Player Matchup

Hercules
Hercules
Gold V
IINTERCOOLER
Hercules
Gold V
Level 142
God Stats
5W - 5L
1,633 SR
Queue Stats
18W - 22L
1,434 MMR
Party 2
Geb
Geb
Gold IV
KilllerFear
Geb
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
MrLotix
Heimdallr
Diamond V
Level 66
God Stats
4W - 7L
1,420 SR
Queue Stats
89W - 92L
2,196 MMR
Solo
Persephone
Persephone
Silver I
SrSasha
Persephone
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
TURBOPENTAKILL
Bastet
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,563 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,510 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,572 SR
1,613 MMR
Pele
Pele
Platinum IV
Dem3trial
Pele
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Platinum IV
Maxí
Janus
Platinum IV
Level 63
God Stats
1W - 4L
1,324 SR
Queue Stats
28W - 32L
1,802 MMR
Party 1
Rama
Rama
Gold V
Rezzat
Rama
Gold V
Level 149
God Stats
10W - 3L
1,841 SR
Queue Stats
85W - 91L
1,619 MMR
Party 3
Khepri
Khepri
Platinum IV
Thinchok
Khepri
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,708 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
audiosan
Cu Chulainn
Silver II
Level 147
God Stats
11W - 9L
1,694 SR
Queue Stats
38W - 36L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IINTERCOOLER
Hercules
11
1 / 2 / 1
6,240
567
4,250
8,220
3,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
4,981
453
2,114
6,463
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
MrLotix
Heimdallr
10
0 / 3 / 0
5,373
488
3,434
7,948
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
SrSasha
Persephone
10
0 / 2 / 0
5,826
530
5,087
5,236
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 0
5,820
529
4,117
8,264
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetTsukuyomiApolloNu WaDanzaburou

VS

Bans
ScyllaNemesisGaneshaKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 1 / 1
6,826
621
6,075
6,582
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Maxí
Janus
11
0 / 0 / 1
6,346
577
2,988
4,327
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Rezzat
Rama
12
5 / 0 / 0
7,076
643
6,692
7,178
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Thinchok
Khepri
10
0 / 0 / 3
6,014
547
2,364
5,569
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
audiosan
Cu Chulainn
12
1 / 2 / 1
6,636
603
5,019
5,618
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
1
5.5
L
Hercules
IINTERCOOLER
Hercules
1
2
1
0.75
L
0
2
0
0
W
Janus
Maxí
Janus
0
0
1
0.5
L
Heimdallr
MrLotix
Heimdallr
0
3
0
0
W
Rama
Rezzat
Rama
5
0
0
5
L
Persephone
SrSasha
Persephone
0
2
0
0
L
2
2
0
1
W
Khepri
Thinchok
Khepri
0
0
3
1.5
W
Cu Chulainn
audiosan
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
23,138
36,131
Taken
29,274
11,594
Mitigated
14,217
12,521
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,075
1,604
0
928
6,582
1,923
0
1,477
5,029
0
39,236
L
Hercules
IINTERCOOLER
Hercules
4,250
1,788
0
2,384
8,220
3,268
0
345
7,835
0
34,457
L
2,114
452
0
2,097
6,463
2,383
0
1,909
4,512
10,199
0
W
Janus
Maxí
Janus
2,988
246
0
898
4,327
1,365
0
2,199
1,954
45,905
0
L
Heimdallr
MrLotix
Heimdallr
3,434
2,345
0
3,609
7,948
2,114
0
719
7,193
0
33,839
W
Rama
Rezzat
Rama
6,692
4,932
0
2,109
7,178
3,698
716
548
6,630
0
42,681
L
Persephone
SrSasha
Persephone
5,087
313
0
1,776
5,236
1,443
0
1,736
3,354
40,923
0
L
4,117
938
0
2,655
8,264
2,386
0
331
7,883
0
30,446
W
Khepri
Thinchok
Khepri
2,364
381
0
1,934
5,569
3,715
0
2,537
2,842
11,504
0
W
Cu Chulainn
audiosan
Cu Chulainn
5,019
1,794
0
2,279
5,618
3,516
294
0
5,618
1,541
39,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
32,898
310
Minions Killed
374
0
Camps Cleared
0
1,106,187
Distance Traveled
1,131,118
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,826
621
73
7
0
223,991
0
L
Hercules
6,240
567
79
7
0
227,754
2
L
Geb
4,981
453
21
2
0
236,184
2
W
Janus
6,346
577
107
10
0
242,661
3
L
Heimdallr
5,373
488
58
5
0
169,155
1
W
Rama
7,076
643
86
8
0
190,102
5
L
Persephone
5,826
530
82
7
0
212,682
5
L
Bastet
5,820
529
70
6
0
260,412
2
W
Khepri
6,014
547
16
1
0
230,399
3
W
Cu Chulainn
6,636
603
92
8
0
243,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role