Player Matchup

Danzaburou
Danzaburou
DasAwesome25
Danzaburou
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
472W - 420L
1,484 Elo+
Party 1
Bellona
Bellona
PCE_978
Bellona
Level 3
God Stats
3W - 5L
1,760 SR
Queue Stats
4W - 9L
1,712 Elo+
Party 1
Thor
Thor
Zucchini_SwaGG
Thor
Level 17
God Stats
8W - 2L
1,760 SR
Queue Stats
130W - 127L
1,472 Elo+
Party 1
Scylla
Scylla
sabinbryan
Scylla
Level 46
God Stats
13W - 8L
1,853 SR
Queue Stats
350W - 284L
1,466 Elo+
Party 1
Ymir
Ymir
victorgamez_
Ymir
Level 8
God Stats
5W - 12L
1,642 SR
Queue Stats
15W - 28L
1,579 Elo+
Party 1
Team Averages
Level 31
1,703 SR
1,543 Elo+

VS

Team Averages
Level 14
1,586 SR
1,495 Elo+
Arachne
Arachne
AppalachianMan9
Arachne
Level 20
God Stats
8W - 4L
1,468 SR
Queue Stats
11W - 5L
1,603 Elo+
Solo
Bellona
Bellona
EdgeRevenantX7
Bellona
Level 8
God Stats
13W - 11L
1,821 SR
Queue Stats
45W - 53L
1,160 Elo+
Solo
Izanami
Izanami
Hi-Tech1
Izanami
Level 14
God Stats
4W - 7L
1,549 SR
Queue Stats
199W - 280L
1,599 Elo+
Solo
Pele
Pele
fc_high_rez
Pele
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 30L
1,465 Elo+
Solo
Poseidon
Poseidon
lI-TECHNIQUE-Il
Poseidon
Level 25
God Stats
9W - 6L
1,593 SR
Queue Stats
54W - 47L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DasAwesome25
Danzaburou
19
9 / 7 / 2
12,440
518
13,771
17,506
8,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PCE_978
Bellona
17
0 / 4 / 0
10,425
434
2,633
10,633
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 6 / 4
10,378
432
3,292
19,744
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
sabinbryan
Scylla
18
6 / 8 / 0
11,495
479
8,915
14,750
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 9 / 10
9,664
403
6,635
20,563
21,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 11
11,985
499
6,226
13,354
5,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 4 / 3
10,538
439
4,303
14,852
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Hi-Tech1
Izanami
18
4 / 5 / 6
12,016
501
9,028
13,179
4,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 0 / 6
15,961
665
18,663
16,672
7,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
9 / 0 / 9
14,454
602
22,312
10,191
4,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
15
Kills
34
34
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
7
11
1.21
L
Danzaburou
DasAwesome25
Danzaburou
9
7
2
1.43
W
2
4
3
0.88
W
Izanami
Hi-Tech1
Izanami
4
5
6
1.4
L
Bellona
PCE_978
Bellona
0
4
0
0
L
0
6
4
0.33
W
16
0
6
19
W
Poseidon
9
0
9
13.5
L
Scylla
sabinbryan
Scylla
6
8
0
0.75
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
60,532
83,196
Taken
68,248
51,304
Mitigated
31,380
15,808
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,226
4,461
0
1,758
13,354
5,155
2,017
1,549
11,805
0
60,026
L
Danzaburou
DasAwesome25
Danzaburou
13,771
6,657
0
4,015
17,506
8,676
882
3,720
13,761
0
94,421
W
4,303
388
0
2,706
14,852
9,513
1,173
6,056
8,662
0
32,146
W
Izanami
Hi-Tech1
Izanami
9,028
6,387
1,068
2,775
13,179
4,681
3,177
2,835
10,316
0
64,704
L
Bellona
PCE_978
Bellona
2,633
309
0
2,475
10,633
6,974
1,160
1,804
8,604
0
46,422
L
3,292
982
0
7,018
19,744
8,155
0
4,005
15,689
0
76,174
W
18,663
5,287
0
11,544
16,672
7,483
549
3,419
13,101
0
136,416
W
Poseidon
22,312
1,621
0
1,104
10,191
4,548
1,864
1,367
8,814
138,841
0
L
Scylla
sabinbryan
Scylla
8,915
1,089
0
1,696
14,750
5,783
0
6,149
8,551
73,073
0
L
6,635
1,709
0
604
20,563
21,716
0
6,634
13,854
20,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
64,954
586
Minions Killed
685
0
Camps Cleared
0
2,135,284
Distance Traveled
2,259,723
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,985
499
93
4
0
451,038
0
L
Danzaburou
12,440
518
166
7
0
400,864
7
W
Bellona
10,538
439
58
2
0
415,341
0
W
Izanami
12,016
501
123
5
0
363,956
0
L
Bellona
10,425
434
104
4
0
471,263
1
L
Thor
10,378
432
133
6
0
449,050
0
W
Pele
15,961
665
213
9
0
541,842
4
W
Poseidon
14,454
602
198
8
0
487,546
8
L
Scylla
11,495
479
143
6
0
385,710
4
L
Ymir
9,664
403
40
2
0
428,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role