Player Matchup

Baba Yaga
Baba Yaga
Bewga
Baba Yaga
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
826W - 736L
1,683 Elo+
Party 2
Arachne
Arachne
Ceyzer
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Craft2769
Cerberus
Level 46
God Stats
19W - 13L
1,654 SR
Queue Stats
127W - 100L
1,635 Elo+
Party 2
Chaac
Chaac
DatGrxpe
Chaac
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
LucasKhage
Jing Wei
Level 36
God Stats
0W - 1L
1,192 SR
Queue Stats
23W - 34L
1,791 Elo+
Solo
Team Averages
Level 76
1,469 SR
1,656 Elo+

VS

Team Averages
Level 83
1,566 SR
1,529 Elo+
Thanatos
Thanatos
Escobeddo
Thanatos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,510 Elo+
Party 1
Chaac
Chaac
ItsThatGuyAlic3
Chaac
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 77L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
MysticApeman
Danzaburou
Level 30
God Stats
8W - 3L
1,561 SR
Queue Stats
151W - 117L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Psycho27
Nu Wa
Level 141
God Stats
41W - 24L
1,769 SR
Queue Stats
264W - 242L
1,458 Elo+
Solo
Geb
Geb
Superovenboi420
Geb
Level 59
God Stats
8W - 5L
1,500 SR
Queue Stats
298W - 235L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bewga
Baba Yaga
17
9 / 2 / 1
10,858
571
21,452
10,578
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ceyzer
Arachne
14
1 / 4 / 6
8,796
463
8,442
14,244
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Craft2769
Cerberus
12
2 / 3 / 5
8,214
432
6,821
13,196
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
DatGrxpe
Chaac
14
0 / 2 / 5
7,910
416
8,079
12,959
11,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LucasKhage
Jing Wei
10
0 / 6 / 2
6,618
348
1,264
9,494
2,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Escobeddo
Thanatos
16
4 / 2 / 2
9,818
517
6,037
13,215
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 2 / 3
11,167
588
9,738
16,503
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MysticApeman
Danzaburou
16
9 / 3 / 4
11,188
589
12,362
11,251
4,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Psycho27
Nu Wa
16
0 / 1 / 6
9,631
507
7,752
9,373
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 11
9,000
474
8,695
17,013
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
12
Kills
17
17
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bewga
Baba Yaga
9
2
1
4.75
L
Arachne
Ceyzer
Arachne
1
4
6
1
L
Cerberus
Craft2769
Cerberus
2
3
5
1.5
L
Chaac
DatGrxpe
Chaac
0
2
5
1.25
W
Thanatos
Escobeddo
Thanatos
4
2
2
2.5
W
2
2
3
1.75
L
Jing Wei
LucasKhage
Jing Wei
0
6
2
0.17
W
Danzaburou
MysticApeman
Danzaburou
9
3
4
3.67
W
Nu Wa
Psycho27
Nu Wa
0
1
6
3
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
44,584
60,471
Taken
67,355
34,146
Mitigated
43,218
15,113
Healing
30,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bewga
Baba Yaga
21,452
1,029
0
2,864
10,578
5,245
0
2,210
8,247
79,275
0
L
Arachne
Ceyzer
Arachne
8,442
6,435
0
2,958
14,244
5,536
0
3,103
11,054
0
58,345
L
Cerberus
Craft2769
Cerberus
6,821
486
0
2,352
13,196
9,140
0
5,349
7,720
31,435
0
L
Chaac
DatGrxpe
Chaac
8,079
1,825
0
6,325
12,959
11,509
0
1,910
10,646
0
40,887
W
Thanatos
Escobeddo
Thanatos
6,037
1,441
0
12,633
13,215
4,633
0
5,172
7,744
0
66,645
W
9,738
3,628
0
8,349
16,503
18,452
643
4,779
11,035
0
73,656
L
Jing Wei
LucasKhage
Jing Wei
1,264
999
0
614
9,494
2,716
144
3,705
5,777
0
20,679
W
Danzaburou
MysticApeman
Danzaburou
12,362
4,558
0
2,952
11,251
4,103
2,118
4,340
6,732
0
72,041
W
Nu Wa
Psycho27
Nu Wa
7,752
1,106
0
1,787
9,373
2,914
487
6,357
2,644
67,513
0
W
8,695
1,815
0
4,870
17,013
13,116
80
6,519
10,202
26,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
50,804
431
Minions Killed
549
0
Camps Cleared
0
1,820,646
Distance Traveled
1,908,312
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,858
571
134
7
0
406,236
9
L
Arachne
8,796
463
118
6
0
410,764
2
L
Cerberus
8,214
432
49
3
0
391,666
0
L
Chaac
7,910
416
80
4
0
362,314
2
W
Thanatos
9,818
517
119
6
0
437,279
1
W
Chaac
11,167
588
162
9
0
401,468
4
L
Jing Wei
6,618
348
50
3
0
249,666
1
W
Danzaburou
11,188
589
111
6
0
336,056
3
W
Nu Wa
9,631
507
135
7
0
358,498
12
W
Geb
9,000
474
22
1
0
375,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role