Player Matchup

Cupid
Cupid
BlazinRaze
Cupid
Level 60
God Stats
13W - 13L
1,540 SR
Queue Stats
122W - 131L
1,456 Elo+
Party 2
Ymir
Ymir
JayPerro
Ymir
Level 41
God Stats
41W - 41L
1,585 SR
Queue Stats
69W - 73L
1,451 Elo+
Party 2
Janus
Janus
JoeyDanko
Janus
Level 84
God Stats
27W - 20L
1,857 SR
Queue Stats
246W - 251L
1,451 Elo+
Party 2
Arachne
Arachne
YoDuck
Arachne
Level 87
God Stats
20W - 9L
1,603 SR
Queue Stats
267W - 252L
1,422 Elo+
Party 2
King Arthur
King Arthur
tdiggidybabes
King Arthur
Level 69
God Stats
1W - 3L
1,526 SR
Queue Stats
235W - 240L
1,433 Elo+
Party 2
Team Averages
Level 68
1,622 SR
1,443 Elo+

VS

Team Averages
Level 82
1,511 SR
1,491 Elo+
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GlatiusMaximus
Medusa
Level 127
God Stats
11W - 7L
1,698 SR
Queue Stats
545W - 499L
1,536 Elo+
Solo
Xing Tian
Xing Tian
Renzino
Xing Tian
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
99W - 121L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Steve0111
Tsukuyomi
Level 63
God Stats
13W - 17L
1,363 SR
Queue Stats
111W - 132L
1,429 Elo+
Party 1
Zeus
Zeus
Terraxus
Zeus
Level 84
God Stats
3W - 4L
1,256 SR
Queue Stats
94W - 94L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
2 / 1 / 4
10,913
496
7,694
10,350
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
2 / 5 / 4
8,960
407
7,993
20,633
12,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
JoeyDanko
Janus
18
4 / 4 / 7
11,553
525
10,878
12,864
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YoDuck
Arachne
20
14 / 0 / 6
13,272
603
19,474
16,521
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
tdiggidybabes
King Arthur
18
3 / 0 / 9
11,123
506
12,298
17,941
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 5 / 2
9,854
448
9,681
16,192
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 4
10,342
470
12,969
15,213
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Renzino
Xing Tian
15
3 / 2 / 5
10,216
464
7,223
14,262
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Steve0111
Tsukuyomi
16
1 / 6 / 3
9,894
450
5,429
19,815
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
15
4 / 8 / 0
10,133
461
16,086
18,272
8,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
25
Kills
10
10
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
2
0.4
W
Cupid
2
1
4
4
L
1
4
4
0.75
W
Ymir
2
5
4
0.8
W
Janus
JoeyDanko
Janus
4
4
7
1.88
L
Xing Tian
Renzino
Xing Tian
3
2
5
2.75
L
Tsukuyomi
Steve0111
Tsukuyomi
1
6
3
0.42
L
Zeus
4
8
0
0.5
W
Arachne
YoDuck
Arachne
14
0
6
17
W
King Arthur
tdiggidybabes
King Arthur
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,337
Damage
51,388
78,309
Taken
83,754
43,342
Mitigated
40,433
27,743
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,681
571
4,313
7,029
16,192
7,099
494
3,397
12,570
58,026
0
W
Cupid
7,694
2,944
788
6,398
10,350
3,527
1,928
4,379
5,971
0
64,759
L
12,969
4,471
0
5,456
15,213
6,075
826
3,932
10,990
0
89,377
W
Ymir
7,993
557
403
4,470
20,633
12,845
377
9,431
11,202
35,411
0
W
Janus
JoeyDanko
Janus
10,878
728
0
2,428
12,864
4,895
1,179
6,402
6,462
81,514
0
L
Xing Tian
Renzino
Xing Tian
7,223
288
0
2,803
14,262
11,575
0
3,544
10,576
32,715
0
L
Tsukuyomi
Steve0111
Tsukuyomi
5,429
1,317
510
7,659
19,815
7,227
0
3,053
16,662
0
69,942
L
Zeus
16,086
2,570
0
6,061
18,272
8,457
702
4,945
13,277
72,675
0
W
Arachne
YoDuck
Arachne
19,474
13,871
0
6,739
16,521
7,475
137
6,381
10,140
0
105,490
W
King Arthur
tdiggidybabes
King Arthur
12,298
1,206
0
6,517
17,941
14,600
677
6,397
11,544
0
72,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,821
Gold Earned
50,439
587
Minions Killed
547
0
Camps Cleared
0
2,205,656
Distance Traveled
2,026,003
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,854
448
119
5
0
413,815
3
W
Cupid
10,913
496
127
6
0
373,188
7
L
Medusa
10,342
470
136
6
0
405,365
4
W
Ymir
8,960
407
46
2
0
423,155
7
W
Janus
11,553
525
143
7
0
439,304
7
L
Xing Tian
10,216
464
49
2
0
429,227
7
L
Tsukuyomi
9,894
450
117
5
0
410,198
5
L
Zeus
10,133
461
126
6
0
367,398
1
W
Arachne
13,272
603
138
6
0
543,210
6
W
King Arthur
11,123
506
133
6
0
426,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role