Player Matchup

Hera
Hera
Gold I
Falinks
Hera
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
KILLemALL11B
Neith
Bronze III
Level 105
God Stats
1W - 1L
1,579 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Leomear
Ao Kuang
Bronze III
Level 82
God Stats
3W - 0L
1,448 SR
Queue Stats
5W - 1L
1,505 MMR
Solo
Terra
Terra
Bronze III
MaYrAs
Terra
Bronze III
Level 129
God Stats
2W - 4L
1,838 SR
Queue Stats
16W - 16L
1,488 MMR
Solo
Guan Yu
Guan Yu
Gold III
Ryfusion
Guan Yu
Gold III
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
398W - 393L
1,482 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,573 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,644 SR
1,498 MMR
Athena
Athena
Bronze III
AphroMainTime
Athena
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
FredLN
Chaac
Gold IV
Level 127
God Stats
13W - 13L
1,635 SR
Queue Stats
66W - 82L
1,505 MMR
Solo
Arachne
Arachne
Gold IV
Imightbeg0000d
Arachne
Gold IV
Level 76
God Stats
279W - 189L
1,667 SR
Queue Stats
657W - 659L
1,517 MMR
Solo
Heimdallr
Heimdallr
Silver III
akaBlownout
Heimdallr
Silver III
Level 145
God Stats
4W - 3L
1,747 SR
Queue Stats
259W - 229L
1,467 MMR
Solo
Vulcan
Vulcan
Bronze III
youngzachary
Vulcan
Bronze III
Level 102
God Stats
8W - 9L
1,671 SR
Queue Stats
27W - 27L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Falinks
Hera
11
0 / 2 / 1
6,584
549
4,065
4,985
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 5
6,037
503
5,674
6,199
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Leomear
Ao Kuang
11
3 / 3 / 1
6,937
578
3,758
8,076
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
MaYrAs
Terra
9
2 / 0 / 2
6,301
525
2,744
6,401
2,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Ryfusion
Guan Yu
11
3 / 0 / 2
6,910
576
3,642
10,317
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NemesisJanusTsukuyomiNu WaSet

VS

Bans
ScyllaApolloDanzaburouCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,545
379
712
2,374
773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
FredLN
Chaac
11
0 / 1 / 0
6,402
534
2,447
6,164
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 0
7,395
616
4,952
7,919
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
akaBlownout
Heimdallr
10
3 / 4 / 1
6,288
524
6,195
8,608
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
0 / 1 / 4
6,503
542
5,793
4,288
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
8
8
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Hera
Falinks
Hera
0
2
1
0.25
L
Chaac
FredLN
Chaac
0
1
0
0
L
5
2
0
2.5
W
0
3
5
0.83
W
Ao Kuang
Leomear
Ao Kuang
3
3
1
1.17
W
Terra
MaYrAs
Terra
2
0
2
3
W
Guan Yu
Ryfusion
Guan Yu
3
0
2
4
L
Heimdallr
akaBlownout
Heimdallr
3
4
1
0.88
L
Vulcan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
20,099
35,978
Taken
29,353
13,378
Mitigated
12,702
13,890
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
712
328
0
1,281
2,374
773
0
649
1,725
4,061
0
W
Hera
Falinks
Hera
4,065
557
0
1,190
4,985
1,424
382
1,108
3,777
40,623
0
L
Chaac
FredLN
Chaac
2,447
724
0
2,554
6,164
3,585
960
1,800
4,100
0
35,103
L
4,952
3,156
0
2,866
7,919
4,168
67
2,168
5,650
0
47,950
W
5,674
2,149
0
2,137
6,199
1,647
550
692
5,507
0
23,602
W
Ao Kuang
Leomear
Ao Kuang
3,758
1,132
0
3,365
8,076
2,257
0
877
7,137
28,292
0
W
Terra
MaYrAs
Terra
2,744
319
438
1,675
6,401
2,594
226
1,144
5,201
22,560
0
W
Guan Yu
Ryfusion
Guan Yu
3,642
952
0
5,085
10,317
5,456
0
2,360
7,851
0
30,756
L
Heimdallr
akaBlownout
Heimdallr
6,195
3,391
0
1,871
8,608
2,766
0
3,133
5,475
0
31,663
L
Vulcan
5,793
1,776
0
410
4,288
1,410
0
2,582
1,525
38,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
31,133
310
Minions Killed
310
0
Camps Cleared
0
1,253,457
Distance Traveled
984,176
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,545
379
4
0
0
64,607
0
W
Hera
6,584
549
89
7
0
223,668
2
L
Chaac
6,402
534
82
7
0
231,872
0
L
Arachne
7,395
616
88
7
0
241,449
3
W
Neith
6,037
503
56
5
0
232,838
2
W
Ao Kuang
6,937
578
60
5
0
266,333
2
W
Terra
6,301
525
36
3
0
268,825
3
W
Guan Yu
6,910
576
69
6
0
261,793
0
L
Heimdallr
6,288
524
65
5
0
192,985
0
L
Vulcan
6,503
542
71
6
0
253,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role