Player Matchup

Ares
Ares
GbearGSB
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
GodDeek
Mercury
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 201L
1,211 Elo+
Party 2
Sun Wukong
Sun Wukong
Ingentis
Sun Wukong
Level 16
God Stats
2W - 1L
1,556 SR
Queue Stats
24W - 25L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RebornxxPhaze
Danzaburou
Level 18
God Stats
36W - 28L
1,522 SR
Queue Stats
208W - 205L
1,464 Elo+
Party 2
Janus
Janus
祈愿故人归
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,513 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,438 Elo+

VS

Team Averages
Level 23
1,489 SR
1,486 Elo+
Kukulkan
Kukulkan
AlphaGen22
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 1
Ymir
Ymir
TastyRAGE
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Timscotthy
Danzaburou
Level 16
God Stats
11W - 12L
1,447 SR
Queue Stats
31W - 47L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
nathanobvs7
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
swishymon
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 0
4,904
490
2,144
8,472
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
GodDeek
Mercury
8
0 / 1 / 1
5,077
508
1,996
4,765
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ingentis
Sun Wukong
11
4 / 0 / 0
6,489
649
3,196
4,105
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
RebornxxPhaze
Danzaburou
8
0 / 2 / 0
4,964
496
2,141
4,912
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 3 / 0
5,139
514
1,904
3,818
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaGen22
Kukulkan
10
0 / 0 / 4
5,585
559
1,856
1,963
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
3 / 0 / 4
5,220
522
3,593
6,679
4,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Timscotthy
Danzaburou
9
2 / 0 / 5
5,456
546
4,817
3,250
918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
nathanobvs7
Erlang Shen
12
6 / 0 / 0
6,642
664
2,573
4,524
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
swishymon
Guan Yu
7
0 / 4 / 0
4,619
462
913
4,513
1,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
11
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlphaGen22
Kukulkan
0
0
4
2
L
Ares
0
5
0
0
L
Mercury
GodDeek
Mercury
0
1
1
0.5
L
Sun Wukong
Ingentis
Sun Wukong
4
0
0
4
L
Danzaburou
RebornxxPhaze
Danzaburou
0
2
0
0
W
Ymir
3
0
4
5
W
Danzaburou
Timscotthy
Danzaburou
2
0
5
4.5
W
Erlang Shen
nathanobvs7
Erlang Shen
6
0
0
6
W
Guan Yu
swishymon
Guan Yu
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,381
Damage
13,752
26,072
Taken
20,929
11,013
Mitigated
9,877
5,130
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlphaGen22
Kukulkan
1,856
385
0
230
1,963
641
209
730
1,233
24,397
0
L
Ares
2,144
649
0
504
8,472
4,674
0
2,579
5,893
6,407
0
L
Mercury
GodDeek
Mercury
1,996
1,181
0
1,565
4,765
1,062
97
283
4,482
0
20,508
L
Sun Wukong
Ingentis
Sun Wukong
3,196
989
0
1,508
4,105
2,055
1,114
0
4,105
0
31,825
L
Danzaburou
RebornxxPhaze
Danzaburou
2,141
795
0
850
4,912
2,168
0
1,273
3,639
0
24,866
W
Ymir
3,593
1,430
0
1,770
6,679
4,906
193
2,110
4,569
14,961
0
W
Danzaburou
Timscotthy
Danzaburou
4,817
1,927
429
2,012
3,250
918
559
557
2,693
0
23,543
W
Erlang Shen
nathanobvs7
Erlang Shen
2,573
1,196
0
2,644
4,524
2,055
347
651
3,848
0
32,699
W
Guan Yu
swishymon
Guan Yu
913
414
0
380
4,513
1,357
0
0
4,313
0
14,894
L
1,904
206
0
703
3,818
1,054
0
1,314
2,504
24,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
27,522
222
Minions Killed
257
0
Camps Cleared
0
914,445
Distance Traveled
929,986
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,585
559
63
6
0
184,269
0
L
Ares
4,904
490
12
1
0
162,328
3
L
Mercury
5,077
508
48
5
0
240,532
1
L
Sun Wukong
6,489
649
68
7
0
200,190
0
L
Danzaburou
4,964
496
51
5
0
171,145
0
W
Ymir
5,220
522
24
2
0
177,543
3
W
Danzaburou
5,456
546
47
5
0
184,682
0
W
Erlang Shen
6,642
664
88
9
0
191,803
0
W
Guan Yu
4,619
462
35
4
0
191,689
1
L
Janus
5,139
514
43
4
0
140,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role