Player Matchup

Achilles
Achilles
Platinum V
AsapStormy
Achilles
Platinum V
Level 122
God Stats
9W - 5L
1,875 SR
Queue Stats
23W - 11L
1,880 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
FidggetSpinnerr
Aphrodite
Platinum V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,880 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Unscathed64
Hou Yi
Gold III
Level 138
God Stats
3W - 3L
1,495 SR
Queue Stats
96W - 75L
1,688 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,624 SR
1,816 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 77
1,671 SR
1,803 MMR
Bacchus
Bacchus
Gold IV
BlackoutRogue12
Bacchus
Gold IV
Level 58
God Stats
9W - 5L
1,925 SR
Queue Stats
109W - 110L
1,687 MMR
Party 2
Eset
Eset
Gold III
shavazaudet69
Eset
Gold III
Level 127
God Stats
0W - 1L
1,341 SR
Queue Stats
104W - 65L
1,778 MMR
Party 2
Odin
Odin
Gold II
xRighteousProx
Odin
Gold II
Level 46
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 2L
1,945 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsapStormy
Achilles
16
12 / 6 / 9
13,797
767
21,163
25,897
24,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
FidggetSpinnerr
Aphrodite
16
2 / 3 / 21
12,692
705
9,981
18,505
12,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
11 / 1 / 10
13,630
757
19,276
18,529
9,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetPersephoneCthulhuDanzaburouGuan Yu

VS

Bans
ScyllaCu ChulainnKumbhakarnaSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
11,903
661
14,537
21,555
19,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
5 / 11 / 4
12,913
717
15,433
17,871
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 3
11,367
632
15,277
20,649
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
25
Kills
10
10
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
AsapStormy
Achilles
12
6
9
2.75
L
1
8
7
0.56
W
Aphrodite
FidggetSpinnerr
Aphrodite
2
3
21
4.17
W
Hou Yi
11
1
10
16
L
5
11
4
0.64
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
45,247
62,931
Taken
60,075
46,644
Mitigated
44,539
32,285
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AsapStormy
Achilles
21,163
7,116
0
2,795
25,897
24,870
164
10,207
14,784
0
42,895
L
14,537
1,258
0
592
21,555
19,170
0
4,152
16,656
42,781
0
W
Aphrodite
FidggetSpinnerr
Aphrodite
9,981
1,005
11,126
12,109
18,505
12,062
861
9,402
8,465
49,771
0
W
Hou Yi
19,276
9,654
0
6,255
18,529
9,712
2,696
9,092
8,818
0
64,467
L
15,433
928
796
2,185
17,871
6,263
0
1,513
16,041
57,847
0
L
15,277
1,472
0
2,848
20,649
19,106
0
3,484
16,133
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
36,183
182
Minions Killed
168
0
Camps Cleared
0
958,820
Distance Traveled
959,544
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,797
767
30
2
0
316,301
1
L
Bacchus
11,903
661
44
2
0
326,409
0
W
Aphrodite
12,692
705
73
4
0
317,271
0
W
Hou Yi
13,630
757
79
4
0
325,248
1
L
Eset
12,913
717
54
3
0
306,147
3
L
Odin
11,367
632
70
4
0
326,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role