Player Matchup

Nu Wa
Nu Wa
FORSAKENPATHS
Nu Wa
Level 147
God Stats
241W - 154L
1,700 SR
Queue Stats
641W - 520L
1,607 Elo+
Party 2
Chang'e
Chang'e
UNBEATENkendall
Chang'e
Level 148
God Stats
237W - 159L
1,629 SR
Queue Stats
923W - 705L
1,640 Elo+
Party 2
Ah Puch
Ah Puch
WendellsLAW
Ah Puch
Level 155
God Stats
40W - 48L
1,711 SR
Queue Stats
848W - 621L
1,629 Elo+
Party 2
Team Averages
Level 150
1,680 SR
1,626 Elo+

VS

Team Averages
Level 118
1,649 SR
1,553 Elo+
Skadi
Skadi
AW3SOM3_JOJO
Skadi
Level 128
God Stats
3W - 0L
2,059 SR
Queue Stats
12W - 14L
1,542 Elo+
Party 1
Ra
Ra
CALLMEKEO
Ra
Level 148
God Stats
19W - 6L
1,289 SR
Queue Stats
330W - 240L
1,563 Elo+
Party 1
Achilles
Achilles
Speedy_-210-
Achilles
Level 79
God Stats
116W - 101L
1,597 SR
Queue Stats
313W - 205L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
12,534
570
13,040
14,665
9,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 7 / 5
13,174
599
15,069
23,379
18,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
WendellsLAW
Ah Puch
17
7 / 7 / 5
14,050
639
20,792
17,977
11,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
14,807
673
19,235
16,988
10,275
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 11
13,652
621
15,071
18,559
10,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Speedy_-210-
Achilles
17
7 / 4 / 9
13,924
633
14,377
23,057
40,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
13
Kills
16
17
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
3
5
11
1.7
L
2
3
8
2
W
Achilles
Speedy_-210-
Achilles
7
4
9
2.88
L
4
7
5
0.93
L
Ah Puch
WendellsLAW
Ah Puch
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,901
Damage
48,683
56,021
Taken
58,604
38,862
Mitigated
62,128
15,635
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,235
8,132
0
2,474
16,988
10,275
3,050
13,731
3,257
0
119,282
W
15,071
388
6,149
7,972
18,559
10,930
386
16,817
1,742
90,485
0
L
13,040
3,918
1,455
1,535
14,665
9,342
970
6,739
7,926
49,199
0
W
Achilles
Speedy_-210-
Achilles
14,377
2,775
0
1,699
23,057
40,923
240
18,425
4,632
0
47,978
L
15,069
698
2,692
5,532
23,379
18,039
912
4,044
19,335
60,270
0
L
Ah Puch
WendellsLAW
Ah Puch
20,792
506
0
4,421
17,977
11,481
317
4,348
13,629
94,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
42,383
256
Minions Killed
360
0
Camps Cleared
0
1,078,592
Distance Traveled
1,130,996
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,807
673
173
8
0
364,999
3
W
Ra
13,652
621
156
7
0
361,578
3
L
Nu Wa
12,534
570
46
2
0
368,022
4
W
Achilles
13,924
633
31
1
0
404,419
2
L
Chang'e
13,174
599
91
4
0
362,245
0
L
Ah Puch
14,050
639
119
5
0
348,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role