Player Matchup

Danzaburou
Danzaburou
BabyJesus
Danzaburou
Level 122
God Stats
9W - 9L
1,695 SR
Queue Stats
89W - 111L
1,629 Elo+
Party 1
Hercules
Hercules
Nickalooch
Hercules
Level 106
God Stats
4W - 4L
1,510 SR
Queue Stats
48W - 81L
1,210 Elo+
Party 1
Thoth
Thoth
Yammmish
Thoth
Level 143
God Stats
10W - 12L
1,419 SR
Queue Stats
116W - 130L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
saucyhotcakes90
Hou Yi
Level 86
God Stats
0W - 5L
1,857 SR
Queue Stats
112W - 123L
1,585 Elo+
Party 1
Team Averages
Level 114
1,620 SR
1,509 Elo+

VS

Team Averages
Level 50
1,600 SR
1,718 Elo+
Merlin
Merlin
DanoKrum
Merlin
Level 39
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 4L
1,679 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JackpotBaby-_-
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 1L
1,761 Elo+
Party 2
Da Ji
Da Ji
McCutty Mayhem
Da Ji
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,761 Elo+
Party 2
Bellona
Bellona
OderusUrungus666
Bellona
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyJesus
Danzaburou
17
0 / 5 / 3
11,833
657
9,863
14,529
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Nickalooch
Hercules
17
1 / 3 / 3
12,247
680
6,230
19,121
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
Yammmish
Thoth
19
6 / 4 / 1
12,783
710
15,017
13,426
5,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 2 / 1
12,282
682
7,361
12,982
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanoKrum
Merlin
20
5 / 2 / 2
13,601
756
18,567
10,127
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JackpotBaby-_-
Ah Muzen Cab
19
2 / 3 / 6
13,344
741
10,800
12,575
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 2 / 6
12,654
703
6,843
12,280
6,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 9
14,363
798
15,033
20,070
18,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
14
14
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyJesus
Danzaburou
0
5
3
0.3
W
Merlin
DanoKrum
Merlin
5
2
2
3
W
Ah Muzen Cab
JackpotBaby-_-
Ah Muzen Cab
2
3
6
1.67
W
2
2
6
2.5
L
Hercules
Nickalooch
Hercules
1
3
3
0.83
W
5
2
9
4.75
L
Thoth
Yammmish
Thoth
6
4
1
1.63
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,471
Damage
51,243
60,058
Taken
55,052
37,241
Mitigated
33,716
18,347
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyJesus
Danzaburou
9,863
4,942
0
2,210
14,529
5,920
0
5,846
8,683
0
55,239
W
Merlin
DanoKrum
Merlin
18,567
343
0
0
10,127
3,593
429
4,517
5,610
69,603
0
W
Ah Muzen Cab
JackpotBaby-_-
Ah Muzen Cab
10,800
5,367
0
3,534
12,575
4,635
2,819
4,051
8,524
0
63,909
W
6,843
974
0
845
12,280
6,535
305
3,478
8,802
0
31,044
L
Hercules
Nickalooch
Hercules
6,230
700
0
6,763
19,121
19,345
134
6,428
12,693
0
31,499
W
15,033
2,551
0
9,603
20,070
18,953
68
3,561
16,509
0
60,592
L
Thoth
Yammmish
Thoth
15,017
44
0
4,078
13,426
5,720
0
4,887
8,539
51,223
0
L
7,361
2,536
0
5,296
12,982
6,256
1,084
2,284
10,698
0
61,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
53,962
366
Minions Killed
358
12
Camps Cleared
15
1,327,657
Distance Traveled
1,363,466
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,833
657
110
6
2
303,660
2
W
Merlin
13,601
756
103
6
4
321,841
2
W
Ah Muzen Cab
13,344
741
107
6
4
318,525
1
W
Da Ji
12,654
703
59
3
1
347,630
3
L
Hercules
12,247
680
54
3
3
326,149
2
W
Bellona
14,363
798
89
5
6
375,470
4
L
Thoth
12,783
710
83
5
5
368,393
0
L
Hou Yi
12,282
682
119
7
2
329,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role