Player Matchup

Bellona
Bellona
Chiliwili3629
Bellona
Level 11
God Stats
4W - 9L
1,156 SR
Queue Stats
8W - 16L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
CuervosMX
Kukulkan
Level 12
God Stats
21W - 25L
1,463 SR
Queue Stats
31W - 50L
1,300 Elo+
Party 1
Ra
Ra
HUMERABI
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,146 Elo+
Solo
Bacchus
Bacchus
Titakatsu
Bacchus
Level 14
God Stats
3W - 2L
1,551 SR
Queue Stats
54W - 54L
1,378 Elo+
Solo
Danzaburou
Danzaburou
kekoa2557
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,207 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,260 Elo+

VS

Team Averages
Level 18
1,498 SR
1,342 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlainMora
Nu Wa
Level 25
God Stats
67W - 53L
1,488 SR
Queue Stats
116W - 98L
1,400 Elo+
Solo
Cupid
Cupid
Happybaker13
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,241 Elo+
Solo
Persephone
Persephone
JacknBox101
Persephone
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 189L
1,529 Elo+
Solo
Ymir
Ymir
pokepro4477
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
4 / 0 / 3
5,323
665
2,402
4,052
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
CuervosMX
Kukulkan
7
3 / 2 / 0
4,638
580
2,669
2,556
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 1
5,193
649
1,852
3,664
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Titakatsu
Bacchus
6
0 / 0 / 2
4,040
505
1,054
3,866
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
kekoa2557
Danzaburou
8
1 / 0 / 1
4,668
584
3,332
3,467
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 2 / 0
3,608
451
268
3,370
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
AlainMora
Nu Wa
8
2 / 3 / 0
4,840
605
3,531
4,088
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 1 / 0
4,205
526
1,314
4,173
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
JacknBox101
Persephone
7
0 / 3 / 0
4,125
516
1,967
2,789
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
4,250
531
1,200
5,899
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
L
Nu Wa
AlainMora
Nu Wa
2
3
0
0.67
W
Bellona
4
0
3
5.5
W
Kukulkan
CuervosMX
Kukulkan
3
2
0
1.5
W
2
0
1
2.5
L
0
1
0
0
L
Persephone
JacknBox101
Persephone
0
3
0
0
W
Bacchus
Titakatsu
Bacchus
0
0
2
1
W
Danzaburou
kekoa2557
Danzaburou
1
0
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
8,280
17,605
Taken
20,319
6,848
Mitigated
6,918
4,677
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
268
57
198
336
3,370
1,678
48
157
3,213
0
7,158
L
Nu Wa
AlainMora
Nu Wa
3,531
1,268
0
357
4,088
1,147
200
1,728
2,210
18,903
0
W
Bellona
2,402
876
0
708
4,052
2,373
368
2,122
1,691
0
16,015
W
Kukulkan
CuervosMX
Kukulkan
2,669
399
0
0
2,556
633
312
1,121
1,326
18,413
0
W
1,852
147
61
1,250
3,664
1,182
517
1,354
2,286
26,108
0
L
1,314
563
0
1,929
4,173
969
0
1,757
2,416
0
15,577
L
Persephone
JacknBox101
Persephone
1,967
255
0
119
2,789
735
0
1,535
1,252
16,502
0
W
Bacchus
Titakatsu
Bacchus
1,054
533
0
369
3,866
1,608
0
581
3,263
7,302
0
W
Danzaburou
kekoa2557
Danzaburou
3,332
1,872
0
2,289
3,467
1,052
354
1,127
2,291
0
22,807
L
1,200
222
0
324
5,899
2,389
0
396
5,428
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
21,028
187
Minions Killed
130
0
Camps Cleared
0
788,106
Distance Traveled
677,996
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,608
451
13
2
0
106,985
3
L
Nu Wa
4,840
605
41
5
0
137,348
0
W
Bellona
5,323
665
38
5
0
174,821
0
W
Kukulkan
4,638
580
33
4
0
167,629
0
W
Ra
5,193
649
57
7
0
168,901
0
L
Cupid
4,205
526
25
3
0
125,676
1
L
Persephone
4,125
516
25
3
0
162,804
4
W
Bacchus
4,040
505
14
2
0
148,422
3
W
Danzaburou
4,668
584
45
6
0
128,333
2
L
Ymir
4,250
531
26
3
0
145,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role