Player Matchup

Heimdallr
Heimdallr
COD KINGZ 4EVA
Heimdallr
Level 129
God Stats
22W - 28L
1,575 SR
Queue Stats
427W - 426L
1,502 Elo+
Party 1
Raijin
Raijin
CSW01
Raijin
Level 107
God Stats
1W - 6L
1,501 SR
Queue Stats
318W - 302L
1,585 Elo+
Party 3
Osiris
Osiris
GiuseppeBallsac
Osiris
Level 46
God Stats
0W - 3L
1,818 SR
Queue Stats
230W - 203L
1,503 Elo+
Party 3
Bakasura
Bakasura
JIDIJ MASTER
Bakasura
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 85L
1,585 Elo+
Party 3
Ares
Ares
jackhammer339
Ares
Level 16
God Stats
16W - 9L
1,697 SR
Queue Stats
29W - 25L
1,563 Elo+
Party 1
Team Averages
Level 81
1,618 SR
1,548 Elo+

VS

Team Averages
Level 89
1,501 SR
1,603 Elo+
Anhur
Anhur
ItsJustTheDoc
Anhur
Level 88
God Stats
10W - 6L
1,549 SR
Queue Stats
67W - 41L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Prexede
Danzaburou
Level 44
God Stats
10W - 11L
1,573 SR
Queue Stats
85W - 64L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WARG ELMO
Tsukuyomi
Level 129
God Stats
27W - 17L
1,570 SR
Queue Stats
168W - 130L
1,651 Elo+
Party 2
Artio
Artio
Wirefrxme
Artio
Level 44
God Stats
7W - 3L
1,510 SR
Queue Stats
54W - 38L
1,554 Elo+
Party 2
Merlin
Merlin
lv99Boss
Merlin
Level 141
God Stats
3W - 6L
1,302 SR
Queue Stats
261W - 212L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COD KINGZ 4EVA
Heimdallr
11
1 / 6 / 2
7,449
466
10,686
10,888
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
CSW01
Raijin
13
5 / 6 / 1
8,802
550
7,403
10,151
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 3
8,142
509
4,343
11,307
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
JIDIJ MASTER
Bakasura
16
4 / 5 / 2
9,216
576
6,309
15,834
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 1
7,084
443
5,235
13,628
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,905
619
8,171
6,515
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Prexede
Danzaburou
13
3 / 4 / 7
7,933
496
8,337
10,980
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
WARG ELMO
Tsukuyomi
16
9 / 3 / 6
9,838
615
14,686
12,597
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Wirefrxme
Artio
13
2 / 2 / 9
8,425
527
6,027
13,747
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
lv99Boss
Merlin
16
3 / 2 / 6
9,871
617
6,371
9,898
4,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
13
Kills
23
25
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
COD KINGZ 4EVA
Heimdallr
1
6
2
0.33
L
Raijin
CSW01
Raijin
5
6
1
0.92
L
1
3
3
0.83
W
6
2
6
4.5
L
Bakasura
JIDIJ MASTER
Bakasura
4
5
2
1
W
Danzaburou
Prexede
Danzaburou
3
4
7
1.63
W
Tsukuyomi
WARG ELMO
Tsukuyomi
9
3
6
4
W
Artio
Wirefrxme
Artio
2
2
9
3.25
L
2
5
1
0.5
W
Merlin
lv99Boss
Merlin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
43,592
61,808
Taken
53,737
29,991
Mitigated
30,908
14,154
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
COD KINGZ 4EVA
Heimdallr
10,686
4,908
0
1,181
10,888
3,519
197
1,911
8,977
0
42,988
L
Raijin
CSW01
Raijin
7,403
879
0
879
10,151
2,926
52
856
9,295
37,516
0
L
4,343
1,581
0
3,938
11,307
9,564
0
4,061
7,246
0
38,575
W
8,171
3,077
0
200
6,515
2,343
1,597
2,122
4,136
0
58,052
L
Bakasura
JIDIJ MASTER
Bakasura
6,309
4,373
0
6,204
15,834
5,371
0
2,217
13,617
0
56,489
W
Danzaburou
Prexede
Danzaburou
8,337
3,016
0
2,644
10,980
5,910
1,686
2,565
8,310
0
43,463
W
Tsukuyomi
WARG ELMO
Tsukuyomi
14,686
3,975
0
3,890
12,597
5,048
121
1,819
10,015
0
68,561
W
Artio
Wirefrxme
Artio
6,027
1,047
965
3,208
13,747
12,628
734
4,613
8,850
26,496
0
L
5,235
79
0
1,952
13,628
8,611
307
3,353
10,275
15,122
0
W
Merlin
lv99Boss
Merlin
6,371
702
0
4,407
9,898
4,979
218
1,024
8,403
59,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
45,972
375
Minions Killed
455
0
Camps Cleared
0
1,434,307
Distance Traveled
1,685,160
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,449
466
85
5
0
247,302
0
L
Raijin
8,802
550
81
5
0
274,190
4
L
Osiris
8,142
509
83
5
0
299,043
1
W
Anhur
9,905
619
108
7
0
309,240
1
L
Bakasura
9,216
576
110
7
0
322,502
1
W
Danzaburou
7,933
496
69
4
0
361,550
0
W
Tsukuyomi
9,838
615
100
6
0
387,463
1
W
Artio
8,425
527
39
2
0
346,602
0
L
Ares
7,084
443
16
1
0
291,270
1
W
Merlin
9,871
617
139
9
0
280,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role