Player Matchup

Heimdallr
Heimdallr
Butcђer
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DSlay
Ymir
Level 67
God Stats
0W - 9L
1,160 SR
Queue Stats
0W - 9L
1,211 Elo+
Solo
Vulcan
Vulcan
WatcheRiX
Vulcan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 289L
1,522 Elo+
Solo
Osiris
Osiris
mettimus
Osiris
Level 102
God Stats
1W - 2L
1,475 SR
Queue Stats
85W - 87L
1,522 Elo+
Solo
Apollo
Apollo
streetfarmers
Apollo
Level 142
God Stats
6W - 11L
1,426 SR
Queue Stats
539W - 538L
1,494 Elo+
Solo
Team Averages
Level 124
1,412 SR
1,450 Elo+

VS

Team Averages
Level 135
1,591 SR
1,526 Elo+
Izanami
Izanami
IhitYourMaMa
Izanami
Level 67
God Stats
21W - 14L
1,893 SR
Queue Stats
715W - 693L
1,520 Elo+
Solo
Fenrir
Fenrir
Nenter
Fenrir
Level 155
God Stats
62W - 60L
1,444 SR
Queue Stats
563W - 544L
1,528 Elo+
Solo
Yemoja
Yemoja
Temuu
Yemoja
Level 142
God Stats
29W - 35L
1,490 SR
Queue Stats
43W - 48L
1,483 Elo+
Solo
Bellona
Bellona
TheSecondSin
Bellona
Level 153
God Stats
8W - 2L
1,626 SR
Queue Stats
157W - 139L
1,600 Elo+
Solo
Chronos
Chronos
瑶瑶瑶瑶瑶丷
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Butcђer
Heimdallr
17
0 / 5 / 1
10,262
489
12,497
15,222
6,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
DSlay
Ymir
15
3 / 7 / 0
10,677
508
7,540
17,919
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
WatcheRiX
Vulcan
14
0 / 7 / 2
9,150
436
12,973
11,756
5,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
mettimus
Osiris
14
2 / 12 / 1
9,129
435
14,746
26,844
20,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 8 / 0
7,909
377
4,189
16,843
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IhitYourMaMa
Izanami
18
4 / 1 / 20
12,114
577
14,399
16,242
7,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Nenter
Fenrir
19
12 / 2 / 7
13,142
626
13,124
18,103
9,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Temuu
Yemoja
16
4 / 0 / 16
11,612
553
4,834
15,248
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TheSecondSin
Bellona
19
10 / 2 / 10
13,224
630
18,606
25,089
26,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 1 / 12
12,976
618
16,222
17,465
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
104
5
Kills
39
39
Deaths
6
4
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Butcђer
Heimdallr
0
5
1
0.1
L
Ymir
DSlay
Ymir
3
7
0
0.43
W
Izanami
IhitYourMaMa
Izanami
4
1
20
14
W
Fenrir
Nenter
Fenrir
12
2
7
7.75
W
Yemoja
Temuu
Yemoja
4
0
16
12
W
Bellona
TheSecondSin
Bellona
10
2
10
7.5
L
Vulcan
WatcheRiX
Vulcan
0
7
2
0.14
L
Osiris
mettimus
Osiris
2
12
1
0.21
L
0
8
0
0
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,945
Damage
67,185
88,584
Taken
92,147
54,078
Mitigated
70,453
18,217
Healing
52,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Butcђer
Heimdallr
12,497
6,047
0
4,243
15,222
6,511
1,176
5,088
10,134
0
102,108
L
Ymir
DSlay
Ymir
7,540
1,242
0
1,633
17,919
15,315
0
4,267
13,652
30,051
0
W
Izanami
IhitYourMaMa
Izanami
14,399
9,205
0
7,506
16,242
7,035
10,216
5,123
11,119
0
97,225
W
Fenrir
Nenter
Fenrir
13,124
4,461
0
10,539
18,103
9,671
0
3,644
13,628
0
74,966
W
Yemoja
Temuu
Yemoja
4,834
1,081
6,527
6,268
15,248
18,580
1,055
4,518
10,730
26,523
0
W
Bellona
TheSecondSin
Bellona
18,606
8,262
0
12,614
25,089
26,728
873
3,140
21,197
0
87,692
L
Vulcan
WatcheRiX
Vulcan
12,973
1,825
0
2,187
11,756
5,920
0
2,765
8,991
55,393
0
L
Osiris
mettimus
Osiris
14,746
5,155
0
7,152
26,844
20,523
0
4,098
22,746
0
52,761
L
4,189
1,745
0
3,002
16,843
5,809
0
4,838
12,005
0
42,891
W
16,222
7,825
0
8,973
17,465
8,439
3,213
5,592
11,873
90,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
63,068
479
Minions Killed
601
0
Camps Cleared
0
1,766,029
Distance Traveled
2,153,024
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,262
489
174
8
0
338,083
4
L
Ymir
10,677
508
33
2
0
349,216
4
W
Izanami
12,114
577
156
7
0
410,160
4
W
Fenrir
13,142
626
118
6
0
472,552
7
W
Yemoja
11,612
553
30
1
0
413,569
6
W
Bellona
13,224
630
144
7
0
422,054
1
L
Vulcan
9,150
436
104
5
0
386,271
5
L
Osiris
9,129
435
86
4
0
352,833
4
L
Apollo
7,909
377
82
4
0
339,626
1
W
Chronos
12,976
618
153
7
0
434,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role