Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
King Tweets
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Rama
Rama
Mater Umbra
Rama
Level 25
God Stats
6W - 4L
1,495 SR
Queue Stats
11W - 10L
1,201 Elo+
Party 1
Hun Batz
Hun Batz
Tsunitha
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
V3nomcArNaGe117
Ganesha
Level 17
God Stats
7W - 1L
1,681 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,535 SR
1,381 Elo+

VS

Team Averages
Level 17
1,441 SR
1,305 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 18
God Stats
102W - 135L
1,226 SR
Queue Stats
114W - 161L
1,141 Elo+
Solo
Neith
Neith
KinkzVB
Neith
Level 18
God Stats
4W - 6L
1,489 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 2
Artemis
Artemis
WiseElneck
Artemis
Level 21
God Stats
7W - 11L
1,581 SR
Queue Stats
7W - 12L
1,372 Elo+
Party 2
Yemoja
Yemoja
bigshrubby
Yemoja
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 2
Danzaburou
Danzaburou
hb0ssss
Danzaburou
Level 14
God Stats
3W - 4L
1,408 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 1
7,183
553
2,523
5,971
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
14
9 / 0 / 4
8,417
647
12,823
5,701
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
7,907
608
4,680
5,876
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Tsunitha
Hun Batz
14
6 / 0 / 2
8,168
628
4,247
6,011
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 3
6,332
487
488
2,205
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
8
0 / 4 / 0
4,888
376
910
7,430
2,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
KinkzVB
Neith
8
0 / 4 / 0
4,914
378
2,965
4,806
1,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
WiseElneck
Artemis
7
0 / 4 / 0
4,735
364
1,527
5,784
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
bigshrubby
Yemoja
8
1 / 4 / 0
5,562
428
1,937
7,805
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
hb0ssss
Danzaburou
8
0 / 4 / 0
5,206
400
882
7,515
2,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
20
Kills
1
1
Deaths
20
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
0
4
0
0
W
Raijin
9
0
4
11
L
Neith
KinkzVB
Neith
0
4
0
0
W
3
1
0
3
W
Hun Batz
Tsunitha
Hun Batz
6
0
2
7
W
0
0
3
1.5
L
Artemis
WiseElneck
Artemis
0
4
0
0
L
Yemoja
bigshrubby
Yemoja
1
4
0
0.25
L
Danzaburou
hb0ssss
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
8,221
25,764
Taken
33,340
10,199
Mitigated
12,936
10,403
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,523
363
0
2,468
5,971
3,238
1,486
0
5,971
0
33,022
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
910
317
0
1,353
7,430
2,244
492
4,893
2,149
0
15,309
W
Raijin
12,823
1,115
0
1,329
5,701
2,009
741
254
5,447
48,634
0
L
Neith
KinkzVB
Neith
2,965
1,889
0
619
4,806
1,351
464
2,350
2,253
0
18,530
W
4,680
3,918
0
1,418
5,876
1,970
3,245
1,184
4,692
0
36,921
W
Hun Batz
Tsunitha
Hun Batz
4,247
1,759
0
4,363
6,011
2,044
457
499
5,512
0
55,130
W
488
0
0
825
2,205
938
822
0
2,205
5,961
0
L
Artemis
WiseElneck
Artemis
1,527
434
0
1,343
5,784
1,497
216
1,775
3,755
0
12,066
L
Yemoja
bigshrubby
Yemoja
1,937
414
119
609
7,805
5,719
475
727
7,034
12,755
0
L
Danzaburou
hb0ssss
Danzaburou
882
172
0
277
7,515
2,125
324
2,736
4,613
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
25,305
367
Minions Killed
164
0
Camps Cleared
0
1,115,606
Distance Traveled
1,008,061
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,183
553
90
7
0
236,696
2
L
Ah Muzen Cab
4,888
376
37
3
0
190,841
0
W
Raijin
8,417
647
95
7
0
222,974
2
L
Neith
4,914
378
38
3
0
210,608
0
W
Rama
7,907
608
77
6
0
211,062
0
W
Hun Batz
8,168
628
103
8
0
233,208
2
W
Ganesha
6,332
487
2
0
0
211,666
0
L
Artemis
4,735
364
23
2
0
205,593
1
L
Yemoja
5,562
428
22
2
0
164,045
0
L
Danzaburou
5,206
400
44
3
0
236,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role