Player Matchup

Merlin
Merlin
Aron ElXurro
Merlin
Level 29
God Stats
3W - 1L
1,446 SR
Queue Stats
25W - 27L
1,401 Elo+
Solo
Mercury
Mercury
Hunter TT74
Mercury
Level 80
God Stats
0W - 2L
1,679 SR
Queue Stats
259W - 287L
1,519 Elo+
Party 2
Achilles
Achilles
l3ullshark
Achilles
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 177L
1,608 Elo+
Party 2
Team Averages
Level 79
1,542 SR
1,509 Elo+

VS

Team Averages
Level 65
1,539 SR
1,495 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
C Hernandezz7
Skadi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,694 Elo+
Party 1
Chaac
Chaac
mogv_11_13
Chaac
Level 18
God Stats
20W - 20L
1,617 SR
Queue Stats
102W - 142L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
1 / 4 / 2
5,461
607
2,223
4,428
1,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hunter TT74
Mercury
9
3 / 4 / 2
6,114
679
2,359
8,102
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
l3ullshark
Achilles
9
2 / 5 / 2
6,047
672
3,422
11,639
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
10 / 1 / 2
8,487
943
11,281
4,779
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 12
6,687
743
6,122
4,461
1,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
9
3 / 3 / 5
6,731
748
2,728
7,152
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
1
2
11
L
Merlin
1
4
2
0.5
W
0
2
12
3
L
Mercury
Hunter TT74
Mercury
3
4
2
1
L
Achilles
l3ullshark
Achilles
2
5
2
0.6
W
Chaac
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,004
Damage
20,131
24,169
Taken
16,392
11,694
Mitigated
7,988
2,718
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,281
3,366
0
1,750
4,779
2,072
850
587
4,192
36,192
0
L
Merlin
2,223
402
0
109
4,428
1,190
0
1,087
3,116
6,546
0
W
6,122
2,709
0
815
4,461
1,729
1,062
709
3,752
0
17,261
L
Mercury
Hunter TT74
Mercury
2,359
887
0
394
8,102
3,591
0
4,976
2,972
0
9,960
L
Achilles
l3ullshark
Achilles
3,422
1,004
184
2,031
11,639
6,913
0
5,302
6,030
0
16,768
W
Chaac
2,728
149
0
978
7,152
4,187
501
935
6,217
0
12,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,622
Gold Earned
21,905
39
Minions Killed
87
0
Camps Cleared
0
401,194
Distance Traveled
420,351
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,487
943
54
6
0
142,734
0
L
Merlin
5,461
607
9
1
0
81,727
0
W
Skadi
6,687
743
20
2
0
130,820
1
L
Mercury
6,114
679
14
2
0
166,043
0
L
Achilles
6,047
672
16
2
0
153,424
2
W
Chaac
6,731
748
13
1
0
146,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role