Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
argyros_serpent
Achilles
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 214L
1,446 Elo+
Party 2
Pele
Pele
regcha
Pele
Level 55
God Stats
2W - 2L
1,359 SR
Queue Stats
119W - 111L
1,315 Elo+
Party 3
Xing Tian
Xing Tian
rxys24
Xing Tian
Level 55
God Stats
8W - 5L
1,734 SR
Queue Stats
170W - 214L
1,458 Elo+
Party 2
Raijin
Raijin
shyAlpaca1
Raijin
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 215L
1,458 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,435 Elo+

VS

Team Averages
Level 74
1,500 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CL_utch16
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,332 Elo+
Solo
Medusa
Medusa
DaniF1
Medusa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,519 Elo+
Party 1
Arachne
Arachne
Mate-Kauff02
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 89L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
STARADAMS808
Ah Puch
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 37L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 6 / 1
9,759
697
6,972
11,075
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
18
4 / 4 / 0
10,161
726
7,988
14,992
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
regcha
Pele
13
3 / 4 / 2
8,972
641
4,982
6,613
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
rxys24
Xing Tian
16
0 / 5 / 6
8,480
606
8,504
15,963
13,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
shyAlpaca1
Raijin
16
1 / 5 / 7
9,306
665
12,886
11,969
3,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 1 / 10
10,974
784
6,947
9,027
4,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
CL_utch16
Kuzenbo
16
2 / 3 / 17
10,916
780
7,925
14,358
18,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
DaniF1
Medusa
17
0 / 2 / 8
9,756
697
6,955
11,323
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Mate-Kauff02
Arachne
18
8 / 2 / 10
10,924
780
8,986
12,504
6,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
STARADAMS808
Ah Puch
19
6 / 4 / 12
11,291
807
24,319
11,004
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
12
Kills
24
24
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
1
0.75
W
Fenrir
 
Fenrir
8
1
10
13
W
Kuzenbo
CL_utch16
Kuzenbo
2
3
17
3.5
W
Medusa
DaniF1
Medusa
0
2
8
2
W
Arachne
Mate-Kauff02
Arachne
8
2
10
6.5
W
Ah Puch
STARADAMS808
Ah Puch
6
4
12
3
L
Achilles
4
4
0
1
L
Pele
regcha
Pele
3
4
2
1
L
Xing Tian
rxys24
Xing Tian
0
5
6
0.6
L
Raijin
shyAlpaca1
Raijin
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,332
Damage
55,132
60,612
Taken
58,216
32,025
Mitigated
40,159
13,841
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,972
5,361
1,015
1,778
11,075
4,368
79
4,815
6,122
0
16,202
W
Fenrir
 
Fenrir
6,947
840
2,414
2,122
9,027
4,813
725
3,210
5,817
0
15,639
W
Kuzenbo
CL_utch16
Kuzenbo
7,925
3,284
2,096
2,999
14,358
18,575
1,788
7,189
7,169
20,652
0
W
Medusa
DaniF1
Medusa
6,955
3,132
2,623
2,148
11,323
5,245
1,605
5,557
5,766
0
26,470
W
Arachne
Mate-Kauff02
Arachne
8,986
7,440
1,340
3,372
12,504
6,240
726
3,795
8,709
0
19,806
W
Ah Puch
STARADAMS808
Ah Puch
24,319
1,621
1,991
1,392
11,004
5,286
1,390
1,639
9,365
55,281
0
L
Achilles
7,988
822
1,181
3,533
14,992
8,389
0
6,122
8,524
0
26,769
L
Pele
regcha
Pele
4,982
1,116
332
713
6,613
2,107
0
2,401
4,114
0
10,063
L
Xing Tian
rxys24
Xing Tian
8,504
954
665
1,410
15,963
13,360
0
8,915
6,707
25,031
0
L
Raijin
shyAlpaca1
Raijin
12,886
1,471
960
2,254
11,969
3,801
0
8,488
2,901
33,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
53,861
159
Minions Killed
180
0
Camps Cleared
0
1,078,870
Distance Traveled
1,249,022
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,759
697
27
2
0
222,783
0
W
Fenrir
10,974
784
16
1
0
277,574
2
W
Kuzenbo
10,916
780
16
1
0
254,575
2
W
Medusa
9,756
697
48
3
0
242,007
0
W
Arachne
10,924
780
30
2
0
267,681
1
W
Ah Puch
11,291
807
70
5
0
207,185
1
L
Achilles
10,161
726
46
3
0
251,188
1
L
Pele
8,972
641
12
1
0
191,831
0
L
Xing Tian
8,480
606
28
2
0
215,798
0
L
Raijin
9,306
665
46
3
0
197,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role