9385
Olorun
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 5L
1,712 Elo+
Party 2
Ares
Ares
Gravity Guap
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,712 Elo+
Party 2
Loki
Loki
Supreme-being321
Loki
Level 13
God Stats
10W - 7L
1,570 SR
Queue Stats
93W - 94L
1,303 Elo+
Party 1
Hades
Hades
Z Wonda
Hades
Level 6
God Stats
34W - 30L
1,506 SR
Queue Stats
72W - 73L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
9,888
899
4,473
34,610
13,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
FACTfact
Neith
16
0 / 2 / 5
10,269
934
7,809
10,087
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
5 / 8 / 2
11,797
1,072
16,081
17,098
6,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
batmanou
Ao Kuang
15
1 / 10 / 3
9,698
882
8,681
19,489
6,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 14 / 2
10,939
994
10,874
22,412
7,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 19
12,291
1,117
19,157
6,536
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
20
12 / 1 / 23
13,040
1,185
21,289
8,419
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 2 / 29
12,861
1,169
16,801
14,401
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
11 / 3 / 14
12,556
1,141
17,629
12,128
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Z Wonda
Hades
20
7 / 2 / 26
12,343
1,122
17,968
11,442
12,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
10
Kills
43
43
Deaths
10
14
Assists
111
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
0
9
2
0.11
L
Neith
FACTfact
Neith
0
2
5
1.25
W
Olorun
12
1
23
23.5
L
Loki
5
8
2
0.75
W
5
2
29
9.75
W
11
3
14
6
W
Hades
Z Wonda
Hades
7
2
26
10
L
Ao Kuang
batmanou
Ao Kuang
1
10
3
0.25
L
4
14
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
92,844
103,696
Taken
52,926
37,614
Mitigated
43,144
14,817
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,157
4,251
0
0
6,536
2,989
0
1,545
4,991
39,947
0
L
4,473
1,922
2,476
7,609
34,610
13,491
0
25,647
8,963
16,027
0
L
Neith
FACTfact
Neith
7,809
3,990
0
1,915
10,087
3,464
0
7,575
2,512
0
29,354
W
Olorun
21,289
13,744
953
4,650
8,419
4,805
0
1,083
7,336
38,244
0
L
Loki
16,081
8,182
0
171
17,098
6,597
0
11,783
5,315
0
34,277
W
16,801
4,677
0
1,266
14,401
17,156
0
5,669
8,732
25,395
0
W
17,629
8,417
0
1,087
12,128
5,666
0
3,231
8,897
0
24,777
W
Hades
Z Wonda
Hades
17,968
2,508
968
1,173
11,442
12,528
0
1,626
9,816
39,563
0
L
Ao Kuang
batmanou
Ao Kuang
8,681
3,279
0
1,922
19,489
6,726
0
14,706
4,783
12,446
0
L
10,874
6,314
0
724
22,412
7,336
0
15,504
6,908
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
63,091
114
Minions Killed
170
2
Camps Cleared
0
856,332
Distance Traveled
991,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,291
1,117
52
5
0
175,557
1
L
Terra
9,888
899
15
1
1
183,437
0
L
Neith
10,269
934
40
4
0
148,865
2
W
Olorun
13,040
1,185
43
4
0
202,888
0
L
Loki
11,797
1,072
37
3
1
208,093
0
W
Ares
12,861
1,169
12
1
0
207,353
0
W
Loki
12,556
1,141
15
1
0
199,503
0
W
Hades
12,343
1,122
48
4
0
206,551
2
L
Ao Kuang
9,698
882
6
1
0
159,819
2
L
Fenrir
10,939
994
16
1
0
156,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role