Player Matchup

Anubis
Anubis
BigDeadChicken
Anubis
Level 28
God Stats
29W - 20L
1,668 SR
Queue Stats
37W - 27L
1,683 Elo+
Solo
Geb
Geb
BuffGeb7326
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,642 Elo+
Solo
Cabrakan
Cabrakan
My GT Got Reset
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,745 Elo+
Solo
Apollo
Apollo
SNiek z
Apollo
Level 23
God Stats
2W - 0L
1,773 SR
Queue Stats
19W - 4L
1,876 Elo+
Solo
Ares
Ares
thib20
Ares
Level 8
God Stats
3W - 2L
1,761 SR
Queue Stats
6W - 8L
1,430 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,675 Elo+

VS

Team Averages
Level 22
1,513 SR
1,586 Elo+
Anubis
Anubis
BagEmUpCoach
Anubis
Level 28
God Stats
11W - 11L
1,899 SR
Queue Stats
471W - 458L
1,592 Elo+
Party 1
Bellona
Bellona
Bob-the-Dalek
Bellona
Level 22
God Stats
3W - 7L
1,269 SR
Queue Stats
100W - 140L
1,336 Elo+
Solo
Chaac
Chaac
Bracatesic3
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Loki
Loki
Svnly
Loki
Level 26
God Stats
11W - 9L
1,700 SR
Queue Stats
42W - 26L
1,707 Elo+
Solo
Scylla
Scylla
xAshecrimsonx
Scylla
Level 29
God Stats
0W - 3L
1,197 SR
Queue Stats
443W - 453L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
8,202
586
7,739
8,439
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 0 / 11
8,986
642
6,402
9,285
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
15
3 / 1 / 1
9,101
650
4,432
5,827
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
SNiek z
Apollo
15
13 / 2 / 1
10,109
722
10,630
9,507
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
thib20
Ares
8
0 / 7 / 6
6,239
446
400
9,975
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 7 / 2
8,244
589
7,703
10,365
3,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
9
1 / 9 / 4
5,874
420
5,085
10,167
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
1 / 8 / 0
4,611
329
1,492
7,639
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
Svnly
Loki
14
4 / 1 / 3
7,751
554
4,959
9,356
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 2
5,003
357
2,958
5,359
972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
30
Kills
13
15
Deaths
31
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
7
2
1.14
W
6
5
6
1.8
L
Bellona
1
9
4
0.33
L
1
8
0
0.13
W
8
0
11
13.5
W
Cabrakan
3
1
1
3.5
W
Apollo
SNiek z
Apollo
13
2
1
6.75
L
Loki
Svnly
Loki
4
1
3
5.5
W
Ares
thib20
Ares
0
7
6
0.43
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
22,197
43,033
Taken
42,886
25,156
Mitigated
15,535
11,150
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,703
1,086
0
3,232
10,365
3,439
0
4,779
5,511
38,517
0
W
7,739
360
366
2,836
8,439
3,108
1,001
3,058
5,356
44,322
0
L
Bellona
5,085
2,353
0
827
10,167
5,565
12
6,560
3,563
0
18,290
L
1,492
661
0
920
7,639
2,859
0
4,161
3,478
0
6,000
W
6,402
1,940
0
3,157
9,285
7,309
374
1,048
8,087
30,667
0
W
Cabrakan
4,432
700
0
2,268
5,827
5,630
0
1,038
4,765
52,071
0
W
Apollo
SNiek z
Apollo
10,630
6,010
0
2,410
9,507
5,037
3,230
3,075
6,388
0
74,172
L
Loki
Svnly
Loki
4,959
1,384
0
2,943
9,356
2,700
0
2,132
7,200
0
47,431
W
Ares
thib20
Ares
400
100
0
113
9,975
4,072
315
2,442
7,483
5,650
0
L
2,958
1,030
0
560
5,359
972
104
1,198
4,161
16,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
31,483
391
Minions Killed
237
0
Camps Cleared
0
1,191,431
Distance Traveled
1,020,319
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,244
589
75
5
0
204,516
0
W
Anubis
8,202
586
91
7
0
228,940
4
L
Bellona
5,874
420
33
2
0
241,958
0
L
Chaac
4,611
329
5
0
0
147,976
2
W
Geb
8,986
642
35
3
0
253,055
0
W
Cabrakan
9,101
650
139
10
0
220,447
2
W
Apollo
10,109
722
116
8
0
272,875
4
L
Loki
7,751
554
95
7
0
268,786
1
W
Ares
6,239
446
10
1
0
216,114
0
L
Scylla
5,003
357
29
2
0
157,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role