Player Matchup

Odin
Odin
Her_Person
Odin
Level 79
God Stats
4W - 10L
1,354 SR
Queue Stats
67W - 127L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
His_Person
Aphrodite
Level 75
God Stats
12W - 28L
1,547 SR
Queue Stats
109W - 199L
1,342 Elo+
Party 1
Skadi
Skadi
iiLeViTaTeii
Skadi
Level 68
God Stats
9W - 11L
1,500 SR
Queue Stats
258W - 265L
1,405 Elo+
Solo
Team Averages
Level 74
1,467 SR
1,362 Elo+

VS

Team Averages
Level 87
1,556 SR
1,408 Elo+
Ra
Ra
DarkPhantom57
Ra
Level 101
God Stats
7W - 8L
1,500 SR
Queue Stats
413W - 489L
1,413 Elo+
Party 2
Hercules
Hercules
LostHero86
Hercules
Level 87
God Stats
31W - 27L
1,667 SR
Queue Stats
213W - 248L
1,466 Elo+
Party 2
Mercury
Mercury
RKOfromBatman
Mercury
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
12,082
711
9,693
15,687
15,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
His_Person
Aphrodite
15
8 / 6 / 8
11,916
701
11,890
16,487
8,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 8 / 9
11,763
692
11,922
15,170
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
11,857
697
19,967
15,916
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LostHero86
Hercules
14
8 / 8 / 7
11,805
694
13,621
20,403
21,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
14
2 / 5 / 10
10,685
629
6,642
11,687
4,924
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
18
Kills
16
17
Deaths
18
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
5
3
12
3.67
W
Aphrodite
His_Person
Aphrodite
8
6
8
2
L
Hercules
LostHero86
Hercules
8
8
7
1.44
L
Mercury
2
5
10
1.4
W
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
40,230
47,344
Taken
48,006
29,412
Mitigated
33,324
22,658
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,967
1,388
2,183
5,777
15,916
6,463
147
3,873
12,043
65,401
0
W
9,693
2,238
1,424
909
15,687
15,349
326
6,438
8,999
0
28,532
W
Aphrodite
His_Person
Aphrodite
11,890
1,558
10,904
9,219
16,487
8,293
145
7,185
9,153
46,642
0
L
Hercules
LostHero86
Hercules
13,621
5,008
0
4,713
20,403
21,937
182
5,315
15,088
0
28,924
L
Mercury
6,642
1,964
0
0
11,687
4,924
42
2,787
8,900
0
39,687
W
11,922
5,431
0
202
15,170
5,770
2,519
6,416
8,504
0
41,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
34,347
144
Minions Killed
165
0
Camps Cleared
0
848,574
Distance Traveled
818,495
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,857
697
86
5
0
264,276
4
W
Odin
12,082
711
36
2
0
328,034
1
W
Aphrodite
11,916
701
53
3
0
259,151
0
L
Hercules
11,805
694
29
2
0
251,196
0
L
Mercury
10,685
629
50
3
0
303,023
3
W
Skadi
11,763
692
55
3
0
261,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role