Player Matchup

Cupid
Cupid
ChthonicHues
Cupid
Level 29
God Stats
4W - 2L
1,799 SR
Queue Stats
16W - 20L
1,538 Elo+
Party 3
Ymir
Ymir
Grindge
Ymir
Level 69
God Stats
6W - 8L
1,272 SR
Queue Stats
278W - 310L
1,392 Elo+
Party 3
Nemesis
Nemesis
MihawkPR
Nemesis
Level 66
God Stats
59W - 59L
1,552 SR
Queue Stats
145W - 156L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
R4MB0616
Cu Chulainn
Level 106
God Stats
20W - 19L
1,545 SR
Queue Stats
621W - 616L
1,483 Elo+
Party 3
Scylla
Scylla
WasaPR
Scylla
Level 46
God Stats
6W - 2L
1,709 SR
Queue Stats
85W - 81L
1,708 Elo+
Party 2
Team Averages
Level 63
1,576 SR
1,525 Elo+

VS

Team Averages
Level 42
1,573 SR
1,355 Elo+
Discordia
Discordia
Afk Or Throw
Discordia
Level 31
God Stats
1W - 2L
1,721 SR
Queue Stats
64W - 69L
1,556 Elo+
Solo
Aphrodite
Aphrodite
DrGemz
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,338 Elo+
Party 1
Thanatos
Thanatos
Nickthebrick2
Thanatos
Level 24
God Stats
8W - 15L
1,366 SR
Queue Stats
19W - 27L
1,294 Elo+
Party 1
Ullr
Ullr
crashj3
Ullr
Level 63
God Stats
3W - 4L
1,552 SR
Queue Stats
100W - 120L
1,373 Elo+
Party 1
Bacchus
Bacchus
funnyman4560
Bacchus
Level 26
God Stats
3W - 1L
1,727 SR
Queue Stats
29W - 46L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 19
12,498
543
26,717
14,328
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Grindge
Ymir
15
6 / 5 / 15
11,743
511
12,646
19,708
18,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MihawkPR
Nemesis
20
11 / 2 / 7
13,129
571
14,049
13,805
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
R4MB0616
Cu Chulainn
20
9 / 2 / 11
13,262
577
19,349
17,394
18,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
WasaPR
Scylla
20
12 / 1 / 9
13,796
600
23,769
12,490
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Afk Or Throw
Discordia
18
4 / 3 / 3
12,345
537
6,048
9,556
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DrGemz
Aphrodite
15
3 / 7 / 3
9,885
430
10,503
19,165
11,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nickthebrick2
Thanatos
14
2 / 11 / 2
9,113
396
7,575
23,184
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
crashj3
Ullr
13
0 / 14 / 5
8,377
364
5,898
30,540
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
funnyman4560
Bacchus
14
2 / 14 / 1
9,028
393
4,413
32,346
29,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
49
Kills
11
13
Deaths
49
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Afk Or Throw
Discordia
4
3
3
1.83
W
11
3
19
6.83
L
Aphrodite
DrGemz
Aphrodite
3
7
3
0.64
W
Ymir
Grindge
Ymir
6
5
15
2.7
W
Nemesis
MihawkPR
Nemesis
11
2
7
7.25
L
Thanatos
Nickthebrick2
Thanatos
2
11
2
0.27
W
Cu Chulainn
R4MB0616
Cu Chulainn
9
2
11
7.25
W
Scylla
WasaPR
Scylla
12
1
9
16.5
L
Ullr
crashj3
Ullr
0
14
5
0.18
L
Bacchus
funnyman4560
Bacchus
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,530
Damage
34,437
77,725
Taken
114,791
56,579
Mitigated
63,365
21,829
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Afk Or Throw
Discordia
6,048
62
228
2,261
9,556
3,388
0
3,632
5,924
59,880
0
W
26,717
18,143
816
4,352
14,328
5,279
7,088
5,451
7,941
0
71,036
L
Aphrodite
DrGemz
Aphrodite
10,503
1,446
4,356
7,430
19,165
11,309
0
6,479
12,686
52,441
0
W
Ymir
Grindge
Ymir
12,646
1,404
0
3,074
19,708
18,079
494
4,660
14,123
37,680
0
W
Nemesis
MihawkPR
Nemesis
14,049
7,630
0
2,864
13,805
9,741
3,329
3,348
10,457
0
95,564
L
Thanatos
Nickthebrick2
Thanatos
7,575
1,657
0
8,562
23,184
8,872
0
6,847
16,337
0
41,787
W
Cu Chulainn
R4MB0616
Cu Chulainn
19,349
2,892
0
5,519
17,394
18,022
697
3,373
14,021
7,700
77,769
W
Scylla
WasaPR
Scylla
23,769
2,943
496
4,708
12,490
5,458
2,134
4,132
8,358
114,183
0
L
Ullr
crashj3
Ullr
5,898
4,173
514
3,940
30,540
10,446
26
8,669
21,871
0
36,153
L
Bacchus
funnyman4560
Bacchus
4,413
1,188
0
551
32,346
29,350
0
12,207
20,139
22,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,428
Gold Earned
48,748
601
Minions Killed
392
0
Camps Cleared
0
2,090,830
Distance Traveled
1,709,115
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,345
537
125
5
0
288,059
3
W
Cupid
12,498
543
96
4
0
386,560
1
L
Aphrodite
9,885
430
96
4
0
371,546
0
W
Ymir
11,743
511
52
2
0
374,043
2
W
Nemesis
13,129
571
148
6
0
465,196
0
L
Thanatos
9,113
396
79
3
0
387,261
0
W
Cu Chulainn
13,262
577
131
6
0
427,159
0
W
Scylla
13,796
600
174
8
0
437,872
2
L
Ullr
8,377
364
65
3
0
324,576
1
L
Bacchus
9,028
393
27
1
0
337,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role