Player Matchup

Anhur
Anhur
Arantaxa
Anhur
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 191L
1,422 Elo+
Solo
Yemoja
Yemoja
FeuerFurz
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Guido2111
Bellona
Level 29
God Stats
23W - 13L
1,614 SR
Queue Stats
118W - 63L
1,831 Elo+
Solo
Baba Yaga
Baba Yaga
KALHIDA31rus
Baba Yaga
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
dfghjki8uyifgkl
Nemesis
Level 29
God Stats
11W - 13L
1,217 SR
Queue Stats
210W - 264L
1,445 Elo+
Solo
Team Averages
Level 26
1,466 SR
1,539 Elo+

VS

Team Averages
Level 22
1,454 SR
1,460 Elo+
Fenrir
Fenrir
CasHmaN55ReG
Fenrir
Level 28
God Stats
5W - 9L
1,424 SR
Queue Stats
6W - 10L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Coo13aRi
Kukulkan
Level 21
God Stats
4W - 5L
1,112 SR
Queue Stats
32W - 54L
1,297 Elo+
Solo
Xbalanque
Xbalanque
GazteNacho
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,395 Elo+
Solo
Guan Yu
Guan Yu
Reatrd
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,507 Elo+
Solo
Sol
Sol
ugrozatvoeimamki
Sol
Level 24
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arantaxa
Anhur
14
5 / 1 / 1
8,331
521
6,136
10,674
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
FeuerFurz
Yemoja
13
1 / 0 / 4
7,453
466
2,863
4,311
2,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Guido2111
Bellona
18
12 / 0 / 0
11,550
722
23,609
10,778
11,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
KALHIDA31rus
Baba Yaga
13
2 / 4 / 0
7,840
490
5,162
6,915
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 7
8,895
556
4,434
10,772
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 6 / 2
7,199
450
2,948
13,431
4,347
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Coo13aRi
Kukulkan
13
2 / 3 / 1
7,627
477
2,754
8,158
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GazteNacho
Xbalanque
13
0 / 3 / 1
7,456
466
6,907
9,300
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Reatrd
Guan Yu
11
0 / 4 / 0
6,596
412
3,452
17,478
10,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 4 / 0
6,469
404
5,871
8,234
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
6
6
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arantaxa
Anhur
5
1
1
5.5
L
Fenrir
2
6
2
0.5
L
Kukulkan
Coo13aRi
Kukulkan
2
3
1
0.83
W
Yemoja
FeuerFurz
Yemoja
1
0
4
3
L
Xbalanque
GazteNacho
Xbalanque
0
3
1
0.17
W
Bellona
Guido2111
Bellona
12
0
0
12
W
Baba Yaga
KALHIDA31rus
Baba Yaga
2
4
0
0.5
L
Guan Yu
Reatrd
Guan Yu
0
4
0
0
W
0
1
7
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,204
Damage
21,932
43,450
Taken
56,601
25,270
Mitigated
22,889
17,599
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arantaxa
Anhur
6,136
2,698
0
5,630
10,674
3,743
1,009
1,576
9,098
0
44,909
L
Fenrir
2,948
730
0
2,541
13,431
4,347
0
2,284
11,147
0
25,992
L
Kukulkan
Coo13aRi
Kukulkan
2,754
309
0
111
8,158
3,197
36
2,993
5,165
40,672
0
W
Yemoja
FeuerFurz
Yemoja
2,863
353
1,266
1,119
4,311
2,655
466
354
3,957
25,304
0
L
Xbalanque
GazteNacho
Xbalanque
6,907
3,215
0
2,838
9,300
2,462
0
1,671
7,629
0
45,718
W
Bellona
Guido2111
Bellona
23,609
8,951
0
2,880
10,778
11,820
1,408
1,671
8,821
11,590
73,842
W
Baba Yaga
KALHIDA31rus
Baba Yaga
5,162
444
0
1,367
6,915
2,838
1,535
2,853
4,062
40,841
0
L
Guan Yu
Reatrd
Guan Yu
3,452
709
0
6,462
17,478
10,862
0
1,644
15,834
0
26,652
W
4,434
1,463
0
5,337
10,772
4,214
482
2,171
8,601
0
61,919
L
5,871
978
0
1,923
8,234
2,021
444
2,290
5,944
24,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
35,347
484
Minions Killed
333
0
Camps Cleared
0
1,572,095
Distance Traveled
1,382,326
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,331
521
85
5
0
267,374
5
L
Fenrir
7,199
450
49
3
0
328,858
4
L
Kukulkan
7,627
477
90
6
0
296,993
0
W
Yemoja
7,453
466
54
3
0
319,388
6
L
Xbalanque
7,456
466
90
6
0
286,119
2
W
Bellona
11,550
722
165
10
0
339,431
6
W
Baba Yaga
7,840
490
65
4
0
300,201
2
L
Guan Yu
6,596
412
66
4
0
193,740
0
W
Nemesis
8,895
556
115
7
0
345,701
0
L
Sol
6,469
404
38
2
0
276,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role